glsl: fix int16 type

This shouldn't be unsigned, or else we'll trigger asserts.

Fixes: 7f00d4dac8 ("glsl: Handle 16-bit types in loop analysis")
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10125>
This commit is contained in:
Erik Faye-Lund
2021-04-09 07:22:53 +02:00
committed by Marge Bot
parent b718de746d
commit c64e2bf2c3

View File

@@ -162,7 +162,7 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
iter = new(mem_ctx) ir_constant(int32_t(iter_value + bias[i]));
break;
case GLSL_TYPE_INT16:
iter = new(mem_ctx) ir_constant(uint16_t(iter_value + bias[i]));
iter = new(mem_ctx) ir_constant(int16_t(iter_value + bias[i]));
break;
case GLSL_TYPE_INT64:
iter = new(mem_ctx) ir_constant(int64_t(iter_value + bias[i]));