st_extensions: fixup GLSL 1.30 related enables (v3)

This just fixes up the enables for native integers and EXT_texture_integer
support in st/mesa.

It also set the MaxClipPlanes to 8.

We should consider exposing caps for MCP vs MCD, but since core
mesa doesn't care yet maybe we can wait for now.

v2: use 32-bit formats as per Marek's mail.

v3: add calim's fix for INT_DIV_TO_MUL_RCP disabling.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2012-01-05 14:35:54 +00:00
parent cc94f0541c
commit c62e02000d
2 changed files with 33 additions and 9 deletions

View File

@@ -263,12 +263,6 @@ void st_init_extensions(struct st_context *st)
ctx->Const.GLSLVersion = 120;
_mesa_override_glsl_version(st->ctx);
/* Extensions that only depend on the GLSL version:
*/
if (ctx->Const.GLSLVersion >= 130) {
ctx->Extensions.ARB_conservative_depth = GL_TRUE;
}
/*
* Extensions that are supported by all Gallium drivers:
*/
@@ -587,6 +581,23 @@ void st_init_extensions(struct st_context *st)
#endif
}
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
PIPE_SHADER_CAP_INTEGERS) &&
screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
PIPE_SHADER_CAP_INTEGERS)) {
ctx->Const.NativeIntegers = GL_TRUE;
}
if (ctx->Const.NativeIntegers)
ctx->Const.GLSLVersion = 130;
/* Extensions that only depend on the GLSL version:
*/
if (ctx->Const.GLSLVersion >= 130) {
ctx->Extensions.ARB_conservative_depth = GL_TRUE;
ctx->Const.MaxClipPlanes = 8;
}
ctx->Extensions.NV_primitive_restart = GL_TRUE;
if (!screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
st->sw_primitive_restart = GL_TRUE;
@@ -703,4 +714,12 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_transform_feedback2 = GL_TRUE;
}
}
if (ctx->Const.NativeIntegers &&
screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_UINT, PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET) &&
screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SINT, PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET))
ctx->Extensions.EXT_texture_integer = GL_TRUE;
}

View File

@@ -5010,13 +5010,18 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
num_clip_distances[i] = get_clip_distance_size(ir);
do {
unsigned what_to_lower = MOD_TO_FRACT | DIV_TO_MUL_RCP |
EXP_TO_EXP2 | LOG_TO_LOG2;
if (options->EmitNoPow)
what_to_lower |= POW_TO_EXP2;
if (!ctx->Const.NativeIntegers)
what_to_lower |= INT_DIV_TO_MUL_RCP;
progress = false;
/* Lowering */
do_mat_op_to_vec(ir);
lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
| LOG_TO_LOG2 | INT_DIV_TO_MUL_RCP
| ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
lower_instructions(ir, what_to_lower);
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;