gallium: implement a glBitmap cache
The bitmap cache attempts to accumulate a series of glBitmap calls in a buffer to effectively render a whole bunch of bitmaps at once. The cache can be disabled, if needed, by setting UseBitmapCache=GL_FALSE.
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@@ -109,6 +109,7 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
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st->cso_context = cso_create_context(pipe);
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st_init_atoms( st );
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st_init_bitmap(st);
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st_init_draw( st );
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st_init_generate_mipmap(st);
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st_init_blit(st);
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