Clean up _tnl_Begin/begin/hard_begin.
Fix some problems with draw_arrays, draw_elements.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
/* $Id: t_vb_render.c,v 1.19 2001/04/28 08:39:18 keithw Exp $ */
|
||||
/* $Id: t_vb_render.c,v 1.20 2001/05/11 15:53:06 keithw Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -318,7 +318,8 @@ static GLboolean run_render( GLcontext *ctx,
|
||||
|
||||
|
||||
tnl->Driver.RenderFinish( ctx );
|
||||
/* usleep(100000); */
|
||||
/* _swrast_flush(ctx); */
|
||||
/* usleep(1000000); */
|
||||
return GL_FALSE; /* finished the pipe */
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user