Use a generic function typedef instead of void * to avoid gcc 3.4 warnings.
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@@ -1,6 +1,6 @@
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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* Version: 6.1
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* Version: 6.3
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*
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*
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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*
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*
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@@ -1141,7 +1141,8 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
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GLAPI OSMesaContext GLAPIENTRY OSMesaGetCurrentContext( void )
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GLAPI OSMesaContext GLAPIENTRY
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OSMesaGetCurrentContext( void )
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{
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{
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GLcontext *ctx = _mesa_get_current_context();
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GLcontext *ctx = _mesa_get_current_context();
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if (ctx)
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if (ctx)
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@@ -1152,7 +1153,8 @@ GLAPI OSMesaContext GLAPIENTRY OSMesaGetCurrentContext( void )
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GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value )
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GLAPI void GLAPIENTRY
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OSMesaPixelStore( GLint pname, GLint value )
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{
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{
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OSMesaContext osmesa = OSMesaGetCurrentContext();
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OSMesaContext osmesa = OSMesaGetCurrentContext();
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@@ -1178,7 +1180,8 @@ GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value )
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}
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}
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GLAPI void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value )
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GLAPI void GLAPIENTRY
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OSMesaGetIntegerv( GLint pname, GLint *value )
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{
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{
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OSMesaContext osmesa = OSMesaGetCurrentContext();
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OSMesaContext osmesa = OSMesaGetCurrentContext();
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@@ -1273,23 +1276,25 @@ OSMesaGetColorBuffer( OSMesaContext c, GLint *width,
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}
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}
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typedef void (*generic_function)();
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struct name_address {
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struct name_function
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{
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const char *Name;
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const char *Name;
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GLvoid *Address;
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generic_function Function;
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};
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};
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static struct name_address functions[] = {
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static struct name_function functions[] = {
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{ "OSMesaCreateContext", (void *) OSMesaCreateContext },
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{ "OSMesaCreateContext", (generic_function) OSMesaCreateContext },
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{ "OSMesaCreateContextExt", (void *) OSMesaCreateContextExt },
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{ "OSMesaCreateContextExt", (generic_function) OSMesaCreateContextExt },
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{ "OSMesaDestroyContext", (void *) OSMesaDestroyContext },
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{ "OSMesaDestroyContext", (generic_function) OSMesaDestroyContext },
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{ "OSMesaMakeCurrent", (void *) OSMesaMakeCurrent },
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{ "OSMesaMakeCurrent", (generic_function) OSMesaMakeCurrent },
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{ "OSMesaGetCurrentContext", (void *) OSMesaGetCurrentContext },
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{ "OSMesaGetCurrentContext", (generic_function) OSMesaGetCurrentContext },
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{ "OSMesaPixelsStore", (void *) OSMesaPixelStore },
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{ "OSMesaPixelsStore", (generic_function) OSMesaPixelStore },
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{ "OSMesaGetIntegerv", (void *) OSMesaGetIntegerv },
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{ "OSMesaGetIntegerv", (generic_function) OSMesaGetIntegerv },
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{ "OSMesaGetDepthBuffer", (void *) OSMesaGetDepthBuffer },
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{ "OSMesaGetDepthBuffer", (generic_function) OSMesaGetDepthBuffer },
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{ "OSMesaGetColorBuffer", (void *) OSMesaGetColorBuffer },
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{ "OSMesaGetColorBuffer", (generic_function) OSMesaGetColorBuffer },
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{ "OSMesaGetProcAddress", (void *) OSMesaGetProcAddress },
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{ "OSMesaGetProcAddress", (generic_function) OSMesaGetProcAddress },
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{ NULL, NULL }
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{ NULL, NULL }
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};
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};
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@@ -1299,7 +1304,7 @@ OSMesaGetProcAddress( const char *funcName )
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int i;
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int i;
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for (i = 0; functions[i].Name; i++) {
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for (i = 0; functions[i].Name; i++) {
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if (_mesa_strcmp(functions[i].Name, funcName) == 0)
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if (_mesa_strcmp(functions[i].Name, funcName) == 0)
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return (void *) functions[i].Address;
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return (void *) functions[i].Function;
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}
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}
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return (void *) _glapi_get_proc_address(funcName);
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return (void *) _glapi_get_proc_address(funcName);
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}
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}
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