Hook up i915 driver to new DRI2 infrastructure.

This commit is contained in:
Kristian Høgsberg
2008-01-21 17:07:33 -05:00
committed by Kristian Høgsberg
parent 7da5705b09
commit c5c73c1b60
6 changed files with 284 additions and 52 deletions

View File

@@ -49,6 +49,7 @@
#include "i830_dri.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
#include "intel_bufmgr_ttm.h"
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -287,6 +288,111 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
intelPrintSAREA(sarea);
}
static void
intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
__DRIDrawableConfigEvent *event)
{
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
struct intel_region *region;
struct intel_renderbuffer *rb, *depth_rb, *stencil_rb;
struct intel_context *intel = dPriv->driContextPriv->driverPrivate;
int cpp = intel->ctx.Visual.rgbBits / 8;
GLuint pitch = ((cpp * dPriv->w + 63) & ~63) / cpp;
rb = intel_fb->color_rb[1];
if (rb) {
region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
intel_renderbuffer_set_region(rb, region);
}
rb = intel_fb->color_rb[2];
if (rb) {
region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
intel_renderbuffer_set_region(rb, region);
}
depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
if (depth_rb || stencil_rb)
region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
if (depth_rb)
intel_renderbuffer_set_region(depth_rb, region);
if (stencil_rb)
intel_renderbuffer_set_region(stencil_rb, region);
/* FIXME: Tell the X server about the regions we just allocated and
* attached. */
}
#define BUFFER_FLAG_TILED 0x0100
static void
intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
__DRIBufferAttachEvent *ba)
{
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
struct intel_renderbuffer *rb;
struct intel_region *region;
struct intel_context *intel = dPriv->driContextPriv->driverPrivate;
GLuint tiled;
switch (ba->buffer.attachment) {
case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
rb = intel_fb->color_rb[0];
break;
case DRI_DRAWABLE_BUFFER_BACK_LEFT:
rb = intel_fb->color_rb[0];
break;
case DRI_DRAWABLE_BUFFER_DEPTH:
rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
break;
case DRI_DRAWABLE_BUFFER_STENCIL:
rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
break;
case DRI_DRAWABLE_BUFFER_ACCUM:
default:
fprintf(stderr, "unhandled buffer attach event, attacment type %d\n",
ba->buffer.attachment);
return;
}
#if 0
/* FIXME: Add this so we can filter out when the X server sends us
* attachment events for the buffers we just allocated. Need to
* get the BO handle for a render buffer. */
if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle)
return;
#endif
tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
ba->buffer.pitch / ba->buffer.cpp,
dPriv->h, tiled,
ba->buffer.handle);
intel_renderbuffer_set_region(rb, region);
}
static void
intelUpdateBuffer(__DRIdrawablePrivate *dPriv, unsigned int *event)
{
switch (DRI2_EVENT_TYPE(*event)) {
case DRI2_EVENT_DRAWABLE_CONFIG:
/* flush all current regions, allocate new ones, except front buffer */
intelHandleDrawableConfig(dPriv, (__DRIDrawableConfigEvent *) event);
break;
case DRI2_EVENT_BUFFER_ATTACH:
/* attach buffer if different from what we have */
intelHandleBufferAttach(dPriv, (__DRIBufferAttachEvent *) event);
break;
}
}
static const __DRItexOffsetExtension intelTexOffsetExtension = {
{ __DRI_TEX_OFFSET },
intelSetTexOffset,
@@ -569,6 +675,7 @@ static const struct __DriverAPIRec intelAPI = {
#ifdef I915
.setTexOffset = intelSetTexOffset,
#endif
.UpdateBuffer = intelUpdateBuffer,
};
@@ -723,3 +830,83 @@ struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
return intel_context(ctx);
}
/**
* This is the driver specific part of the createNewScreen entry point.
*
* \return the __GLcontextModes supported by this driver
*/
PUBLIC __GLcontextModes *__dri2DriverInitScreen(__DRIscreenPrivate *psp)
{
static const __DRIversion ddx_expected = { 1, 9, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 5, 0 };
intelScreenPrivate *intelScreen;
__GLcontextModes *modes, *m;
psp->DriverAPI = intelAPI;
if (!driCheckDriDdxDrmVersions2("i915",
&psp->dri_version, &dri_expected,
&psp->ddx_version, &ddx_expected,
&psp->drm_version, &drm_expected)) {
fprintf(stderr, "bad version voodoo\n");
return NULL;
}
/* Calling driInitExtensions here, with a NULL context pointer,
* does not actually enable the extensions. It just makes sure
* that all the dispatch offsets for all the extensions that
* *might* be enables are known. This is needed because the
* dispatch offsets need to be known when _mesa_context_create is
* called, but we can't enable the extensions until we have a
* context pointer.
*
* Hello chicken. Hello egg. How are you two today?
*/
driInitExtensions(NULL, card_extensions, GL_FALSE);
driInitExtensions(NULL, ttm_extensions, GL_FALSE);
/* Allocate the private area */
intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
if (!intelScreen) {
fprintf(stderr, "\nERROR! Allocating private area failed\n");
return GL_FALSE;
}
/* parse information in __driConfigOptions */
driParseOptionInfo(&intelScreen->optionCache,
__driConfigOptions, __driNConfigOptions);
intelScreen->driScrnPriv = psp;
psp->private = (void *) intelScreen;
intelScreen->drmMinor = psp->drm_version.minor;
/* Determine chipset ID? */
if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
&intelScreen->deviceID))
return GL_FALSE;
/* Determine if IRQs are active? */
if (!intel_get_param(psp, I830_PARAM_IRQ_ACTIVE,
&intelScreen->irq_active))
return GL_FALSE;
/* Determine if batchbuffers are allowed */
if (!intel_get_param(psp, I830_PARAM_ALLOW_BATCHBUFFER,
&intelScreen->allow_batchbuffer))
return GL_FALSE;
if (!intelScreen->allow_batchbuffer) {
fprintf(stderr, "batch buffer not allowed\n");
return GL_FALSE;
}
psp->extensions = intelExtensions;
modes = intelFillInModes(16, 16, 0, 1);
for (m = modes; m->next != NULL; m = m->next)
;
m->next = intelFillInModes(32, 24, 8, 1);
return modes;
}