mesa: implement ARB/KHR_parallel_shader_compile
Tested by piglit.
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@@ -41,11 +41,13 @@ Compatibility contexts may report a lower version depending on each driver.
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<ul>
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<li>GL_AMD_texture_texture4 on all GL 4.0 drivers.</li>
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<li>GL_ARB_parallel_shader_compile on all drivers.</li>
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<li>GL_EXT_shader_implicit_conversions on all drivers (ES extension).</li>
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<li>GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).</li>
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<li>GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).</li>
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<li>GL_EXT_render_snorm on gallium drivers (ES extension).</li>
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<li>GL_EXT_texture_view on drivers supporting texture views (ES extension).</li>
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<li>GL_KHR_parallel_shader_compile on all drivers.</li>
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<li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li>
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<li>GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).</li>
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<li>Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.</li>
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