mesa: Require mipmap completeness for glCopyImageSubData(), sometimes.

This patch makes glCopyImageSubData require mipmap completeness when the
texture object's built-in sampler object has a mipmapping MinFilter.

Fixes (on i965):
dEQP-GLES31.functional.debug.negative_coverage.*.buffer.copy_image_sub_data

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Kenneth Graunke
2017-02-23 15:04:52 -08:00
parent c161a10462
commit c5bf7cb529

View File

@@ -149,9 +149,30 @@ prepare_target(struct gl_context *ctx, GLuint name, GLenum target,
return false;
}
/* The ARB_copy_image specification says:
*
* "INVALID_OPERATION is generated if either object is a texture and
* the texture is not complete (as defined in section 3.9.14)"
*
* The cited section says:
*
* "Using the preceding definitions, a texture is complete unless any
* of the following conditions hold true: [...]
*
* * The minification filter requires a mipmap (is neither NEAREST
* nor LINEAR), and the texture is not mipmap complete."
*
* This imposes the bizarre restriction that glCopyImageSubData requires
* mipmap completion at times, which dEQP mandates, and other drivers
* appear to implement. We don't have any texture units here, so we
* can't look at any bound separate sampler objects...it appears that
* you're supposed to use the sampler object which is built-in to the
* texture object.
*
* See https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16224.
*/
_mesa_test_texobj_completeness(ctx, texObj);
if (!texObj->_BaseComplete ||
(level != 0 && !texObj->_MipmapComplete)) {
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyImageSubData(%sName incomplete)", dbg_prefix);
return false;