glsl: Change texel offsets to a single vector rvalue.
Having these as actual integer values makes it difficult to implement the texture*Offset built-in functions, since the offset is actually a function parameter (which doesn't have a constant value). The original rationale was that some hardware needs these offset baked into the instruction opcode. However, at least i965 should be able to support non-constant offsets. Others should be able to rely on inlining and constant propagation.
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@@ -64,7 +64,7 @@ def generate_sigs(g, tex_inst, sampler_type, use_proj = False, unused_fields = 0
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print "(var_ref P)",
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# Offset
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print "(0 0 0)",
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print "0",
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if tex_inst != "txf":
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# Projective divisor
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@@ -1190,21 +1190,21 @@ enum ir_texture_opcode {
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* selected from \c ir_texture_opcodes. In the printed IR, these will
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* appear as:
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*
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* Texel offset
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* Texel offset (0 or an expression)
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* | Projection divisor
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* | | Shadow comparitor
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* | | |
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* v v v
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* (tex (sampler) (coordinate) (0 0 0) (1) ( ))
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* (txb (sampler) (coordinate) (0 0 0) (1) ( ) (bias))
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* (txl (sampler) (coordinate) (0 0 0) (1) ( ) (lod))
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* (txd (sampler) (coordinate) (0 0 0) (1) ( ) (dPdx dPdy))
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* (txf (sampler) (coordinate) (0 0 0) (lod))
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* (tex <sampler> <coordinate> 0 1 ( ))
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* (txb <sampler> <coordinate> 0 1 ( ) <bias>)
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* (txl <sampler> <coordinate> 0 1 ( ) <lod>)
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* (txd <sampler> <coordinate> 0 1 ( ) (dPdx dPdy))
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* (txf <sampler> <coordinate> 0 <lod>)
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*/
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class ir_texture : public ir_rvalue {
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public:
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ir_texture(enum ir_texture_opcode op)
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: op(op), projector(NULL), shadow_comparitor(NULL)
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: op(op), projector(NULL), shadow_comparitor(NULL), offset(NULL)
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{
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this->ir_type = ir_type_texture;
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}
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@@ -1258,8 +1258,8 @@ public:
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*/
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ir_rvalue *shadow_comparitor;
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/** Explicit texel offsets. */
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signed char offsets[3];
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/** Texel offset. */
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ir_rvalue *offset;
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union {
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ir_rvalue *lod; /**< Floating point LOD */
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@@ -217,8 +217,8 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
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new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht);
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}
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for (int i = 0; i < 3; i++)
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new_tex->offsets[i] = this->offsets[i];
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if (this->offset != NULL)
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new_tex->offset = this->offset->clone(mem_ctx, ht);
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switch (this->op) {
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case ir_tex:
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@@ -187,6 +187,12 @@ ir_texture::accept(ir_hierarchical_visitor *v)
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return (s == visit_continue_with_parent) ? visit_continue : s;
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}
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if (this->offset) {
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s = this->offset->accept(v);
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if (s != visit_continue)
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return (s == visit_continue_with_parent) ? visit_continue : s;
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}
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switch (this->op) {
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case ir_tex:
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break;
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@@ -192,7 +192,15 @@ void ir_print_visitor::visit(ir_texture *ir)
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ir->coordinate->accept(this);
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printf(" (%d %d %d) ", ir->offsets[0], ir->offsets[1], ir->offsets[2]);
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printf(" ");
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if (ir->offset != NULL) {
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ir->offset->accept(this);
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} else {
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printf("0");
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}
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printf(" ");
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if (ir->op != ir_txf) {
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if (ir->projector)
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@@ -869,7 +869,7 @@ ir_reader::read_texture(s_expression *expr)
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s_symbol *tag = NULL;
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s_expression *s_sampler = NULL;
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s_expression *s_coord = NULL;
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s_list *s_offset = NULL;
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s_expression *s_offset = NULL;
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s_expression *s_proj = NULL;
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s_list *s_shadow = NULL;
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s_expression *s_lod = NULL;
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@@ -915,18 +915,15 @@ ir_reader::read_texture(s_expression *expr)
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return NULL;
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}
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// Read texel offset, i.e. (0 0 0)
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s_int *offset_x;
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s_int *offset_y;
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s_int *offset_z;
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s_pattern offset_pat[] = { offset_x, offset_y, offset_z };
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if (!MATCH(s_offset, offset_pat)) {
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ir_read_error(s_offset, "expected (<int> <int> <int>)");
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// Read texel offset - either 0 or an rvalue.
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s_int *si_offset = SX_AS_INT(s_offset);
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if (si_offset == NULL || si_offset->value() != 0) {
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tex->offset = read_rvalue(s_offset);
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if (tex->offset == NULL) {
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ir_read_error(s_offset, "expected 0 or an expression");
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return NULL;
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}
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tex->offsets[0] = offset_x->value();
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tex->offsets[1] = offset_y->value();
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tex->offsets[2] = offset_z->value();
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}
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if (op != ir_txf) {
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s_int *proj_as_int = SX_AS_INT(s_proj);
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@@ -53,6 +53,7 @@ ir_rvalue_visitor::visit_leave(ir_texture *ir)
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handle_rvalue(&ir->coordinate);
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handle_rvalue(&ir->projector);
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handle_rvalue(&ir->shadow_comparitor);
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handle_rvalue(&ir->offset);
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switch (ir->op) {
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case ir_tex:
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@@ -245,6 +245,7 @@ ir_tree_grafting_visitor::visit_enter(ir_texture *ir)
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{
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if (do_graft(&ir->coordinate) ||
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do_graft(&ir->projector) ||
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do_graft(&ir->offset) ||
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do_graft(&ir->shadow_comparitor))
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return visit_stop;
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