mesa: add KHR_no_error to glDeleteVertexArrays()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-07-18 18:18:59 +02:00
parent ef22651d7e
commit c566ba29b6
3 changed files with 12 additions and 1 deletions

View File

@@ -15,7 +15,7 @@
<param name="array" type="GLuint"/>
</function>
<function name="DeleteVertexArrays" es2="3.0">
<function name="DeleteVertexArrays" es2="3.0" no_error="true">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>

View File

@@ -499,6 +499,14 @@ delete_vertex_arrays(struct gl_context *ctx, GLsizei n, const GLuint *ids)
}
void GLAPIENTRY
_mesa_DeleteVertexArrays_no_error(GLsizei n, const GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
delete_vertex_arrays(ctx, n, ids);
}
void GLAPIENTRY
_mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
{

View File

@@ -99,6 +99,9 @@ _mesa_BindVertexArray_no_error(GLuint id);
void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
void GLAPIENTRY
_mesa_DeleteVertexArrays_no_error(GLsizei n, const GLuint *ids);
void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids);
void GLAPIENTRY