mesa: add KHR_no_error to glDeleteVertexArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -499,6 +499,14 @@ delete_vertex_arrays(struct gl_context *ctx, GLsizei n, const GLuint *ids)
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}
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void GLAPIENTRY
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_mesa_DeleteVertexArrays_no_error(GLsizei n, const GLuint *ids)
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{
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GET_CURRENT_CONTEXT(ctx);
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delete_vertex_arrays(ctx, n, ids);
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}
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void GLAPIENTRY
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_mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
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{
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