mesa: make glIsBuffer() return false for never bound buffers

Use a dummy buffer object as we do for frame/renderbuffer objects.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514

Note: this is a candidate for the 7.9 branch.
This commit is contained in:
Brian Paul
2010-11-11 14:47:30 -07:00
parent d67df5dd9d
commit c552f273f5

View File

@@ -54,6 +54,13 @@
#endif
/**
* Used as a placeholder for buffer objects between glGenBuffers() and
* glBindBuffer() so that glIsBuffer() can work correctly.
*/
static struct gl_buffer_object DummyBufferObject;
/**
* Return pointer to address of a buffer object target.
* \param ctx the GL context
@@ -548,6 +555,9 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
void
_mesa_init_buffer_objects( struct gl_context *ctx )
{
memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
ctx->Shared->NullBufferObj);
_mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
@@ -605,8 +615,10 @@ bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
else {
/* non-default buffer object */
newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
if (!newBufObj) {
/* if this is a new buffer object id, allocate a buffer object now */
if (!newBufObj || newBufObj == &DummyBufferObject) {
/* If this is a new buffer object id, or one which was generated but
* never used before, allocate a buffer object now.
*/
ASSERT(ctx->Driver.NewBufferObject);
newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
if (!newBufObj) {
@@ -1066,18 +1078,10 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
/* Allocate new, empty buffer objects and return identifiers */
/* Insert the ID and pointer to dummy buffer object into hash table */
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj;
GLuint name = first + i;
GLenum target = 0;
bufObj = ctx->Driver.NewBufferObject( ctx, name, target );
if (!bufObj) {
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
return;
}
_mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj);
_mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
&DummyBufferObject);
buffer[i] = first + i;
}
@@ -1103,7 +1107,7 @@ _mesa_IsBufferARB(GLuint id)
bufObj = _mesa_lookup_bufferobj(ctx, id);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
return bufObj ? GL_TRUE : GL_FALSE;
return bufObj && bufObj != &DummyBufferObject;
}