gallium: add blit into the interface

Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2012-09-12 01:36:31 +02:00
parent b9c9dd4783
commit c4df2e3337
3 changed files with 37 additions and 0 deletions

View File

@@ -434,6 +434,15 @@ formats, i.e., formats for which copying the bytes from the source resource
unmodified to the destination resource will achieve the same effect of a
textured quad blitter.. The source and destination may be the same resource,
but overlapping blits are not permitted.
This can be considered the equivalent of a CPU memcpy.
``blit`` blits a region of a resource to a region of another resource, including
scaling, format conversion, and up-/downsampling, as well as
a destination clip rectangle (scissors).
As opposed to manually drawing a textured quad, this lets the pipe driver choose
the optimal method for blitting (like using a special 2D engine), and usually
offers, for example, accelerated stencil-only copies even where
PIPE_CAP_SHADER_STENCIL_EXPORT is not available.
``resource_resolve`` resolves a multisampled resource into a non-multisampled
one. Their formats must match. This function must be present if a driver