radv: Handle command buffers that need scratch memory.

v2: Create the descriptor BO with CPU access.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Bas Nieuwenhuizen
2017-01-29 13:53:05 +01:00
parent ccff93e138
commit c4d7b9cd29
3 changed files with 199 additions and 6 deletions

View File

@@ -32,6 +32,7 @@
#include <fcntl.h> #include <fcntl.h>
#include <sys/stat.h> #include <sys/stat.h>
#include "radv_private.h" #include "radv_private.h"
#include "radv_cs.h"
#include "util/strtod.h" #include "util/strtod.h"
#include <xf86drm.h> #include <xf86drm.h>
@@ -752,6 +753,15 @@ radv_queue_finish(struct radv_queue *queue)
{ {
if (queue->hw_ctx) if (queue->hw_ctx)
queue->device->ws->ctx_destroy(queue->hw_ctx); queue->device->ws->ctx_destroy(queue->hw_ctx);
if (queue->preamble_cs)
queue->device->ws->cs_destroy(queue->preamble_cs);
if (queue->descriptor_bo)
queue->device->ws->buffer_destroy(queue->descriptor_bo);
if (queue->scratch_bo)
queue->device->ws->buffer_destroy(queue->scratch_bo);
if (queue->compute_scratch_bo)
queue->device->ws->buffer_destroy(queue->compute_scratch_bo);
} }
VkResult radv_CreateDevice( VkResult radv_CreateDevice(
@@ -1000,6 +1010,159 @@ static void radv_dump_trace(struct radv_device *device,
fclose(f); fclose(f);
} }
static VkResult
radv_get_preamble_cs(struct radv_queue *queue,
uint32_t scratch_size,
uint32_t compute_scratch_size,
struct radeon_winsys_cs **preamble_cs)
{
struct radeon_winsys_bo *scratch_bo = NULL;
struct radeon_winsys_bo *descriptor_bo = NULL;
struct radeon_winsys_bo *compute_scratch_bo = NULL;
struct radeon_winsys_cs *cs = NULL;
if (!scratch_size && !compute_scratch_size) {
*preamble_cs = NULL;
return VK_SUCCESS;
}
if (scratch_size <= queue->scratch_size &&
compute_scratch_size <= queue->compute_scratch_size) {
*preamble_cs = queue->preamble_cs;
return VK_SUCCESS;
}
if (scratch_size > queue->scratch_size) {
scratch_bo = queue->device->ws->buffer_create(queue->device->ws,
scratch_size,
4096,
RADEON_DOMAIN_VRAM,
RADEON_FLAG_NO_CPU_ACCESS);
if (!scratch_bo)
goto fail;
} else
scratch_bo = queue->scratch_bo;
if (compute_scratch_size > queue->compute_scratch_size) {
compute_scratch_bo = queue->device->ws->buffer_create(queue->device->ws,
compute_scratch_size,
4096,
RADEON_DOMAIN_VRAM,
RADEON_FLAG_NO_CPU_ACCESS);
if (!compute_scratch_bo)
goto fail;
} else
compute_scratch_bo = queue->compute_scratch_bo;
if (scratch_bo != queue->scratch_bo) {
descriptor_bo = queue->device->ws->buffer_create(queue->device->ws,
8,
4096,
RADEON_DOMAIN_VRAM,
RADEON_FLAG_CPU_ACCESS);
if (!descriptor_bo)
goto fail;
} else
descriptor_bo = queue->descriptor_bo;
cs = queue->device->ws->cs_create(queue->device->ws,
queue->queue_family_index ? RING_COMPUTE : RING_GFX);
if (!cs)
goto fail;
if (scratch_bo)
queue->device->ws->cs_add_buffer(cs, scratch_bo, 8);
if (descriptor_bo)
queue->device->ws->cs_add_buffer(cs, descriptor_bo, 8);
if (descriptor_bo != queue->descriptor_bo) {
uint64_t scratch_va = queue->device->ws->buffer_get_va(scratch_bo);
uint32_t rsrc1 = S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
S_008F04_SWIZZLE_ENABLE(1);
uint32_t *map = (uint32_t*)queue->device->ws->buffer_map(descriptor_bo);
map[0] = scratch_va;
map[1] = rsrc1;
queue->device->ws->buffer_unmap(descriptor_bo);
}
if (descriptor_bo) {
uint32_t regs[] = {R_00B030_SPI_SHADER_USER_DATA_PS_0,
R_00B130_SPI_SHADER_USER_DATA_VS_0,
R_00B230_SPI_SHADER_USER_DATA_GS_0,
R_00B330_SPI_SHADER_USER_DATA_ES_0,
R_00B430_SPI_SHADER_USER_DATA_HS_0,
R_00B530_SPI_SHADER_USER_DATA_LS_0};
uint64_t va = queue->device->ws->buffer_get_va(descriptor_bo);
for (int i = 0; i < ARRAY_SIZE(regs); ++i) {
radeon_set_sh_reg_seq(cs, regs[i], 2);
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
}
}
if (compute_scratch_bo) {
uint64_t scratch_va = queue->device->ws->buffer_get_va(compute_scratch_bo);
uint32_t rsrc1 = S_008F04_BASE_ADDRESS_HI(scratch_va >> 32) |
S_008F04_SWIZZLE_ENABLE(1);
queue->device->ws->cs_add_buffer(cs, compute_scratch_bo, 8);
radeon_set_sh_reg_seq(cs, R_00B900_COMPUTE_USER_DATA_0, 2);
radeon_emit(cs, scratch_va);
radeon_emit(cs, rsrc1);
}
if (!queue->device->ws->cs_finalize(cs))
goto fail;
if (queue->preamble_cs)
queue->device->ws->cs_destroy(queue->preamble_cs);
queue->preamble_cs = cs;
if (scratch_bo != queue->scratch_bo) {
if (queue->scratch_bo)
queue->device->ws->buffer_destroy(queue->scratch_bo);
queue->scratch_bo = scratch_bo;
queue->scratch_size = scratch_size;
}
if (compute_scratch_bo != queue->compute_scratch_bo) {
if (queue->compute_scratch_bo)
queue->device->ws->buffer_destroy(queue->compute_scratch_bo);
queue->compute_scratch_bo = compute_scratch_bo;
queue->compute_scratch_size = compute_scratch_size;
}
if (descriptor_bo != queue->descriptor_bo) {
if (queue->descriptor_bo)
queue->device->ws->buffer_destroy(queue->descriptor_bo);
queue->descriptor_bo = descriptor_bo;
}
*preamble_cs = cs;
return VK_SUCCESS;
fail:
if (cs)
queue->device->ws->cs_destroy(cs);
if (descriptor_bo && descriptor_bo != queue->descriptor_bo)
queue->device->ws->buffer_destroy(descriptor_bo);
if (scratch_bo && scratch_bo != queue->scratch_bo)
queue->device->ws->buffer_destroy(scratch_bo);
if (compute_scratch_bo && compute_scratch_bo != queue->compute_scratch_bo)
queue->device->ws->buffer_destroy(compute_scratch_bo);
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
}
VkResult radv_QueueSubmit( VkResult radv_QueueSubmit(
VkQueue _queue, VkQueue _queue,
uint32_t submitCount, uint32_t submitCount,
@@ -1012,6 +1175,27 @@ VkResult radv_QueueSubmit(
struct radeon_winsys_ctx *ctx = queue->hw_ctx; struct radeon_winsys_ctx *ctx = queue->hw_ctx;
int ret; int ret;
uint32_t max_cs_submission = queue->device->trace_bo ? 1 : UINT32_MAX; uint32_t max_cs_submission = queue->device->trace_bo ? 1 : UINT32_MAX;
uint32_t scratch_size = 0;
uint32_t compute_scratch_size = 0;
struct radeon_winsys_cs *preamble_cs = NULL;
VkResult result;
/* Do this first so failing to allocate scratch buffers can't result in
* partially executed submissions. */
for (uint32_t i = 0; i < submitCount; i++) {
for (uint32_t j = 0; j < pSubmits[i].commandBufferCount; j++) {
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer,
pSubmits[i].pCommandBuffers[j]);
scratch_size = MAX2(scratch_size, cmd_buffer->scratch_size_needed);
compute_scratch_size = MAX2(compute_scratch_size,
cmd_buffer->compute_scratch_size_needed);
}
}
result = radv_get_preamble_cs(queue, scratch_size, compute_scratch_size, &preamble_cs);
if (result != VK_SUCCESS)
return result;
for (uint32_t i = 0; i < submitCount; i++) { for (uint32_t i = 0; i < submitCount; i++) {
struct radeon_winsys_cs **cs_array; struct radeon_winsys_cs **cs_array;
@@ -1044,7 +1228,7 @@ VkResult radv_QueueSubmit(
*queue->device->trace_id_ptr = 0; *queue->device->trace_id_ptr = 0;
ret = queue->device->ws->cs_submit(ctx, queue->queue_idx, cs_array + j, ret = queue->device->ws->cs_submit(ctx, queue->queue_idx, cs_array + j,
advance, NULL, advance, preamble_cs,
(struct radeon_winsys_sem **)pSubmits[i].pWaitSemaphores, (struct radeon_winsys_sem **)pSubmits[i].pWaitSemaphores,
b ? pSubmits[i].waitSemaphoreCount : 0, b ? pSubmits[i].waitSemaphoreCount : 0,
(struct radeon_winsys_sem **)pSubmits[i].pSignalSemaphores, (struct radeon_winsys_sem **)pSubmits[i].pSignalSemaphores,

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@@ -363,12 +363,13 @@ static void radv_fill_shader_variant(struct radv_device *device,
struct ac_shader_binary *binary, struct ac_shader_binary *binary,
gl_shader_stage stage) gl_shader_stage stage)
{ {
variant->code_size = binary->code_size;
bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0; bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0;
unsigned vgpr_comp_cnt = 0; unsigned vgpr_comp_cnt = 0;
if (scratch_enabled) if (scratch_enabled && !device->llvm_supports_spill)
radv_finishme("shader scratch space"); radv_finishme("shader scratch support only available with LLVM 4.0");
variant->code_size = binary->code_size;
switch (stage) { switch (stage) {
case MESA_SHADER_VERTEX: case MESA_SHADER_VERTEX:
@@ -433,8 +434,8 @@ static struct radv_shader_variant *radv_shader_variant_create(struct radv_device
options.unsafe_math = !!(device->debug_flags & RADV_DEBUG_UNSAFE_MATH); options.unsafe_math = !!(device->debug_flags & RADV_DEBUG_UNSAFE_MATH);
options.family = chip_family; options.family = chip_family;
options.chip_class = device->physical_device->rad_info.chip_class; options.chip_class = device->physical_device->rad_info.chip_class;
options.supports_spill = false; options.supports_spill = device->llvm_supports_spill;
tm = ac_create_target_machine(chip_family, false); tm = ac_create_target_machine(chip_family, options.supports_spill);
ac_compile_nir_shader(tm, &binary, &variant->config, ac_compile_nir_shader(tm, &binary, &variant->config,
&variant->info, shader, &options, dump); &variant->info, shader, &options, dump);
LLVMDisposeTargetMachine(tm); LLVMDisposeTargetMachine(tm);

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@@ -467,6 +467,14 @@ struct radv_queue {
struct radeon_winsys_ctx *hw_ctx; struct radeon_winsys_ctx *hw_ctx;
int queue_family_index; int queue_family_index;
int queue_idx; int queue_idx;
uint32_t scratch_size;
uint32_t compute_scratch_size;
struct radeon_winsys_bo *scratch_bo;
struct radeon_winsys_bo *descriptor_bo;
struct radeon_winsys_bo *compute_scratch_bo;
struct radeon_winsys_cs *preamble_cs;
}; };
struct radv_device { struct radv_device {