st/mesa: Add support for GL_ARB_base_instance

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Fredrik Höglund
2012-06-18 22:50:03 +02:00
committed by Brian Paul
parent af372129e5
commit c4c8c7a8f9
2 changed files with 2 additions and 0 deletions

View File

@@ -246,6 +246,7 @@ st_draw_vbo(struct gl_context *ctx,
info.mode = translate_prim( ctx, prims[i].mode ); info.mode = translate_prim( ctx, prims[i].mode );
info.start = prims[i].start; info.start = prims[i].start;
info.count = prims[i].count; info.count = prims[i].count;
info.start_instance = prims[i].base_instance;
info.instance_count = prims[i].num_instances; info.instance_count = prims[i].num_instances;
info.index_bias = prims[i].basevertex; info.index_bias = prims[i].basevertex;
if (!ib) { if (!ib) {

View File

@@ -337,6 +337,7 @@ void st_init_extensions(struct st_context *st)
GLboolean *extensions = (GLboolean *) &ctx->Extensions; GLboolean *extensions = (GLboolean *) &ctx->Extensions;
static const struct st_extension_cap_mapping cap_mapping[] = { static const struct st_extension_cap_mapping cap_mapping[] = {
{ o(ARB_base_instance), PIPE_CAP_START_INSTANCE },
{ o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE }, { o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE },
{ o(ARB_depth_texture), PIPE_CAP_TEXTURE_SHADOW_MAP }, { o(ARB_depth_texture), PIPE_CAP_TEXTURE_SHADOW_MAP },
{ o(ARB_draw_buffers_blend), PIPE_CAP_INDEP_BLEND_FUNC }, { o(ARB_draw_buffers_blend), PIPE_CAP_INDEP_BLEND_FUNC },