mesa: Remove unused gl_config::indexBits
Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -205,7 +205,6 @@ _mesa_notifySwapBuffers(struct gl_context *ctx)
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* \param stencilBits requested minimum bits per stencil buffer value
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* \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number
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* of bits per color component in accum buffer.
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* \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
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* \param redBits number of bits per color component in frame buffer for RGB(A)
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* mode. We always use 8 in core Mesa though.
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* \param greenBits same as above.
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@@ -298,7 +297,6 @@ _mesa_initialize_visual( struct gl_config *vis,
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vis->alphaBits = alphaBits;
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vis->rgbBits = redBits + greenBits + blueBits;
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vis->indexBits = 0;
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vis->depthBits = depthBits;
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vis->stencilBits = stencilBits;
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