glsl: Fix typos in comments.
Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7415>
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@@ -557,7 +557,7 @@ public:
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/**
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* Get the max_ifc_array_access pointer
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*
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* A "set" function is not needed because the array is dynmically allocated
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* A "set" function is not needed because the array is dynamically allocated
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* as necessary.
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*/
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inline int *get_max_ifc_array_access()
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@@ -1276,7 +1276,7 @@ public:
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return intrinsic_id != ir_intrinsic_invalid;
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}
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/** Indentifier for this intrinsic. */
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/** Identifier for this intrinsic. */
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enum ir_intrinsic_id intrinsic_id;
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/** Whether or not a built-in is available for this shader. */
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@@ -1853,7 +1853,7 @@ enum ir_texture_opcode {
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ir_tex, /**< Regular texture look-up */
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ir_txb, /**< Texture look-up with LOD bias */
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ir_txl, /**< Texture look-up with explicit LOD */
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ir_txd, /**< Texture look-up with partial derivatvies */
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ir_txd, /**< Texture look-up with partial derivatives */
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ir_txf, /**< Texel fetch with explicit LOD */
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ir_txf_ms, /**< Multisample texture fetch */
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ir_txs, /**< Texture size */
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@@ -2096,7 +2096,7 @@ public:
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{
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/* ir_dereference_variable objects always dereference the entire
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* variable. However, if this dereference is dereferenced by anything
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* else, the complete deferefernce chain is not a whole-variable
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* else, the complete dereference chain is not a whole-variable
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* dereference. This method should only be called on the top most
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* ir_rvalue in a dereference chain.
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*/
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