gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags

there's no reason to separate these

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Marek Olšák
2016-08-17 14:22:11 +02:00
parent b9ac72b511
commit c3f716fe67
8 changed files with 13 additions and 15 deletions

View File

@@ -553,8 +553,7 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
ITEM(SDMA_BUFFER),
ITEM(SDMA_TEXTURE),
ITEM(CP_DMA),
ITEM(USER_SHADER),
ITEM(INTERNAL_SHADER),
ITEM(SHADER_BINARY),
ITEM(CONST_BUFFER),
ITEM(DESCRIPTORS),
ITEM(BORDER_COLORS),