gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags
there's no reason to separate these Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -553,8 +553,7 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
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ITEM(SDMA_BUFFER),
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ITEM(SDMA_TEXTURE),
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ITEM(CP_DMA),
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ITEM(USER_SHADER),
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ITEM(INTERNAL_SHADER),
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ITEM(SHADER_BINARY),
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ITEM(CONST_BUFFER),
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ITEM(DESCRIPTORS),
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ITEM(BORDER_COLORS),
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