mesa: more goto removal

This commit is contained in:
Brian Paul
2009-09-15 17:36:35 -06:00
parent ecf6f37fc2
commit c352566933

View File

@@ -2642,33 +2642,31 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
goto out;
}
else {
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
border, internalFormat);
ASSERT(ctx->Driver.CopyTexImage1D);
ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
x, y, width, border);
ASSERT(texImage->TexFormat);
update_fbo_texture(ctx, texObj, face, level);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
border, internalFormat);
ASSERT(ctx->Driver.CopyTexImage1D);
(*ctx->Driver.CopyTexImage1D)(ctx, target, level, internalFormat,
x, y, width, border);
ASSERT(texImage->TexFormat);
update_fbo_texture(ctx, texObj, face, level);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -2710,33 +2708,32 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
goto out;
}
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
else {
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, postConvHeight, 1,
border, internalFormat);
ASSERT(ctx->Driver.CopyTexImage2D);
ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
x, y, width, height, border);
ASSERT(texImage->TexFormat);
update_fbo_texture(ctx, texObj, face, level);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, postConvHeight, 1,
border, internalFormat);
ASSERT(ctx->Driver.CopyTexImage2D);
(*ctx->Driver.CopyTexImage2D)(ctx, target, level, internalFormat,
x, y, width, height, border);
ASSERT(texImage->TexFormat);
update_fbo_texture(ctx, texObj, face, level);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3133,28 +3130,27 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
goto out;
}
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
else {
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
_mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
border, internalFormat);
_mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
border, internalFormat);
ASSERT(ctx->Driver.CompressedTexImage1D);
(*ctx->Driver.CompressedTexImage1D)(ctx, target, level,
internalFormat, width, border,
imageSize, data,
texObj, texImage);
ASSERT(ctx->Driver.CompressedTexImage1D);
ctx->Driver.CompressedTexImage1D(ctx, target, level,
internalFormat, width, border,
imageSize, data,
texObj, texImage);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
}
out:
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_1D) {
@@ -3230,28 +3226,27 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
goto out;
}
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
else {
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat);
ASSERT(ctx->Driver.CompressedTexImage2D);
(*ctx->Driver.CompressedTexImage2D)(ctx, target, level,
internalFormat, width, height,
border, imageSize, data,
texObj, texImage);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
ASSERT(ctx->Driver.CompressedTexImage2D);
ctx->Driver.CompressedTexImage2D(ctx, target, level,
internalFormat, width, height,
border, imageSize, data,
texObj, texImage);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
}
out:
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_2D ||
@@ -3325,29 +3320,29 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
goto out;
}
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
else {
if (texImage->Data) {
ctx->Driver.FreeTexImageData( ctx, texImage );
}
ASSERT(texImage->Data == NULL);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, depth,
border, internalFormat);
_mesa_init_teximage_fields(ctx, target, texImage,
width, height, depth,
border, internalFormat);
ASSERT(ctx->Driver.CompressedTexImage3D);
(*ctx->Driver.CompressedTexImage3D)(ctx, target, level,
internalFormat,
width, height, depth,
border, imageSize, data,
texObj, texImage);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
ASSERT(ctx->Driver.CompressedTexImage3D);
ctx->Driver.CompressedTexImage3D(ctx, target, level,
internalFormat,
width, height, depth,
border, imageSize, data,
texObj, texImage);
/* state update */
texObj->_Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
}
out:
_mesa_unlock_texture(ctx, texObj);
}
else if (target == GL_PROXY_TEXTURE_3D) {
@@ -3413,6 +3408,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3421,26 +3417,22 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage1D(format)");
goto out;
}
if ((width == 1 || width == 2) && (GLuint) width != texImage->Width) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage1D(width)");
goto out;
else if ((width == 1 || width == 2) &&
(GLuint) width != texImage->Width) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCompressedTexSubImage1D(width)");
}
if (width == 0)
goto out; /* no-op, not an error */
if (ctx->Driver.CompressedTexSubImage1D) {
(*ctx->Driver.CompressedTexSubImage1D)(ctx, target, level,
xoffset, width,
format, imageSize, data,
texObj, texImage);
else if (width > 0) {
if (ctx->Driver.CompressedTexSubImage1D) {
ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
xoffset, width,
format, imageSize, data,
texObj, texImage);
}
}
ctx->NewState |= _NEW_TEXTURE;
}
out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3470,6 +3462,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3478,27 +3471,23 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage2D(format)");
goto out;
}
if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) ||
((height == 1 || height == 2) && (GLuint) height != texImage->Height)) {
else if (((width == 1 || width == 2)
&& (GLuint) width != texImage->Width) ||
((height == 1 || height == 2)
&& (GLuint) height != texImage->Height)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)");
goto out;
}
if (width == 0 || height == 0)
goto out; /* no-op, not an error */
if (ctx->Driver.CompressedTexSubImage2D) {
(*ctx->Driver.CompressedTexSubImage2D)(ctx, target, level,
else if (width > 0 && height > 0) {
if (ctx->Driver.CompressedTexSubImage2D) {
ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
xoffset, yoffset, width, height,
format, imageSize, data,
texObj, texImage);
}
}
ctx->NewState |= _NEW_TEXTURE;
}
out:
_mesa_unlock_texture(ctx, texObj);
}
@@ -3527,6 +3516,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3535,29 +3525,26 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCompressedTexSubImage3D(format)");
goto out;
}
if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) ||
((height == 1 || height == 2) && (GLuint) height != texImage->Height) ||
((depth == 1 || depth == 2) && (GLuint) depth != texImage->Depth)) {
else if (((width == 1 || width == 2)
&& (GLuint) width != texImage->Width) ||
((height == 1 || height == 2)
&& (GLuint) height != texImage->Height) ||
((depth == 1 || depth == 2)
&& (GLuint) depth != texImage->Depth)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)");
goto out;
}
if (width == 0 || height == 0 || depth == 0)
goto out; /* no-op, not an error */
if (ctx->Driver.CompressedTexSubImage3D) {
(*ctx->Driver.CompressedTexSubImage3D)(ctx, target, level,
else if (width > 0 && height > 0 && depth > 0) {
if (ctx->Driver.CompressedTexSubImage3D) {
ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, imageSize, data,
texObj, texImage);
}
}
ctx->NewState |= _NEW_TEXTURE;
}
out:
_mesa_unlock_texture(ctx, texObj);
}