anv: handle dynamic viewport count
Emit 3DSTATE_CLIP during cmd_buffer_flush_state so that we can change the max viewport count dynamically. v2: use one common clip state as size is the same for all gens (Lionel) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5604>
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@@ -62,6 +62,8 @@ void genX(flush_pipeline_select_gpgpu)(struct anv_cmd_buffer *cmd_buffer);
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void genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer,
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const struct gen_l3_config *cfg);
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void genX(cmd_buffer_emit_clip)(struct anv_cmd_buffer *cmd_buffer);
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void genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer);
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void genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer);
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@@ -3385,6 +3385,7 @@ struct anv_graphics_pipeline {
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struct {
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uint32_t sf[7];
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uint32_t depth_stencil_state[3];
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uint32_t clip[4];
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} gen7;
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struct {
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@@ -3263,6 +3263,28 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer,
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cmd_buffer->state.push_constants_dirty &= ~flushed;
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}
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void
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genX(cmd_buffer_emit_clip)(struct anv_cmd_buffer *cmd_buffer)
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{
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struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
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if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
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ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)) {
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uint32_t dwords[GENX(3DSTATE_CLIP_length)];
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int32_t count =
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cmd_buffer->state.gfx.dynamic.viewport.count > 0 ?
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cmd_buffer->state.gfx.dynamic.viewport.count - 1 : 0;
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struct GENX(3DSTATE_CLIP) clip = {
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GENX(3DSTATE_CLIP_header),
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.MaximumVPIndex = count,
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};
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GENX(3DSTATE_CLIP_pack)(NULL, dwords, &clip);
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anv_batch_emit_merge(&cmd_buffer->batch, dwords,
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pipeline->gen7.clip);
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}
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}
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void
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genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
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{
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@@ -3434,8 +3456,10 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
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if (dirty)
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cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
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if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
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if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT) {
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genX(cmd_buffer_emit_clip)(cmd_buffer);
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gen8_cmd_buffer_emit_viewport(cmd_buffer);
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}
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if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_VIEWPORT |
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ANV_CMD_DIRTY_PIPELINE)) {
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@@ -1277,74 +1277,80 @@ static void
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emit_3dstate_clip(struct anv_graphics_pipeline *pipeline,
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const VkPipelineInputAssemblyStateCreateInfo *ia_info,
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const VkPipelineViewportStateCreateInfo *vp_info,
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const VkPipelineRasterizationStateCreateInfo *rs_info)
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const VkPipelineRasterizationStateCreateInfo *rs_info,
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const uint32_t dynamic_states)
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{
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const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
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(void) wm_prog_data;
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anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_CLIP), clip) {
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clip.ClipEnable = true;
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clip.StatisticsEnable = true;
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clip.EarlyCullEnable = true;
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clip.APIMode = APIMODE_D3D;
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clip.GuardbandClipTestEnable = true;
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/* Only enable the XY clip test when the final polygon rasterization
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* mode is VK_POLYGON_MODE_FILL. We want to leave it disabled for
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* points and lines so we get "pop-free" clipping.
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*/
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VkPolygonMode raster_mode =
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anv_raster_polygon_mode(pipeline, ia_info, rs_info);
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clip.ViewportXYClipTestEnable = (raster_mode == VK_POLYGON_MODE_FILL);
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struct GENX(3DSTATE_CLIP) clip = {
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GENX(3DSTATE_CLIP_header),
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};
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clip.ClipEnable = true;
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clip.StatisticsEnable = true;
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clip.EarlyCullEnable = true;
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clip.APIMode = APIMODE_D3D;
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clip.GuardbandClipTestEnable = true;
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/* Only enable the XY clip test when the final polygon rasterization
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* mode is VK_POLYGON_MODE_FILL. We want to leave it disabled for
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* points and lines so we get "pop-free" clipping.
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*/
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VkPolygonMode raster_mode =
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anv_raster_polygon_mode(pipeline, ia_info, rs_info);
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clip.ViewportXYClipTestEnable = (raster_mode == VK_POLYGON_MODE_FILL);
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#if GEN_GEN >= 8
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clip.VertexSubPixelPrecisionSelect = _8Bit;
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clip.VertexSubPixelPrecisionSelect = _8Bit;
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#endif
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clip.ClipMode = CLIPMODE_NORMAL;
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clip.ClipMode = CLIPMODE_NORMAL;
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clip.TriangleStripListProvokingVertexSelect = 0;
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clip.LineStripListProvokingVertexSelect = 0;
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clip.TriangleFanProvokingVertexSelect = 1;
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clip.TriangleStripListProvokingVertexSelect = 0;
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clip.LineStripListProvokingVertexSelect = 0;
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clip.TriangleFanProvokingVertexSelect = 1;
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clip.MinimumPointWidth = 0.125;
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clip.MaximumPointWidth = 255.875;
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clip.MinimumPointWidth = 0.125;
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clip.MaximumPointWidth = 255.875;
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const struct brw_vue_prog_data *last =
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anv_pipeline_get_last_vue_prog_data(pipeline);
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const struct brw_vue_prog_data *last =
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anv_pipeline_get_last_vue_prog_data(pipeline);
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/* From the Vulkan 1.0.45 spec:
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*
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* "If the last active vertex processing stage shader entry point's
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* interface does not include a variable decorated with
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* ViewportIndex, then the first viewport is used."
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*/
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if (vp_info && (last->vue_map.slots_valid & VARYING_BIT_VIEWPORT)) {
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clip.MaximumVPIndex = vp_info->viewportCount > 0 ?
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vp_info->viewportCount - 1 : 0;
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} else {
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clip.MaximumVPIndex = 0;
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}
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/* From the Vulkan 1.0.45 spec:
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*
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* "If the last active vertex processing stage shader entry point's
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* interface does not include a variable decorated with
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* ViewportIndex, then the first viewport is used."
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*/
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if (vp_info && (last->vue_map.slots_valid & VARYING_BIT_VIEWPORT)) {
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clip.MaximumVPIndex = vp_info->viewportCount - 1;
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} else {
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clip.MaximumVPIndex = 0;
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}
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/* From the Vulkan 1.0.45 spec:
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*
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* "If the last active vertex processing stage shader entry point's
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* interface does not include a variable decorated with Layer, then
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* the first layer is used."
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*/
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clip.ForceZeroRTAIndexEnable =
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!(last->vue_map.slots_valid & VARYING_BIT_LAYER);
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/* From the Vulkan 1.0.45 spec:
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*
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* "If the last active vertex processing stage shader entry point's
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* interface does not include a variable decorated with Layer, then
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* the first layer is used."
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*/
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clip.ForceZeroRTAIndexEnable =
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!(last->vue_map.slots_valid & VARYING_BIT_LAYER);
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#if GEN_GEN == 7
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clip.FrontWinding = vk_to_gen_front_face[rs_info->frontFace];
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clip.CullMode = vk_to_gen_cullmode[rs_info->cullMode];
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clip.ViewportZClipTestEnable = pipeline->depth_clip_enable;
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clip.UserClipDistanceClipTestEnableBitmask = last->clip_distance_mask;
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clip.UserClipDistanceCullTestEnableBitmask = last->cull_distance_mask;
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clip.FrontWinding = vk_to_gen_front_face[rs_info->frontFace];
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clip.CullMode = vk_to_gen_cullmode[rs_info->cullMode];
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clip.ViewportZClipTestEnable = pipeline->depth_clip_enable;
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clip.UserClipDistanceClipTestEnableBitmask = last->clip_distance_mask;
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clip.UserClipDistanceCullTestEnableBitmask = last->cull_distance_mask;
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#else
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clip.NonPerspectiveBarycentricEnable = wm_prog_data ?
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(wm_prog_data->barycentric_interp_modes &
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BRW_BARYCENTRIC_NONPERSPECTIVE_BITS) != 0 : 0;
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clip.NonPerspectiveBarycentricEnable = wm_prog_data ?
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(wm_prog_data->barycentric_interp_modes &
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BRW_BARYCENTRIC_NONPERSPECTIVE_BITS) != 0 : 0;
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#endif
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}
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GENX(3DSTATE_CLIP_pack)(NULL, pipeline->gen7.clip, &clip);
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}
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static void
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@@ -2260,7 +2266,8 @@ genX(graphics_pipeline_create)(
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emit_3dstate_clip(pipeline,
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pCreateInfo->pInputAssemblyState,
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vp_info,
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pCreateInfo->pRasterizationState);
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pCreateInfo->pRasterizationState,
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dynamic_states);
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emit_3dstate_streamout(pipeline, pCreateInfo->pRasterizationState);
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#if GEN_GEN == 12
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