added glGetActiveUniform_func
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@@ -12,6 +12,7 @@ static PFNGLCREATESHADERPROC glCreateShader_func = NULL;
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static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL;
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static PFNGLDELETESHADERPROC glDeleteShader_func = NULL;
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static PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib_func = NULL;
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static PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform_func = NULL;
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static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL;
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static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL;
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static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL;
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@@ -91,6 +92,7 @@ GetExtensionFuncs(void)
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glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram");
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glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader");
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glGetActiveAttrib_func = (PFNGLGETACTIVEATTRIBPROC) glutGetProcAddress("glGetActiveAttrib");
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glGetActiveUniform_func = (PFNGLGETACTIVEUNIFORMPROC) glutGetProcAddress("glGetActiveUniform");
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glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders");
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glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation");
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glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog");
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