glsl2: Set the type on cloned tex instructions.
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@@ -210,6 +210,7 @@ ir_texture::clone(struct hash_table *ht) const
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{
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{
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void *ctx = talloc_parent(this);
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void *ctx = talloc_parent(this);
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ir_texture *new_tex = new(ctx) ir_texture(this->op);
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ir_texture *new_tex = new(ctx) ir_texture(this->op);
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new_tex->type = this->type;
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new_tex->sampler = this->sampler->clone(ht);
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new_tex->sampler = this->sampler->clone(ht);
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new_tex->coordinate = this->coordinate->clone(ht);
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new_tex->coordinate = this->coordinate->clone(ht);
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