ci: re-apply two mesh/task query fixes for VKCTS
These are needed by RADV to enable mesh/task shader queries. My last attempt was broken, for obscur reasons I used invalid hashes and the dEQP build script didn't reject them. Hopefully now it should fail if a hash is invalid. The dEQP list changes introduced even more failures with some drivers. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26079>
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@@ -32,6 +32,11 @@ echo "dEQP base version $DEQP_VERSION" > /deqp/version-log
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# patches.
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cts_commits_to_backport=(
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# Take multiview into account for task shader inv. stats
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22aa3f4c59f6e1d4daebd5a8c9c05bce6cd3b63b
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# Remove illegal mesh shader query tests
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2a87f7b25dc27188be0f0a003b2d7aef69d9002e
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)
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for commit in "${cts_commits_to_backport[@]}"
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