ci: re-apply two mesh/task query fixes for VKCTS

These are needed by RADV to enable mesh/task shader queries.

My last attempt was broken, for obscur reasons I used invalid hashes
and the dEQP build script didn't reject them. Hopefully now it should
fail if a hash is invalid.

The dEQP list changes introduced even more failures with some drivers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26079>
This commit is contained in:
Samuel Pitoiset
2023-11-06 18:54:11 +01:00
committed by Marge Bot
parent f8b8352022
commit c2e6569b46
7 changed files with 315 additions and 4 deletions

View File

@@ -32,6 +32,11 @@ echo "dEQP base version $DEQP_VERSION" > /deqp/version-log
# patches.
cts_commits_to_backport=(
# Take multiview into account for task shader inv. stats
22aa3f4c59f6e1d4daebd5a8c9c05bce6cd3b63b
# Remove illegal mesh shader query tests
2a87f7b25dc27188be0f0a003b2d7aef69d9002e
)
for commit in "${cts_commits_to_backport[@]}"