renamed _mesa_Dispatch to _glapi_Dispatch, misc clean-up

This commit is contained in:
Brian Paul
2000-01-17 19:28:31 +00:00
parent 3ae56c6cc4
commit c2319b4315
2 changed files with 1008 additions and 1007 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: glapi.c,v 1.24 2000/01/16 07:26:35 joshv Exp $ */
/* $Id: glapi.c,v 1.25 2000/01/17 19:28:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -47,7 +47,7 @@
/* This is used when thread safety is disabled */
struct _glapi_table *_mesa_Dispatch = &__glapi_noop_table;
struct _glapi_table *_glapi_Dispatch = &__glapi_noop_table;
/* Used when thread safety disabled */
void *_glapi_CurrentContext = NULL;
@@ -126,7 +126,7 @@ _glapi_set_current_context(void *context)
#if defined(THREADS)
_glthread_SetTSD(&ContextTSD, context, context_thread_init);
if (ThreadSafe)
_glapi_CurrentContext = NULL; /* to help with debugging */
_glapi_CurrentContext = NULL;
else
_glapi_CurrentContext = context;
#else
@@ -177,11 +177,11 @@ _glapi_set_dispatch(struct _glapi_table *dispatch)
#if defined(THREADS)
_glthread_SetTSD(&DispatchTSD, (void*) dispatch, dispatch_thread_init);
if (ThreadSafe)
_mesa_Dispatch = NULL; /* to help with debugging */
_glapi_Dispatch = NULL;
else
_mesa_Dispatch = dispatch;
_glapi_Dispatch = dispatch;
#else
_mesa_Dispatch = dispatch;
_glapi_Dispatch = dispatch;
#endif
}
@@ -198,11 +198,11 @@ _glapi_get_dispatch(void)
return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
}
else {
assert(_mesa_Dispatch);
return _mesa_Dispatch;
assert(_glapi_Dispatch);
return _glapi_Dispatch;
}
#else
return _mesa_Dispatch;
return _glapi_Dispatch;
#endif
}
@@ -498,7 +498,9 @@ _glapi_check_table(const struct _glapi_table *table)
#define KEYWORD1
#define KEYWORD2 GLAPIENTRY
#ifdef USE_MGL_NAMESPACE
#if defined(USE_X86_ASM) && !defined(__WIN32__)
#define NAME(func) _glapi_fallback_##func
#elif defined(USE_MGL_NAMESPACE)
#define NAME(func) mgl##func
#else
#define NAME(func) gl##func
@@ -519,13 +521,13 @@ trace(void)
#define DISPATCH(FUNC, ARGS, MESSAGE) \
const struct _glapi_table *dispatch; \
dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
if (trace()) printf MESSAGE; \
(dispatch->FUNC) ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
const struct _glapi_table *dispatch; \
dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
if (trace()) printf MESSAGE; \
return (dispatch->FUNC) ARGS
@@ -533,12 +535,12 @@ trace(void)
#define DISPATCH(FUNC, ARGS, MESSAGE) \
const struct _glapi_table *dispatch; \
dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
(dispatch->FUNC) ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
const struct _glapi_table *dispatch; \
dispatch = _mesa_Dispatch ? _mesa_Dispatch : _glapi_get_dispatch(); \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
return (dispatch->FUNC) ARGS
#endif
@@ -548,11 +550,6 @@ trace(void)
#define GLAPIENTRY
#endif
#if defined(USE_X86_ASM) && !defined(__WIN32__)
#undef NAME
#define NAME(func) _mesa_fallback_##func
#endif
#include "glapitemp.h"