radeonsi/gfx9: fix crash building monolithic merged ES-GS shader

Forwarding from the ES prolog to the ES just barely exceeds the current
maximum array size when 16 vertex attributes are used. Give it a decent
bump to account for merged shaders having up to 32 user SGPRs.

Fixes a crash in GL45-CTS.multi_bind.draw_bind_vertex_buffers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2017-07-12 15:38:57 +02:00
parent 81fb154777
commit c22e3c5373

View File

@@ -5892,9 +5892,11 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
{
struct gallivm_state *gallivm = &ctx->gallivm;
LLVMBuilderRef builder = ctx->gallivm.builder;
/* PS epilog has one arg per color component */
LLVMTypeRef param_types[48];
LLVMValueRef initial[48], out[48];
/* PS epilog has one arg per color component; gfx9 merged shader
* prologs need to forward 32 user SGPRs.
*/
LLVMTypeRef param_types[64];
LLVMValueRef initial[64], out[64];
LLVMTypeRef function_type;
unsigned num_params;
unsigned num_out, initial_num_out;
@@ -6114,6 +6116,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
LLVMValueRef val =
LLVMBuildExtractValue(builder, ret, i, "");
assert(num_out < ARRAY_SIZE(out));
out[num_out++] = val;
if (LLVMTypeOf(val) == ctx->i32) {