radeonsi/gfx9: fix crash building monolithic merged ES-GS shader
Forwarding from the ES prolog to the ES just barely exceeds the current maximum array size when 16 vertex attributes are used. Give it a decent bump to account for merged shaders having up to 32 user SGPRs. Fixes a crash in GL45-CTS.multi_bind.draw_bind_vertex_buffers. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -5892,9 +5892,11 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
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{
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struct gallivm_state *gallivm = &ctx->gallivm;
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LLVMBuilderRef builder = ctx->gallivm.builder;
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/* PS epilog has one arg per color component */
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LLVMTypeRef param_types[48];
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LLVMValueRef initial[48], out[48];
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/* PS epilog has one arg per color component; gfx9 merged shader
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* prologs need to forward 32 user SGPRs.
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*/
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LLVMTypeRef param_types[64];
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LLVMValueRef initial[64], out[64];
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LLVMTypeRef function_type;
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unsigned num_params;
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unsigned num_out, initial_num_out;
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@@ -6114,6 +6116,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
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LLVMValueRef val =
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LLVMBuildExtractValue(builder, ret, i, "");
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assert(num_out < ARRAY_SIZE(out));
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out[num_out++] = val;
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if (LLVMTypeOf(val) == ctx->i32) {
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