Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags.

This commit is contained in:
Brian
2007-07-04 13:15:20 -06:00
parent e8e5d9effe
commit c223c6b663
60 changed files with 222 additions and 224 deletions

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@@ -31,8 +31,8 @@
#include "context.h" #include "context.h"
#include "imports.h" #include "imports.h"
#include "macros.h" #include "macros.h"
#include "glapioffsets.h" #include "glapi/glapioffsets.h"
#include "dispatch.h" #include "glapi/dispatch.h"
typedef void (GLAPIENTRY *array_func)( const void * ); typedef void (GLAPIENTRY *array_func)( const void * );

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@@ -30,14 +30,14 @@
#include "glheader.h" #include "glheader.h"
#include "glapi.h"
#include "glapitable.h"
#include "macros.h" #include "macros.h"
#include "colormac.h" #include "colormac.h"
#include "api_loopback.h" #include "api_loopback.h"
#include "glthread.h"
#include "mtypes.h" #include "mtypes.h"
#include "dispatch.h" #include "glapi/glapi.h"
#include "glapi/glapitable.h"
#include "glapi/glthread.h"
#include "glapi/dispatch.h"
/* KW: A set of functions to convert unusual Color/Normal/Vertex/etc /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
* calls to a smaller set of driver-provided formats. Currently just * calls to a smaller set of driver-provided formats. Currently just

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@@ -31,7 +31,7 @@
#include "light.h" #include "light.h"
#include "macros.h" #include "macros.h"
#include "dlist.h" #include "dlist.h"
#include "dispatch.h" #include "glapi/dispatch.h"
/** /**

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@@ -46,7 +46,7 @@
#include "bufferobj.h" #include "bufferobj.h"
#endif #endif
#include "arrayobj.h" #include "arrayobj.h"
#include "dispatch.h" #include "glapi/dispatch.h"
/** /**

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@@ -97,12 +97,9 @@
#include "fog.h" #include "fog.h"
#include "framebuffer.h" #include "framebuffer.h"
#include "get.h" #include "get.h"
#include "glthread.h"
#include "glapioffsets.h"
#include "histogram.h" #include "histogram.h"
#include "hint.h" #include "hint.h"
#include "hash.h" #include "hash.h"
#include "atifragshader.h"
#include "light.h" #include "light.h"
#include "lines.h" #include "lines.h"
#include "macros.h" #include "macros.h"
@@ -110,9 +107,6 @@
#include "pixel.h" #include "pixel.h"
#include "points.h" #include "points.h"
#include "polygon.h" #include "polygon.h"
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "program.h"
#endif
#include "queryobj.h" #include "queryobj.h"
#include "rastpos.h" #include "rastpos.h"
#include "simple_list.h" #include "simple_list.h"
@@ -126,13 +120,19 @@
#include "varray.h" #include "varray.h"
#include "version.h" #include "version.h"
#include "vtxfmt.h" #include "vtxfmt.h"
#include "glapi/glthread.h"
#include "glapi/glapioffsets.h"
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "shader/program.h"
#endif
#include "shader/shader_api.h"
#include "shader/atifragshader.h"
#if _HAVE_FULL_GL #if _HAVE_FULL_GL
#include "math/m_translate.h" #include "math/m_translate.h"
#include "math/m_matrix.h" #include "math/m_matrix.h"
#include "math/m_xform.h" #include "math/m_xform.h"
#include "math/mathmod.h" #include "math/mathmod.h"
#endif #endif
#include "shader_api.h"
#ifdef USE_SPARC_ASM #ifdef USE_SPARC_ASM
#include "sparc/sparc.h" #include "sparc/sparc.h"

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@@ -49,7 +49,7 @@
#define CONTEXT_H #define CONTEXT_H
#include "glapi.h" #include "glapi/glapi.h"
#include "imports.h" #include "imports.h"
#include "mtypes.h" #include "mtypes.h"

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@@ -33,10 +33,6 @@
#include "api_arrayelt.h" #include "api_arrayelt.h"
#include "api_loopback.h" #include "api_loopback.h"
#include "config.h" #include "config.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "arbprogram.h"
#include "program.h"
#endif
#include "attrib.h" #include "attrib.h"
#include "blend.h" #include "blend.h"
#include "buffers.h" #include "buffers.h"
@@ -57,7 +53,7 @@
#include "extensions.h" #include "extensions.h"
#include "feedback.h" #include "feedback.h"
#include "get.h" #include "get.h"
#include "glapi.h" #include "glapi/glapi.h"
#include "hash.h" #include "hash.h"
#include "histogram.h" #include "histogram.h"
#include "image.h" #include "image.h"
@@ -76,18 +72,22 @@
#include "texstate.h" #include "texstate.h"
#include "mtypes.h" #include "mtypes.h"
#include "varray.h" #include "varray.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "shader/arbprogram.h"
#include "shader/program.h"
#endif
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "nvprogram.h" #include "shader/nvprogram.h"
#include "program.h" #include "shader/program.h"
#endif #endif
#if FEATURE_ATI_fragment_shader #if FEATURE_ATI_fragment_shader
#include "atifragshader.h" #include "shader/atifragshader.h"
#endif #endif
#include "math/m_matrix.h" #include "math/m_matrix.h"
#include "math/m_xform.h" #include "math/m_xform.h"
#include "dispatch.h" #include "glapi/dispatch.h"
/** /**

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@@ -32,7 +32,7 @@
#include "imports.h" #include "imports.h"
#include "glthread.h" #include "glapi/glthread.h"

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@@ -37,7 +37,7 @@
#include "glheader.h" #include "glheader.h"
#include "imports.h" #include "imports.h"
#include "glthread.h" #include "glapi/glthread.h"
#include "hash.h" #include "hash.h"

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@@ -38,8 +38,8 @@
#include "glheader.h" #include "glheader.h"
#include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */ #include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */
#include "config.h" /* Hardwired parameters */ #include "config.h" /* Hardwired parameters */
#include "glapitable.h" #include "glapi/glapitable.h"
#include "glthread.h" #include "glapi/glthread.h"
#include "math/m_matrix.h" /* GLmatrix */ #include "math/m_matrix.h" /* GLmatrix */
#include "bitset.h" #include "bitset.h"

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@@ -35,10 +35,10 @@
#include "accum.h" #include "accum.h"
#include "api_loopback.h" #include "api_loopback.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "arbprogram.h" #include "shader/arbprogram.h"
#endif #endif
#if FEATURE_ATI_fragment_shader #if FEATURE_ATI_fragment_shader
#include "atifragshader.h" #include "shader/atifragshader.h"
#endif #endif
#include "attrib.h" #include "attrib.h"
#include "blend.h" #include "blend.h"
@@ -85,18 +85,18 @@
#include "mtypes.h" #include "mtypes.h"
#include "varray.h" #include "varray.h"
#if FEATURE_NV_vertex_program #if FEATURE_NV_vertex_program
#include "nvprogram.h" #include "shader/nvprogram.h"
#endif #endif
#if FEATURE_NV_fragment_program #if FEATURE_NV_fragment_program
#include "nvprogram.h" #include "shader/nvprogram.h"
#include "program.h" #include "shader/program.h"
#include "texenvprogram.h" #include "texenvprogram.h"
#endif #endif
#if FEATURE_ARB_shader_objects #if FEATURE_ARB_shader_objects
#include "shaders.h" #include "shaders.h"
#endif #endif
#include "debug.h" #include "debug.h"
#include "dispatch.h" #include "glapi/dispatch.h"

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@@ -28,10 +28,10 @@
#include "glheader.h" #include "glheader.h"
#include "macros.h" #include "macros.h"
#include "enums.h" #include "enums.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_print.h" #include "shader/prog_print.h"
#include "prog_statevars.h" #include "shader/prog_statevars.h"
#include "texenvprogram.h" #include "texenvprogram.h"
/** /**

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@@ -32,7 +32,7 @@
#include "mtypes.h" #include "mtypes.h"
#include "varray.h" #include "varray.h"
#include "arrayobj.h" #include "arrayobj.h"
#include "dispatch.h" #include "glapi/dispatch.h"
/** /**

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@@ -29,8 +29,8 @@
#define PRE_LOOPBACK( FUNC ) #define PRE_LOOPBACK( FUNC )
#endif #endif
#include "dispatch.h" #include "glapi/dispatch.h"
#include "glapioffsets.h" #include "glapi/glapioffsets.h"
static void GLAPIENTRY TAG(ArrayElement)( GLint i ) static void GLAPIENTRY TAG(ArrayElement)( GLint i )
{ {

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@@ -37,8 +37,8 @@
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "config.h" #include "main/config.h"
#include "m_eval.h" #include "m_eval.h"
static GLfloat inv_tab[MAX_EVAL_ORDER]; static GLfloat inv_tab[MAX_EVAL_ORDER];

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@@ -26,7 +26,7 @@
#ifndef _M_EVAL_H #ifndef _M_EVAL_H
#define _M_EVAL_H #define _M_EVAL_H
#include "glheader.h" #include "main/glheader.h"
void _math_init_eval( void ); void _math_init_eval( void );

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@@ -26,8 +26,8 @@
#ifndef _M_TRANSLATE_H_ #ifndef _M_TRANSLATE_H_
#define _M_TRANSLATE_H_ #define _M_TRANSLATE_H_
#include "config.h" #include "main/config.h"
#include "mtypes.h" /* hack for GLchan */ #include "main/mtypes.h" /* hack for GLchan */
/** /**

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@@ -33,8 +33,8 @@
* 3. Transformation of a point p by a matrix M is: p' = M * p * 3. Transformation of a point p by a matrix M is: p' = M * p
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "macros.h" #include "main/macros.h"
#include "m_eval.h" #include "m_eval.h"
#include "m_matrix.h" #include "m_matrix.h"

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@@ -30,10 +30,10 @@
* \author Karl Rasche * \author Karl Rasche
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "imports.h" #include "main/imports.h"
#include "shader/grammar/grammar_mesa.h"
#include "arbprogparse.h" #include "arbprogparse.h"
#include "grammar_mesa.h"
#include "program.h" #include "program.h"
#include "prog_parameter.h" #include "prog_parameter.h"
#include "prog_statevars.h" #include "prog_statevars.h"
@@ -3573,7 +3573,7 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst,
/* XXX temporary */ /* XXX temporary */
LONGSTRING static char core_grammar_text[] = LONGSTRING static char core_grammar_text[] =
#include "grammar_syn.h" #include "shader/grammar/grammar_syn.h"
; ;

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@@ -43,7 +43,7 @@
#include "prog_instruction.h" #include "prog_instruction.h"
#include "prog_parameter.h" #include "prog_parameter.h"
#include "prog_print.h" #include "prog_print.h"
#include "slang_library_noise.h" #include "shader/slang/slang_library_noise.h"
/* See comments below for info about this */ /* See comments below for info about this */

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@@ -43,10 +43,9 @@
#include "prog_parameter.h" #include "prog_parameter.h"
#include "prog_print.h" #include "prog_print.h"
#include "prog_statevars.h" #include "prog_statevars.h"
#include "shader_api.h" #include "shader/shader_api.h"
#include "shader/slang/slang_compile.h"
#include "slang_compile.h" #include "shader/slang/slang_link.h"
#include "slang_link.h"

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@@ -28,14 +28,14 @@
* \author Brian Paul * \author Brian Paul
*/ */
#include "imports.h" #include "main/imports.h"
#include "slang_builtin.h" #include "main/mtypes.h"
#include "slang_ir.h" #include "shader/program.h"
#include "mtypes.h" #include "shader/prog_instruction.h"
#include "program.h" #include "shader/prog_parameter.h"
#include "prog_instruction.h" #include "shader/prog_statevars.h"
#include "prog_parameter.h" #include "shader/slang/slang_ir.h"
#include "prog_statevars.h" #include "shader/slang/slang_builtin.h"
/** /**

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@@ -26,7 +26,7 @@
#ifndef SLANG_BUILTIN_H #ifndef SLANG_BUILTIN_H
#define SLANG_BUILTIN_H #define SLANG_BUILTIN_H
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "slang_utility.h" #include "slang_utility.h"
#include "slang_ir.h" #include "slang_ir.h"

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@@ -37,13 +37,13 @@
#include "imports.h" #include "main/imports.h"
#include "macros.h" #include "main/macros.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "program.h" #include "shader/program.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "prog_statevars.h" #include "shader/prog_statevars.h"
#include "slang_typeinfo.h" #include "slang_typeinfo.h"
#include "slang_codegen.h" #include "slang_codegen.h"
#include "slang_compile.h" #include "slang_compile.h"

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@@ -28,11 +28,11 @@
* \author Michal Krol * \author Michal Krol
*/ */
#include "imports.h" #include "main/imports.h"
#include "context.h" #include "main/context.h"
#include "program.h" #include "shader/program.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "grammar_mesa.h" #include "shader/grammar/grammar_mesa.h"
#include "slang_codegen.h" #include "slang_codegen.h"
#include "slang_compile.h" #include "slang_compile.h"
#include "slang_preprocess.h" #include "slang_preprocess.h"

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@@ -36,13 +36,13 @@
***/ ***/
#include "imports.h" #include "main/imports.h"
#include "context.h" #include "main/context.h"
#include "macros.h" #include "main/macros.h"
#include "program.h" #include "shader/program.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "prog_print.h" #include "shader/prog_print.h"
#include "slang_builtin.h" #include "slang_builtin.h"
#include "slang_emit.h" #include "slang_emit.h"
#include "slang_mem.h" #include "slang_mem.h"

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@@ -27,7 +27,7 @@
#include "context.h" #include "context.h"
#include "slang_ir.h" #include "slang_ir.h"
#include "slang_mem.h" #include "slang_mem.h"
#include "prog_print.h" #include "shader/prog_print.h"
static const slang_ir_info IrInfo[] = { static const slang_ir_info IrInfo[] = {

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@@ -1,9 +1,9 @@
#ifndef SLANG_LABEL_H #ifndef SLANG_LABEL_H
#define SLANG_LABEL_H 1 #define SLANG_LABEL_H 1
#include "imports.h" #include "main/imports.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
struct slang_label_ struct slang_label_

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@@ -28,16 +28,16 @@
* \author Brian Paul * \author Brian Paul
*/ */
#include "imports.h" #include "main/imports.h"
#include "context.h" #include "main/context.h"
#include "hash.h" #include "main/hash.h"
#include "macros.h" #include "main/macros.h"
#include "program.h" #include "shader/program.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "prog_print.h" #include "shader/prog_print.h"
#include "prog_statevars.h" #include "shader/prog_statevars.h"
#include "shader_api.h" #include "shader/shader_api.h"
#include "slang_link.h" #include "slang_link.h"

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@@ -29,7 +29,7 @@
*/ */
#include "imports.h" #include "imports.h"
#include "grammar_mesa.h" #include "shader/grammar/grammar_mesa.h"
#include "slang_preprocess.h" #include "slang_preprocess.h"
LONGSTRING static const char *slang_pp_directives_syn = LONGSTRING static const char *slang_pp_directives_syn =

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@@ -28,12 +28,12 @@
* \author Michal Krol * \author Michal Krol
*/ */
#include "imports.h" #include "main/imports.h"
#include "shader/prog_instruction.h"
#include "slang_typeinfo.h" #include "slang_typeinfo.h"
#include "slang_compile.h" #include "slang_compile.h"
#include "slang_log.h" #include "slang_log.h"
#include "slang_mem.h" #include "slang_mem.h"
#include "prog_instruction.h"
/** /**

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@@ -1,11 +1,11 @@
#include "imports.h" #include "main/imports.h"
#include "shader/prog_instruction.h"
#include "slang_compile.h" #include "slang_compile.h"
#include "slang_compile_variable.h" #include "slang_compile_variable.h"
#include "slang_mem.h" #include "slang_mem.h"
#include "slang_vartable.h" #include "slang_vartable.h"
#include "slang_ir.h" #include "slang_ir.h"
#include "prog_instruction.h"
static int dbg = 0; static int dbg = 0;

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@@ -23,11 +23,10 @@
#include "glheader.h" #include "glheader.h"
#include "colormac.h" #include "colormac.h"
#include "context.h" #include "context.h"
#include "atifragshader.h"
#include "macros.h" #include "macros.h"
#include "program.h" #include "shader/program.h"
#include "shader/atifragshader.h"
#include "s_atifragshader.h" #include "swrast/s_atifragshader.h"
/** /**

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@@ -31,9 +31,9 @@
#include "context.h" #include "context.h"
#include "colormac.h" #include "colormac.h"
#include "mtypes.h" #include "mtypes.h"
#include "prog_statevars.h"
#include "teximage.h" #include "teximage.h"
#include "swrast.h" #include "swrast.h"
#include "shader/prog_statevars.h"
#include "s_blend.h" #include "s_blend.h"
#include "s_context.h" #include "s_context.h"
#include "s_lines.h" #include "s_lines.h"

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@@ -43,10 +43,10 @@
#ifndef S_CONTEXT_H #ifndef S_CONTEXT_H
#define S_CONTEXT_H #define S_CONTEXT_H
#include "mtypes.h" #include "main/mtypes.h"
#include "shader/prog_execute.h"
#include "swrast.h" #include "swrast.h"
#include "s_span.h" #include "s_span.h"
#include "prog_execute.h"
typedef void (*texture_sample_func)(GLcontext *ctx, typedef void (*texture_sample_func)(GLcontext *ctx,

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@@ -22,11 +22,11 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "colormac.h" #include "main/colormac.h"
#include "context.h" #include "main/context.h"
#include "prog_instruction.h" #include "main/texstate.h"
#include "texstate.h" #include "shader/prog_instruction.h"
#include "s_fragprog.h" #include "s_fragprog.h"
#include "s_span.h" #include "s_span.h"

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@@ -32,7 +32,7 @@
#ifndef SWRAST_H #ifndef SWRAST_H
#define SWRAST_H #define SWRAST_H
#include "mtypes.h" #include "main/mtypes.h"
/** /**
* \struct SWvertex * \struct SWvertex

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@@ -26,12 +26,12 @@
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "imports.h" #include "main/imports.h"
#include "context.h" #include "main/context.h"
#include "macros.h" #include "main/macros.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "light.h" #include "main/light.h"
#include "tnl.h" #include "tnl.h"
#include "t_context.h" #include "t_context.h"

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@@ -49,8 +49,8 @@
#ifndef _T_CONTEXT_H #ifndef _T_CONTEXT_H
#define _T_CONTEXT_H #define _T_CONTEXT_H
#include "glheader.h" #include "main/glheader.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "math/m_matrix.h" #include "math/m_matrix.h"
#include "math/m_vector.h" #include "math/m_vector.h"

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@@ -25,11 +25,11 @@
* Keith Whitwell <keith@tungstengraphics.com> * Keith Whitwell <keith@tungstengraphics.com>
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "context.h" #include "main/context.h"
#include "imports.h" #include "main/imports.h"
#include "state.h" #include "main/state.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "t_context.h" #include "t_context.h"
#include "t_pipeline.h" #include "t_pipeline.h"

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@@ -35,16 +35,16 @@
#include "context.h" #include "context.h"
#include "macros.h" #include "macros.h"
#include "imports.h" #include "imports.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_statevars.h" #include "shader/prog_statevars.h"
#include "prog_execute.h" #include "shader/prog_execute.h"
#include "swrast/s_context.h"
#include "swrast/s_texfilter.h"
#include "tnl.h" #include "tnl.h"
#include "t_context.h" #include "t_context.h"
#include "t_pipeline.h" #include "t_pipeline.h"
#include "swrast/s_context.h"
#include "swrast/s_texfilter.h"
/** /**
* XXX the texture sampling code in this module is a bit of a hack. * XXX the texture sampling code in this module is a bit of a hack.

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@@ -33,11 +33,11 @@
#include "glheader.h" #include "glheader.h"
#include "macros.h" #include "macros.h"
#include "enums.h" #include "enums.h"
#include "program.h" #include "shader/program.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "prog_print.h" #include "shader/prog_print.h"
#include "prog_statevars.h" #include "shader/prog_statevars.h"
#include "t_context.h" /* NOTE: very light dependency on this */ #include "t_context.h" /* NOTE: very light dependency on this */
#include "t_vp_build.h" #include "t_vp_build.h"

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@@ -29,7 +29,7 @@
#ifndef _TNL_H #ifndef _TNL_H
#define _TNL_H #define _TNL_H
#include "mtypes.h" #include "main/mtypes.h"

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@@ -32,7 +32,7 @@
#ifndef _VBO_H #ifndef _VBO_H
#define _VBO_H #define _VBO_H
#include "mtypes.h" #include "main/mtypes.h"
struct _mesa_prim { struct _mesa_prim {
GLuint mode:8; GLuint mode:8;

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@@ -25,11 +25,11 @@
* Keith Whitwell <keith@tungstengraphics.com> * Keith Whitwell <keith@tungstengraphics.com>
*/ */
#include "mtypes.h" #include "main/imports.h"
#include "main/mtypes.h"
#include "main/api_arrayelt.h"
#include "vbo.h" #include "vbo.h"
#include "vbo_context.h" #include "vbo_context.h"
#include "imports.h"
#include "api_arrayelt.h"
/* Reach out and grab this to use as the default: /* Reach out and grab this to use as the default:
*/ */

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@@ -26,14 +26,14 @@
*/ */
#include "api_arrayelt.h" #include "main/api_arrayelt.h"
#include "glheader.h" #include "main/glheader.h"
#include "imports.h" #include "main/imports.h"
#include "context.h" #include "main/context.h"
#include "macros.h" #include "main/macros.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "dlist.h" #include "main/dlist.h"
#include "vtxfmt.h" #include "main/vtxfmt.h"
#include "vbo_context.h" #include "vbo_context.h"

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@@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __VBO_EXEC_H__ #ifndef __VBO_EXEC_H__
#define __VBO_EXEC_H__ #define __VBO_EXEC_H__
#include "mtypes.h" #include "main/mtypes.h"
#include "vbo.h" #include "vbo.h"
#include "vbo_attrib.h" #include "vbo_attrib.h"

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@@ -30,16 +30,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* Keith Whitwell <keith@tungstengraphics.com> * Keith Whitwell <keith@tungstengraphics.com>
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "context.h" #include "main/context.h"
#include "macros.h" #include "main/macros.h"
#include "vtxfmt.h" #include "main/vtxfmt.h"
#include "dlist.h" #include "main/dlist.h"
#include "state.h" #include "main/state.h"
#include "light.h" #include "main/light.h"
#include "api_arrayelt.h" #include "main/api_arrayelt.h"
#include "api_noop.h" #include "main/api_noop.h"
#include "dispatch.h" #include "glapi/dispatch.h"
#include "vbo_context.h" #include "vbo_context.h"

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@@ -25,12 +25,12 @@
* *
**************************************************************************/ **************************************************************************/
#include "glheader.h" #include "main/glheader.h"
#include "context.h" #include "main/context.h"
#include "state.h" #include "main/state.h"
#include "api_validate.h" #include "main/api_validate.h"
#include "api_noop.h" #include "main/api_noop.h"
#include "dispatch.h" #include "glapi/dispatch.h"
#include "vbo_context.h" #include "vbo_context.h"

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@@ -25,11 +25,11 @@
* Keith Whitwell <keith@tungstengraphics.com> * Keith Whitwell <keith@tungstengraphics.com>
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "context.h" #include "main/context.h"
#include "enums.h" #include "main/enums.h"
#include "state.h" #include "main/state.h"
#include "macros.h" #include "main/macros.h"
#include "vbo_context.h" #include "vbo_context.h"

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@@ -25,13 +25,13 @@
* Keith Whitwell <keith@tungstengraphics.com> * Keith Whitwell <keith@tungstengraphics.com>
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "api_eval.h" #include "main/api_eval.h"
#include "context.h" #include "main/context.h"
#include "macros.h" #include "main/macros.h"
#include "math/m_eval.h" #include "math/m_eval.h"
#include "glapi/dispatch.h"
#include "vbo_exec.h" #include "vbo_exec.h"
#include "dispatch.h"
static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr )

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@@ -46,9 +46,9 @@
* of zero. * of zero.
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "imports.h" #include "main/imports.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "vbo.h" #include "vbo.h"

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@@ -26,10 +26,10 @@
*/ */
#include "mtypes.h" #include "main/mtypes.h"
#include "dlist.h" #include "main/dlist.h"
#include "vtxfmt.h" #include "main/vtxfmt.h"
#include "imports.h" #include "main/imports.h"
#include "vbo_context.h" #include "vbo_context.h"

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@@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef VBO_SAVE_H #ifndef VBO_SAVE_H
#define VBO_SAVE_H #define VBO_SAVE_H
#include "mtypes.h" #include "main/mtypes.h"
#include "vbo.h" #include "vbo.h"
#include "vbo_attrib.h" #include "vbo_attrib.h"

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@@ -67,15 +67,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "context.h" #include "main/context.h"
#include "dlist.h" #include "main/dlist.h"
#include "enums.h" #include "main/enums.h"
#include "macros.h" #include "main/macros.h"
#include "api_validate.h" #include "main/api_validate.h"
#include "api_arrayelt.h" #include "main/api_arrayelt.h"
#include "vtxfmt.h" #include "main/vtxfmt.h"
#include "dispatch.h" #include "glapi/dispatch.h"
#include "vbo_context.h" #include "vbo_context.h"

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@@ -26,13 +26,13 @@
* Keith Whitwell <keith@tungstengraphics.com> * Keith Whitwell <keith@tungstengraphics.com>
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "context.h" #include "main/context.h"
#include "imports.h" #include "main/imports.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "macros.h" #include "main/macros.h"
#include "light.h" #include "main/light.h"
#include "state.h" #include "main/state.h"
#include "vbo_context.h" #include "vbo_context.h"

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@@ -28,17 +28,17 @@
#include "swrast_setup/swrast_setup.h" #include "swrast_setup/swrast_setup.h"
#include "swrast/swrast.h" #include "swrast/swrast.h"
#include "tnl/tnl.h" #include "tnl/tnl.h"
#include "context.h" #include "main/context.h"
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "glapi/dispatch.h"
#include "glapi/glapi.h"
#include "vbo_context.h" #include "vbo_context.h"
#include "glheader.h"
#include "enums.h"
#include "glapi.h"
#include "imports.h"
#include "macros.h"
#include "mtypes.h"
#include "dispatch.h"
typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * ); typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * );

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@@ -47,9 +47,9 @@
* limitations on drivers which want to use it as a fallback path. * limitations on drivers which want to use it as a fallback path.
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "imports.h" #include "main/imports.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "vbo_split.h" #include "vbo_split.h"
#include "vbo.h" #include "vbo.h"

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@@ -29,11 +29,11 @@
/* Split indexed primitives with per-vertex copying. /* Split indexed primitives with per-vertex copying.
*/ */
#include "glheader.h" #include "main/glheader.h"
#include "imports.h" #include "main/imports.h"
#include "macros.h" #include "main/macros.h"
#include "enums.h" #include "main/enums.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "vbo_split.h" #include "vbo_split.h"
#include "vbo.h" #include "vbo.h"

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@@ -27,9 +27,9 @@
*/ */
#include "mtypes.h" #include "main/mtypes.h"
#include "macros.h" #include "main/macros.h"
#include "enums.h" #include "main/enums.h"
#include "vbo_split.h" #include "vbo_split.h"