Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags.

This commit is contained in:
Brian
2007-07-04 13:15:20 -06:00
parent e8e5d9effe
commit c223c6b663
60 changed files with 222 additions and 224 deletions

View File

@@ -35,16 +35,16 @@
#include "context.h"
#include "macros.h"
#include "imports.h"
#include "prog_instruction.h"
#include "prog_statevars.h"
#include "prog_execute.h"
#include "shader/prog_instruction.h"
#include "shader/prog_statevars.h"
#include "shader/prog_execute.h"
#include "swrast/s_context.h"
#include "swrast/s_texfilter.h"
#include "tnl.h"
#include "t_context.h"
#include "t_pipeline.h"
#include "swrast/s_context.h"
#include "swrast/s_texfilter.h"
/**
* XXX the texture sampling code in this module is a bit of a hack.