Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags.
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@@ -35,16 +35,16 @@
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#include "context.h"
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#include "macros.h"
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#include "imports.h"
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#include "prog_instruction.h"
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#include "prog_statevars.h"
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#include "prog_execute.h"
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#include "shader/prog_instruction.h"
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#include "shader/prog_statevars.h"
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#include "shader/prog_execute.h"
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#include "swrast/s_context.h"
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#include "swrast/s_texfilter.h"
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#include "tnl.h"
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#include "t_context.h"
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#include "t_pipeline.h"
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#include "swrast/s_context.h"
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#include "swrast/s_texfilter.h"
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/**
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* XXX the texture sampling code in this module is a bit of a hack.
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