glsl/i965: move per stage AtomicBuffers list to gl_program
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
@@ -267,8 +267,9 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
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*/
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for (unsigned j = 0; j < MESA_SHADER_STAGES; ++j) {
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if (prog->_LinkedShaders[j] && num_atomic_buffers[j] > 0) {
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prog->_LinkedShaders[j]->NumAtomicBuffers = num_atomic_buffers[j];
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prog->_LinkedShaders[j]->AtomicBuffers =
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struct gl_program *gl_prog = prog->_LinkedShaders[j]->Program;
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gl_prog->info.num_abos = num_atomic_buffers[j];
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gl_prog->sh.AtomicBuffers =
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rzalloc_array(prog, gl_active_atomic_buffer *,
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num_atomic_buffers[j]);
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@@ -277,8 +278,7 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
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struct gl_active_atomic_buffer *atomic_buffer =
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&prog->AtomicBuffers[i];
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if (atomic_buffer->StageReferences[j]) {
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prog->_LinkedShaders[j]->AtomicBuffers[intra_stage_idx] =
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atomic_buffer;
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gl_prog->sh.AtomicBuffers[intra_stage_idx] = atomic_buffer;
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for (unsigned u = 0; u < atomic_buffer->NumUniforms; u++) {
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prog->UniformStorage[atomic_buffer->Uniforms[u]].opaque[j].index =
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@@ -1510,7 +1510,6 @@ void brw_upload_ubo_surfaces(struct brw_context *brw,
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struct brw_stage_state *stage_state,
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struct brw_stage_prog_data *prog_data);
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void brw_upload_abo_surfaces(struct brw_context *brw,
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struct gl_linked_shader *shader,
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const struct gl_program *prog,
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struct brw_stage_state *stage_state,
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struct brw_stage_prog_data *prog_data);
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@@ -99,16 +99,12 @@ const struct brw_tracked_state brw_gs_ubo_surfaces = {
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static void
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brw_upload_gs_abo_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
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const struct gl_program *gp = brw->geometry_program;
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if (gp && prog) {
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if (gp) {
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/* BRW_NEW_GS_PROG_DATA */
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brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY],
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gp, &brw->gs.base, brw->gs.base.prog_data);
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brw_upload_abo_surfaces(brw, gp, &brw->gs.base, brw->gs.base.prog_data);
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}
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}
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@@ -99,16 +99,13 @@ const struct brw_tracked_state brw_tcs_ubo_surfaces = {
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static void
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brw_upload_tcs_abo_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL];
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const struct gl_program *tcp = brw->tess_ctrl_program;
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if (tcp && prog) {
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if (tcp) {
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/* BRW_NEW_TCS_PROG_DATA */
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brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL],
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tcp, &brw->tcs.base, brw->tcs.base.prog_data);
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brw_upload_abo_surfaces(brw, tcp, &brw->tcs.base,
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brw->tcs.base.prog_data);
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}
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}
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@@ -99,16 +99,13 @@ const struct brw_tracked_state brw_tes_ubo_surfaces = {
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static void
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brw_upload_tes_abo_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL];
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const struct gl_program *tep = brw->tess_eval_program;
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if (tep && prog) {
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if (tep) {
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/* BRW_NEW_TES_PROG_DATA */
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brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_EVAL],
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tep, &brw->tes.base, brw->tes.base.prog_data);
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brw_upload_abo_surfaces(brw, tep, &brw->tes.base,
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brw->tes.base.prog_data);
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}
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}
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@@ -165,16 +165,12 @@ const struct brw_tracked_state brw_vs_ubo_surfaces = {
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static void
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brw_upload_vs_abo_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
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const struct gl_program *vp = brw->vertex_program;
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if (vp && prog) {
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if (vp) {
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/* BRW_NEW_VS_PROG_DATA */
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brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
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vp, &brw->vs.base, brw->vs.base.prog_data);
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brw_upload_abo_surfaces(brw, vp, &brw->vs.base, brw->vs.base.prog_data);
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}
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}
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@@ -1484,7 +1484,6 @@ const struct brw_tracked_state brw_cs_ubo_surfaces = {
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void
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brw_upload_abo_surfaces(struct brw_context *brw,
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struct gl_linked_shader *shader,
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const struct gl_program *prog,
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struct brw_stage_state *stage_state,
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struct brw_stage_prog_data *prog_data)
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@@ -1494,10 +1493,9 @@ brw_upload_abo_surfaces(struct brw_context *brw,
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&stage_state->surf_offset[prog_data->binding_table.abo_start];
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if (prog->info.num_abos) {
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assert(shader);
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for (unsigned i = 0; i < prog->info.num_abos; i++) {
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struct gl_atomic_buffer_binding *binding =
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&ctx->AtomicBufferBindings[shader->AtomicBuffers[i]->Binding];
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&ctx->AtomicBufferBindings[prog->sh.AtomicBuffers[i]->Binding];
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struct intel_buffer_object *intel_bo =
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intel_buffer_object(binding->BufferObject);
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drm_intel_bo *bo = intel_bufferobj_buffer(
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@@ -1515,15 +1513,12 @@ brw_upload_abo_surfaces(struct brw_context *brw,
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static void
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brw_upload_wm_abo_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog = ctx->_Shader->_CurrentFragmentProgram;
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const struct gl_program *wm = brw->fragment_program;
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if (prog) {
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if (wm) {
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/* BRW_NEW_FS_PROG_DATA */
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brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT],
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wm, &brw->wm.base, brw->wm.base.prog_data);
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brw_upload_abo_surfaces(brw, wm, &brw->wm.base, brw->wm.base.prog_data);
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}
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}
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@@ -1541,16 +1536,12 @@ const struct brw_tracked_state brw_wm_abo_surfaces = {
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static void
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brw_upload_cs_abo_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
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const struct gl_program *cp = brw->compute_program;
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if (cp && prog) {
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if (cp) {
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/* BRW_NEW_CS_PROG_DATA */
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brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE],
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cp, &brw->cs.base, brw->cs.base.prog_data);
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brw_upload_abo_surfaces(brw, cp, &brw->cs.base, brw->cs.base.prog_data);
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}
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}
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@@ -1944,6 +1944,11 @@ struct gl_program
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GLubyte SamplerUnits[MAX_SAMPLERS];
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union {
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/** Fields used by GLSL programs */
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struct {
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struct gl_active_atomic_buffer **AtomicBuffers;
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} sh;
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/** ARB assembly-style program fields */
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struct {
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struct prog_instruction *Instructions;
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@@ -2354,9 +2359,6 @@ struct gl_linked_shader
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*/
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GLuint NumImages;
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struct gl_active_atomic_buffer **AtomicBuffers;
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unsigned NumAtomicBuffers;
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/**
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* Number of types for subroutine uniforms.
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*/
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@@ -2152,7 +2152,6 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
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struct gl_program *dst = dst_sh->Program;
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dst->info.num_abos = dst_sh->NumAtomicBuffers;
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dst->info.num_images = dst_sh->NumImages;
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switch (dst_sh->Stage) {
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@@ -6607,7 +6607,7 @@ set_affected_state_flags(uint64_t *states,
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if (shader->NumShaderStorageBlocks)
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*states |= new_ssbos;
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if (shader->NumAtomicBuffers)
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if (prog->info.num_abos)
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*states |= new_atomics;
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}
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