glsl/i965: move per stage AtomicBuffers list to gl_program

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Timothy Arceri
2016-11-11 11:45:54 +11:00
parent 9d96d3803a
commit c20564ae3e
10 changed files with 25 additions and 48 deletions

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@@ -267,8 +267,9 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
*/ */
for (unsigned j = 0; j < MESA_SHADER_STAGES; ++j) { for (unsigned j = 0; j < MESA_SHADER_STAGES; ++j) {
if (prog->_LinkedShaders[j] && num_atomic_buffers[j] > 0) { if (prog->_LinkedShaders[j] && num_atomic_buffers[j] > 0) {
prog->_LinkedShaders[j]->NumAtomicBuffers = num_atomic_buffers[j]; struct gl_program *gl_prog = prog->_LinkedShaders[j]->Program;
prog->_LinkedShaders[j]->AtomicBuffers = gl_prog->info.num_abos = num_atomic_buffers[j];
gl_prog->sh.AtomicBuffers =
rzalloc_array(prog, gl_active_atomic_buffer *, rzalloc_array(prog, gl_active_atomic_buffer *,
num_atomic_buffers[j]); num_atomic_buffers[j]);
@@ -277,8 +278,7 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
struct gl_active_atomic_buffer *atomic_buffer = struct gl_active_atomic_buffer *atomic_buffer =
&prog->AtomicBuffers[i]; &prog->AtomicBuffers[i];
if (atomic_buffer->StageReferences[j]) { if (atomic_buffer->StageReferences[j]) {
prog->_LinkedShaders[j]->AtomicBuffers[intra_stage_idx] = gl_prog->sh.AtomicBuffers[intra_stage_idx] = atomic_buffer;
atomic_buffer;
for (unsigned u = 0; u < atomic_buffer->NumUniforms; u++) { for (unsigned u = 0; u < atomic_buffer->NumUniforms; u++) {
prog->UniformStorage[atomic_buffer->Uniforms[u]].opaque[j].index = prog->UniformStorage[atomic_buffer->Uniforms[u]].opaque[j].index =

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@@ -1510,7 +1510,6 @@ void brw_upload_ubo_surfaces(struct brw_context *brw,
struct brw_stage_state *stage_state, struct brw_stage_state *stage_state,
struct brw_stage_prog_data *prog_data); struct brw_stage_prog_data *prog_data);
void brw_upload_abo_surfaces(struct brw_context *brw, void brw_upload_abo_surfaces(struct brw_context *brw,
struct gl_linked_shader *shader,
const struct gl_program *prog, const struct gl_program *prog,
struct brw_stage_state *stage_state, struct brw_stage_state *stage_state,
struct brw_stage_prog_data *prog_data); struct brw_stage_prog_data *prog_data);

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@@ -99,16 +99,12 @@ const struct brw_tracked_state brw_gs_ubo_surfaces = {
static void static void
brw_upload_gs_abo_surfaces(struct brw_context *brw) brw_upload_gs_abo_surfaces(struct brw_context *brw)
{ {
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */ /* _NEW_PROGRAM */
struct gl_shader_program *prog =
ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
const struct gl_program *gp = brw->geometry_program; const struct gl_program *gp = brw->geometry_program;
if (gp && prog) { if (gp) {
/* BRW_NEW_GS_PROG_DATA */ /* BRW_NEW_GS_PROG_DATA */
brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY], brw_upload_abo_surfaces(brw, gp, &brw->gs.base, brw->gs.base.prog_data);
gp, &brw->gs.base, brw->gs.base.prog_data);
} }
} }

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@@ -99,16 +99,13 @@ const struct brw_tracked_state brw_tcs_ubo_surfaces = {
static void static void
brw_upload_tcs_abo_surfaces(struct brw_context *brw) brw_upload_tcs_abo_surfaces(struct brw_context *brw)
{ {
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */ /* _NEW_PROGRAM */
struct gl_shader_program *prog =
ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL];
const struct gl_program *tcp = brw->tess_ctrl_program; const struct gl_program *tcp = brw->tess_ctrl_program;
if (tcp && prog) { if (tcp) {
/* BRW_NEW_TCS_PROG_DATA */ /* BRW_NEW_TCS_PROG_DATA */
brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL], brw_upload_abo_surfaces(brw, tcp, &brw->tcs.base,
tcp, &brw->tcs.base, brw->tcs.base.prog_data); brw->tcs.base.prog_data);
} }
} }

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@@ -99,16 +99,13 @@ const struct brw_tracked_state brw_tes_ubo_surfaces = {
static void static void
brw_upload_tes_abo_surfaces(struct brw_context *brw) brw_upload_tes_abo_surfaces(struct brw_context *brw)
{ {
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */ /* _NEW_PROGRAM */
struct gl_shader_program *prog =
ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL];
const struct gl_program *tep = brw->tess_eval_program; const struct gl_program *tep = brw->tess_eval_program;
if (tep && prog) { if (tep) {
/* BRW_NEW_TES_PROG_DATA */ /* BRW_NEW_TES_PROG_DATA */
brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_EVAL], brw_upload_abo_surfaces(brw, tep, &brw->tes.base,
tep, &brw->tes.base, brw->tes.base.prog_data); brw->tes.base.prog_data);
} }
} }

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@@ -165,16 +165,12 @@ const struct brw_tracked_state brw_vs_ubo_surfaces = {
static void static void
brw_upload_vs_abo_surfaces(struct brw_context *brw) brw_upload_vs_abo_surfaces(struct brw_context *brw)
{ {
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */ /* _NEW_PROGRAM */
struct gl_shader_program *prog =
ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
const struct gl_program *vp = brw->vertex_program; const struct gl_program *vp = brw->vertex_program;
if (vp && prog) { if (vp) {
/* BRW_NEW_VS_PROG_DATA */ /* BRW_NEW_VS_PROG_DATA */
brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX], brw_upload_abo_surfaces(brw, vp, &brw->vs.base, brw->vs.base.prog_data);
vp, &brw->vs.base, brw->vs.base.prog_data);
} }
} }

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@@ -1484,7 +1484,6 @@ const struct brw_tracked_state brw_cs_ubo_surfaces = {
void void
brw_upload_abo_surfaces(struct brw_context *brw, brw_upload_abo_surfaces(struct brw_context *brw,
struct gl_linked_shader *shader,
const struct gl_program *prog, const struct gl_program *prog,
struct brw_stage_state *stage_state, struct brw_stage_state *stage_state,
struct brw_stage_prog_data *prog_data) struct brw_stage_prog_data *prog_data)
@@ -1494,10 +1493,9 @@ brw_upload_abo_surfaces(struct brw_context *brw,
&stage_state->surf_offset[prog_data->binding_table.abo_start]; &stage_state->surf_offset[prog_data->binding_table.abo_start];
if (prog->info.num_abos) { if (prog->info.num_abos) {
assert(shader);
for (unsigned i = 0; i < prog->info.num_abos; i++) { for (unsigned i = 0; i < prog->info.num_abos; i++) {
struct gl_atomic_buffer_binding *binding = struct gl_atomic_buffer_binding *binding =
&ctx->AtomicBufferBindings[shader->AtomicBuffers[i]->Binding]; &ctx->AtomicBufferBindings[prog->sh.AtomicBuffers[i]->Binding];
struct intel_buffer_object *intel_bo = struct intel_buffer_object *intel_bo =
intel_buffer_object(binding->BufferObject); intel_buffer_object(binding->BufferObject);
drm_intel_bo *bo = intel_bufferobj_buffer( drm_intel_bo *bo = intel_bufferobj_buffer(
@@ -1515,15 +1513,12 @@ brw_upload_abo_surfaces(struct brw_context *brw,
static void static void
brw_upload_wm_abo_surfaces(struct brw_context *brw) brw_upload_wm_abo_surfaces(struct brw_context *brw)
{ {
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */ /* _NEW_PROGRAM */
struct gl_shader_program *prog = ctx->_Shader->_CurrentFragmentProgram;
const struct gl_program *wm = brw->fragment_program; const struct gl_program *wm = brw->fragment_program;
if (prog) { if (wm) {
/* BRW_NEW_FS_PROG_DATA */ /* BRW_NEW_FS_PROG_DATA */
brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT], brw_upload_abo_surfaces(brw, wm, &brw->wm.base, brw->wm.base.prog_data);
wm, &brw->wm.base, brw->wm.base.prog_data);
} }
} }
@@ -1541,16 +1536,12 @@ const struct brw_tracked_state brw_wm_abo_surfaces = {
static void static void
brw_upload_cs_abo_surfaces(struct brw_context *brw) brw_upload_cs_abo_surfaces(struct brw_context *brw)
{ {
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */ /* _NEW_PROGRAM */
struct gl_shader_program *prog =
ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
const struct gl_program *cp = brw->compute_program; const struct gl_program *cp = brw->compute_program;
if (cp && prog) { if (cp) {
/* BRW_NEW_CS_PROG_DATA */ /* BRW_NEW_CS_PROG_DATA */
brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE], brw_upload_abo_surfaces(brw, cp, &brw->cs.base, brw->cs.base.prog_data);
cp, &brw->cs.base, brw->cs.base.prog_data);
} }
} }

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@@ -1944,6 +1944,11 @@ struct gl_program
GLubyte SamplerUnits[MAX_SAMPLERS]; GLubyte SamplerUnits[MAX_SAMPLERS];
union { union {
/** Fields used by GLSL programs */
struct {
struct gl_active_atomic_buffer **AtomicBuffers;
} sh;
/** ARB assembly-style program fields */ /** ARB assembly-style program fields */
struct { struct {
struct prog_instruction *Instructions; struct prog_instruction *Instructions;
@@ -2354,9 +2359,6 @@ struct gl_linked_shader
*/ */
GLuint NumImages; GLuint NumImages;
struct gl_active_atomic_buffer **AtomicBuffers;
unsigned NumAtomicBuffers;
/** /**
* Number of types for subroutine uniforms. * Number of types for subroutine uniforms.
*/ */

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@@ -2152,7 +2152,6 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
struct gl_program *dst = dst_sh->Program; struct gl_program *dst = dst_sh->Program;
dst->info.num_abos = dst_sh->NumAtomicBuffers;
dst->info.num_images = dst_sh->NumImages; dst->info.num_images = dst_sh->NumImages;
switch (dst_sh->Stage) { switch (dst_sh->Stage) {

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@@ -6607,7 +6607,7 @@ set_affected_state_flags(uint64_t *states,
if (shader->NumShaderStorageBlocks) if (shader->NumShaderStorageBlocks)
*states |= new_ssbos; *states |= new_ssbos;
if (shader->NumAtomicBuffers) if (prog->info.num_abos)
*states |= new_atomics; *states |= new_atomics;
} }