ac/nir: Rename ac_nir_lower_ngg_ms to ac_nir_lower_ngg_mesh.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32966>
This commit is contained in:
Timur Kristóf
2025-01-09 18:52:27 -06:00
parent 955315f831
commit c1eb006695
3 changed files with 3 additions and 3 deletions

View File

@@ -194,7 +194,7 @@ void
ac_nir_lower_ngg_gs(nir_shader *shader, const ac_nir_lower_ngg_options *options); ac_nir_lower_ngg_gs(nir_shader *shader, const ac_nir_lower_ngg_options *options);
void void
ac_nir_lower_ngg_ms(nir_shader *shader, ac_nir_lower_ngg_mesh(nir_shader *shader,
enum amd_gfx_level gfx_level, enum amd_gfx_level gfx_level,
uint32_t clipdist_enable_mask, uint32_t clipdist_enable_mask,
const uint8_t *vs_output_param_offset, const uint8_t *vs_output_param_offset,

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@@ -5020,7 +5020,7 @@ ms_calculate_output_layout(enum amd_gfx_level gfx_level, unsigned api_shared_siz
} }
void void
ac_nir_lower_ngg_ms(nir_shader *shader, ac_nir_lower_ngg_mesh(nir_shader *shader,
enum amd_gfx_level gfx_level, enum amd_gfx_level gfx_level,
uint32_t clipdist_enable_mask, uint32_t clipdist_enable_mask,
const uint8_t *vs_output_param_offset, const uint8_t *vs_output_param_offset,

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@@ -803,7 +803,7 @@ radv_lower_ngg(struct radv_device *device, struct radv_shader_stage *ngg_stage,
unsigned hw_workgroup_size = ALIGN(info->workgroup_size, info->wave_size); unsigned hw_workgroup_size = ALIGN(info->workgroup_size, info->wave_size);
bool scratch_ring = false; bool scratch_ring = false;
NIR_PASS_V(nir, ac_nir_lower_ngg_ms, options.gfx_level, options.clip_cull_dist_mask, NIR_PASS_V(nir, ac_nir_lower_ngg_mesh, options.gfx_level, options.clip_cull_dist_mask,
options.vs_output_param_offset, options.has_param_exports, &scratch_ring, info->wave_size, options.vs_output_param_offset, options.has_param_exports, &scratch_ring, info->wave_size,
hw_workgroup_size, gfx_state->has_multiview_view_index, info->ms.has_query, pdev->mesh_fast_launch_2); hw_workgroup_size, gfx_state->has_multiview_view_index, info->ms.has_query, pdev->mesh_fast_launch_2);
ngg_stage->info.ms.needs_ms_scratch_ring = scratch_ring; ngg_stage->info.ms.needs_ms_scratch_ring = scratch_ring;