diff --git a/src/gallium/frontends/lavapipe/lvp_execute.c b/src/gallium/frontends/lavapipe/lvp_execute.c index 87c931cb000..cc6abb6d8cc 100644 --- a/src/gallium/frontends/lavapipe/lvp_execute.c +++ b/src/gallium/frontends/lavapipe/lvp_execute.c @@ -2130,7 +2130,7 @@ static void handle_copy_query_pool_results(struct lvp_cmd_buffer_entry *cmd, struct pipe_transfer *src_t; uint32_t *map; - struct pipe_box box = {}; + struct pipe_box box = {0}; box.width = copycmd->stride * copycmd->query_count; box.height = 1; box.depth = 1; diff --git a/src/gallium/frontends/lavapipe/lvp_pipeline.c b/src/gallium/frontends/lavapipe/lvp_pipeline.c index 3388348df1d..86904255039 100644 --- a/src/gallium/frontends/lavapipe/lvp_pipeline.c +++ b/src/gallium/frontends/lavapipe/lvp_pipeline.c @@ -698,13 +698,13 @@ lvp_pipeline_compile(struct lvp_pipeline *pipeline, struct lvp_device *device = pipeline->device; device->physical_device->pscreen->finalize_nir(device->physical_device->pscreen, pipeline->pipeline_nir[stage], true); if (stage == MESA_SHADER_COMPUTE) { - struct pipe_compute_state shstate = {}; + struct pipe_compute_state shstate = {0}; shstate.prog = (void *)pipeline->pipeline_nir[MESA_SHADER_COMPUTE]; shstate.ir_type = PIPE_SHADER_IR_NIR; shstate.req_local_mem = pipeline->pipeline_nir[MESA_SHADER_COMPUTE]->info.cs.shared_size; pipeline->shader_cso[PIPE_SHADER_COMPUTE] = device->queue.ctx->create_compute_state(device->queue.ctx, &shstate); } else { - struct pipe_shader_state shstate = {}; + struct pipe_shader_state shstate = {0}; fill_shader_prog(&shstate, stage, pipeline); nir_xfb_info *xfb_info = NULL; @@ -818,7 +818,7 @@ lvp_graphics_pipeline_init(struct lvp_pipeline *pipeline, "dummy_frag"); pipeline->pipeline_nir[MESA_SHADER_FRAGMENT] = b.shader; - struct pipe_shader_state shstate = {}; + struct pipe_shader_state shstate = {0}; shstate.type = PIPE_SHADER_IR_NIR; shstate.ir.nir = pipeline->pipeline_nir[MESA_SHADER_FRAGMENT]; pipeline->shader_cso[PIPE_SHADER_FRAGMENT] = device->queue.ctx->create_fs_state(device->queue.ctx, &shstate);