v3d: implement NV_conditional_render extension

The hardware doesn't support native conditional rendering, so it is
implemented by software.

Code borrowed from Freedreno and Panfrost.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17373>
This commit is contained in:
Juan A. Suarez Romero
2022-07-06 11:47:00 +02:00
committed by Marge Bot
parent 94de8767aa
commit c10a9372d6
10 changed files with 332 additions and 65 deletions

View File

@@ -39,7 +39,7 @@ Feature Status
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost
glBindFragDataLocation, glGetFragDataLocation DONE
GL_NV_conditional_render (Conditional rendering) DONE (asahi)
GL_NV_conditional_render (Conditional rendering) DONE (asahi, v3d)
GL_ARB_map_buffer_range (Map buffer subranges) DONE (v3d, vc4, lima, asahi)
GL_ARB_color_buffer_float (Clamping controls) DONE (v3d, vc4, lima, asahi)
GL_ARB_texture_float (Float textures, renderbuffers) DONE (v3d, asahi)

View File

@@ -1,6 +1,5 @@
glx@glx-make-current,Crash
glx@glx-multi-window-single-context,Fail
glx@glx-multithread-buffer,Fail
glx@glx-swap-pixmap-bad,Fail
glx@glx-visuals-depth -pixmap,Crash
glx@glx-visuals-stencil -pixmap,Crash
@@ -16,23 +15,30 @@ glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
shaders@glsl-bug-110796,Fail
spec@!opengl 1.0@gl-1.0-bitmap-heart-dance,Fail
shaders@point-vertex-id divisor,Fail
shaders@point-vertex-id gl_instanceid divisor,Fail
shaders@point-vertex-id gl_instanceid,Fail
shaders@point-vertex-id gl_vertexid divisor,Fail
shaders@point-vertex-id gl_vertexid gl_instanceid divisor,Fail
shaders@point-vertex-id gl_vertexid gl_instanceid,Fail
shaders@point-vertex-id gl_vertexid,Fail
spec@!opengl 1.0@gl-1.0-edgeflag,Fail
spec@!opengl 1.0@gl-1.0-edgeflag-const,Fail
spec@!opengl 1.0@gl-1.0-edgeflag-quads,Fail
spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
spec@!opengl 1.0@gl-1.0-spot-light,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Crash
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Fail
spec@!opengl 1.1@getteximage-depth,Fail
spec@!opengl 1.1@getteximage-depth@GL_TEXTURE_1D_ARRAY-GL_DEPTH_COMPONENT,Fail
spec@!opengl 1.1@getteximage-depth@GL_TEXTURE_1D_ARRAY-GL_DEPTH_COMPONENT16,Fail
spec@!opengl 1.1@getteximage-depth@GL_TEXTURE_1D_ARRAY-GL_DEPTH_COMPONENT24,Fail
spec@!opengl 1.1@getteximage-depth@GL_TEXTURE_1D_ARRAY-GL_DEPTH_COMPONENT32,Fail
spec@!opengl 1.1@getteximage-depth@GL_TEXTURE_1D_ARRAY-GL_DEPTH_COMPONENT,Fail
spec@!opengl 1.1@getteximage-formats,Fail
spec@!opengl 1.1@linestipple,Fail
spec@!opengl 1.1@linestipple@Factor 2x,Fail
@@ -42,6 +48,7 @@ spec@!opengl 1.1@linestipple@Line strip,Fail
spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail
spec@!opengl 1.1@point-line-no-cull,Fail
spec@!opengl 1.1@polygon-mode,Fail
spec@!opengl 1.1@polygon-mode-facing,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail
@@ -67,18 +74,8 @@ spec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on top edge,
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
spec@!opengl 1.1@teximage-colors gl_alpha16@Exact upload-download of GL_ALPHA16,Fail
spec@!opengl 1.1@texwrap formats bordercolor,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA4- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGB12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGB16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_INTENSITY12- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_INTENSITY16- swizzled- border color only,Fail
@@ -91,57 +88,160 @@ spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB12- swizzled- border
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB16- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA12- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA16- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_INTENSITY16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE12_ALPHA4- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGB12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGB16- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA12- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA16- border color only,Fail
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
spec@!opengl 2.1@pbo,Fail
spec@!opengl 2.1@pbo@test_polygon_stip,Fail
spec@!opengl 2.1@polygon-stipple-fs,Fail
spec@!opengl 3.0@bindfragdata-link-error,Fail
spec@!opengl 3.0@bindfragdata-nonexistent-variable,Fail
spec@!opengl 3.0@clearbuffer-mixed-format,Fail
spec@!opengl 3.0@getfragdatalocation,Fail
spec@!opengl 3.0@gl-3.0-texture-integer,Fail
spec@!opengl 3.0@minmax,Fail
spec@!opengl 3.0@render-integer,Fail
spec@!opengl 3.0@render-integer@GL_R8I,Fail
spec@!opengl 3.0@render-integer@GL_R8UI,Fail
spec@!opengl 3.0@render-integer@GL_RG8I,Fail
spec@!opengl 3.0@render-integer@GL_RG8UI,Fail
spec@!opengl 3.0@render-integer@GL_RGB8I,Fail
spec@!opengl 3.0@render-integer@GL_RGB8UI,Fail
spec@!opengl 3.0@render-integer@GL_RGBA8I,Fail
spec@!opengl 3.0@render-integer@GL_RGBA8UI,Fail
spec@!opengl 3.0@required-texture-attachment-formats,Fail
spec@!opengl 3.0@sampler-cube-shadow,Fail
spec@!opengl 3.1@minmax,Fail
spec@!opengl 3.1@primitive-restart-xfb flush,Fail
spec@!opengl 3.1@primitive-restart-xfb generated,Fail
spec@!opengl 3.1@required-texture-attachment-formats,Fail
spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object,Fail
spec@arb_color_buffer_float@gl_rgba32f-render,Fail
spec@arb_color_buffer_float@gl_rgba32f-render-fog,Fail
spec@arb_color_buffer_float@gl_rgba32f-render-sanity,Fail
spec@arb_color_buffer_float@gl_rgba32f-render-sanity-fog,Fail
spec@arb_compute_shader@minmax,Fail
spec@arb_copy_image@arb_copy_image-formats,Fail
spec@arb_copy_image@arb_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPHA16,Fail
spec@arb_depth_buffer_float@fbo-generatemipmap-formats,Fail
spec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F,Fail
spec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F NPOT,Fail
spec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH32F_STENCIL8- border color only,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH_COMPONENT32F- border color only,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH32F_STENCIL8- swizzled- border color only,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32F- swizzled- border color only,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH32F_STENCIL8- border color only,Fail
spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH_COMPONENT32F- border color only,Fail
spec@arb_depth_buffer_float@texwrap formats offset,Fail
spec@arb_depth_buffer_float@texwrap formats offset@GL_DEPTH32F_STENCIL8- NPOT,Fail
spec@arb_depth_buffer_float@texwrap formats offset@GL_DEPTH_COMPONENT32F- NPOT,Fail
spec@arb_depth_buffer_float@texwrap formats,Fail
spec@arb_depth_buffer_float@texwrap formats@GL_DEPTH32F_STENCIL8- NPOT,Fail
spec@arb_depth_buffer_float@texwrap formats@GL_DEPTH_COMPONENT32F- NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16 NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24 NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32 NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16 NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT16,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24 NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT24,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32 NPOT,Fail
spec@arb_depth_texture@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32,Fail
spec@arb_depth_texture@texwrap formats bordercolor,Fail
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT16- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT24- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT32- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor-swizzled,Fail
spec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT16- swizzled- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT24- swizzled- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32- swizzled- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT16- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT24- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT32- border color only,Fail
spec@arb_depth_texture@texwrap formats offset,Fail
spec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT16- NPOT,Fail
spec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT24- NPOT,Fail
spec@arb_depth_texture@texwrap formats offset@GL_DEPTH_COMPONENT32- NPOT,Fail
spec@arb_depth_texture@texwrap formats,Fail
spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16- NPOT,Fail
spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24- NPOT,Fail
spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32- NPOT,Fail
spec@arb_framebuffer_object@fbo-drawbuffers-none use_frag_out,Fail
spec@arb_direct_state_access@gettextureimage-formats init-by-rendering,Fail
spec@arb_direct_state_access@gettextureimage-formats,Fail
spec@arb_framebuffer_object@fbo-blit-scaled-linear,Fail
spec@arb_point_sprite@arb_point_sprite-checkerboard,Fail
spec@arb_point_sprite@arb_point_sprite-mipmap,Fail
spec@arb_separate_shader_objects@atomic counter,Fail
spec@arb_shader_atomic_counters@fragment-discard,Fail
spec@arb_shader_storage_buffer_object@compiler@atomicmin-swizzle.vert,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgrad,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
spec@arb_texture_buffer_object@formats (fs- arb),Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb),Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_sampler,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_sampler,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_sampler,Fail
spec@arb_texture_float@fbo-blending-formats,Fail
spec@arb_texture_float@fbo-blending-formats@GL_ALPHA32F_ARB,Fail
spec@arb_texture_float@fbo-blending-formats@GL_INTENSITY32F_ARB,Fail
@@ -151,12 +251,6 @@ spec@arb_texture_float@fbo-blending-formats@GL_RGB16F,Fail
spec@arb_texture_float@fbo-blending-formats@GL_RGB32F,Fail
spec@arb_texture_float@fbo-blending-formats@GL_RGBA32F,Fail
spec@arb_texture_float@texwrap formats bordercolor,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_ALPHA32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_INTENSITY32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE_ALPHA32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_RGB32F- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_RGBA32F- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor-swizzled,Fail
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_ALPHA32F_ARB- swizzled- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_INTENSITY32F_ARB- swizzled- border color only,Fail
@@ -164,25 +258,69 @@ spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE32F_ARB-
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE_ALPHA32F_ARB- swizzled- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGB32F- swizzled- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGBA32F- swizzled- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_ALPHA32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_INTENSITY32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE_ALPHA32F_ARB- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_RGB32F- border color only,Fail
spec@arb_texture_float@texwrap formats bordercolor@GL_RGBA32F- border color only,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch.*,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_R16I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_R16_SNORM,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_R32I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_R8I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_R8_SNORM,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RG16F,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RG16I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RG16_SNORM,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RG32F,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RG32I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RG8I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RG8_SNORM,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB10,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB10_A2,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB10_A2UI,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB16I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB16_SNORM,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB32I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB4,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB8,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB8I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB9_E5,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA16,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA16F,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA16I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA32F,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA32I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA4,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA8,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGBA8I,Fail
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_SRGB8_ALPHA8,Fail
spec@arb_texture_rectangle@1-1-linear-texture,Fail
spec@arb_texture_rg@fbo-blending-formats-float,Fail
spec@arb_texture_rg@fbo-blending-formats-float@GL_R32F,Fail
spec@arb_texture_rg@fbo-blending-formats-float@GL_RG32F,Fail
spec@arb_texture_rg@texwrap formats bordercolor,Fail
spec@arb_texture_rg@texwrap formats bordercolor@GL_R16- border color only,Fail
spec@arb_texture_rg@texwrap formats bordercolor@GL_RG16- border color only,Fail
spec@arb_texture_rg@texwrap formats bordercolor-swizzled,Fail
spec@arb_texture_rg@texwrap formats bordercolor-swizzled@GL_R16- swizzled- border color only,Fail
spec@arb_texture_rg@texwrap formats bordercolor-swizzled@GL_RG16- swizzled- border color only,Fail
spec@arb_texture_rg@texwrap formats bordercolor@GL_R16- border color only,Fail
spec@arb_texture_rg@texwrap formats bordercolor@GL_RG16- border color only,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor@GL_R32F- border color only,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor@GL_RG32F- border color only,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_R32F- swizzled- border color only,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_RG32F- swizzled- border color only,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor@GL_R32F- border color only,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor@GL_RG32F- border color only,Fail
spec@arb_texture_rg@texwrap formats-float offset,Fail
spec@arb_texture_rg@texwrap formats-float offset@GL_R32F- NPOT,Fail
spec@arb_texture_rg@texwrap formats-float offset@GL_RG32F- NPOT,Fail
spec@arb_texture_rg@texwrap formats-float,Fail
spec@arb_texture_rg@texwrap formats-float@GL_R32F- NPOT,Fail
spec@arb_texture_rg@texwrap formats-float@GL_RG32F- NPOT,Fail
spec@arb_texture_storage@texture-storage@cube array texture,Fail
spec@arb_texture_view@rendering-formats,Crash
spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_ext_protected_content@conformance,Fail
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
@@ -198,20 +336,20 @@ spec@ext_framebuffer_object@getteximage-formats init-by-rendering,Fail
spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-isampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-sampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-usampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-isampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-sampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-usampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-isampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-sampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-usampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-isampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-sampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-usampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-isampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-sampler1darray,Fail
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-usampler1darray,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() 1darray,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() 1darrayshadow,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() cubeshadow,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) 1darray,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) 1darrayshadow,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() cubeshadow,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 1darray,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 1darrayshadow,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegradoffset 1darray,Fail
@@ -223,26 +361,46 @@ spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturelodoffset 1darrayshadow,F
spec@ext_gpu_shader4@tex-miplevel-selection gpu4textureoffset 1darray,Fail
spec@ext_gpu_shader4@tex-miplevel-selection gpu4textureoffset 1darrayshadow,Fail
spec@ext_packed_depth_stencil@texwrap formats bordercolor,Fail
spec@ext_packed_depth_stencil@texwrap formats bordercolor@GL_DEPTH24_STENCIL8- border color only,Fail
spec@ext_packed_depth_stencil@texwrap formats bordercolor-swizzled,Fail
spec@ext_packed_depth_stencil@texwrap formats bordercolor-swizzled@GL_DEPTH24_STENCIL8- swizzled- border color only,Fail
spec@ext_packed_depth_stencil@texwrap formats bordercolor@GL_DEPTH24_STENCIL8- border color only,Fail
spec@ext_packed_depth_stencil@texwrap formats offset,Fail
spec@ext_packed_depth_stencil@texwrap formats offset@GL_DEPTH24_STENCIL8- NPOT,Fail
spec@ext_packed_depth_stencil@texwrap formats,Fail
spec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8- NPOT,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
spec@ext_texture_array@fbo-generatemipmap-array rgb9_e5,Fail
spec@ext_texture_array@fbo-generatemipmap-array,Fail
spec@ext_texture_integer@fbo-blending,Fail
spec@ext_texture_integer@getteximage-clamping gl_arb_texture_rg,Fail
spec@ext_texture_integer@getteximage-clamping,Fail
spec@ext_texture_integer@multisample-fast-clear gl_ext_texture_integer,Crash
spec@ext_texture_integer@multisample-formats 2 gl_ext_texture_integer,Crash
spec@ext_texture_integer@multisample-formats 4 gl_ext_texture_integer,Crash
spec@ext_texture_integer@texwrap formats bordercolor,Fail
spec@ext_texture_integer@texwrap formats bordercolor-swizzled,Fail
spec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA16I_EXT- swizzled- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA16UI_EXT- swizzled- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA32I_EXT- swizzled- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA32UI_EXT- swizzled- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA8I_EXT- swizzled- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor-swizzled@GL_ALPHA8UI_EXT- swizzled- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA16I_EXT- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA16UI_EXT- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA32I_EXT- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA32UI_EXT- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA8I_EXT- border color only,Fail
spec@ext_texture_integer@texwrap formats bordercolor@GL_ALPHA8UI_EXT- border color only,Fail
spec@ext_texture_integer@texwrap formats offset,Fail
spec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT,Fail
spec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT- NPOT,Fail
spec@ext_texture_integer@texwrap formats offset@GL_ALPHA8I_EXT- swizzled,Fail
spec@ext_texture_integer@texwrap formats,Fail
spec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT,Fail
spec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT- NPOT,Fail
spec@ext_texture_integer@texwrap formats@GL_ALPHA8I_EXT- swizzled,Fail
spec@ext_texture_lod_bias@lodbias,Fail
spec@ext_texture_snorm@texwrap formats bordercolor,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_ALPHA16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_INTENSITY16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_R16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_RG16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_RGB16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_RGBA16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor-swizzled,Fail
spec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_ALPHA16_SNORM- swizzled- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_INTENSITY16_SNORM- swizzled- border color only,Fail
@@ -252,7 +410,20 @@ spec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_R16_SNORM- swizzl
spec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RG16_SNORM- swizzled- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RGB16_SNORM- swizzled- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor-swizzled@GL_RGBA16_SNORM- swizzled- border color only,Fail
spec@arb_texture_storage@texture-storage@cube array texture,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_ALPHA16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_INTENSITY16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_ALPHA16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_LUMINANCE16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_R16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_RG16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_RGB16_SNORM- border color only,Fail
spec@ext_texture_snorm@texwrap formats bordercolor@GL_RGBA16_SNORM- border color only,Fail
spec@ext_transform_feedback@tessellation line_loop flat_first,Fail
spec@ext_transform_feedback@tessellation line_loop flat_last,Fail
spec@ext_transform_feedback@tessellation line_loop monochrome,Fail
spec@ext_transform_feedback@tessellation line_loop smooth,Fail
spec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail
spec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail
spec@glsl-1.10@execution@glsl-fs-inline-explosion,Crash
spec@glsl-1.10@execution@glsl-vs-inline-explosion,Crash
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
@@ -263,6 +434,8 @@ spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@nv_copy_image@nv_copy_image-formats,Fail
spec@nv_copy_image@nv_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPHA16,Fail
spec@nv_image_formats@compiler@declaration-disallow-r16-snorm-2d-array.frag,Fail
spec@nv_image_formats@compiler@declaration-disallow-r16-snorm-2d-array.vert,Fail
spec@nv_image_formats@compiler@declaration-disallow-r16-snorm-2d.frag,Fail
@@ -316,9 +489,6 @@ spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Crash
spec@oes_point_sprite@arb_point_sprite-checkerboard_gles1,Fail
spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
# Seems a bug in the test; it works if overriding GL version to 2.1
spec@arb_texture_buffer_range@ranges-2 compat,Fail
# Precission differences between expected and obtained; works if
# exporting V3D_DEBUG=tmu32.
spec@oes_texture_view@rendering-formats,Fail
@@ -361,6 +531,38 @@ spec@!opengl 1.1@line-smooth-stipple,Fail
# Works when run individually, but fail consistently on the CI
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube,Fail
# https://gerrit.khronos.org/c/vk-gl-cts/+/11229
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_depth_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_depth_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_no_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgba8888_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgba8888_depth_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgba8888_no_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb565_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb565_depth_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb565_no_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_no_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_no_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_stencil,Fail
wayland-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_depth_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_no_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgba8888_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgba8888_depth_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_30.rgba8888_no_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_no_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_no_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_stencil,Fail
x11-dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_no_stencil,Fail
# New CTS failures in 1.3.5.0
dEQP-VK.api.buffer_view.access.uniform_texel_buffer.b8g8r8a8_unorm,Fail
dEQP-VK.query_pool.occlusion_query.get_results_conservative_size_32_wait_query_without_availability_draw_points_clear_color,Fail

View File

@@ -8,6 +8,7 @@ spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
spec@arb_occlusion_query@occlusion_query_order
spec@arb_texture_multisample@large-float-texture
spec@egl_chromium_sync_control@conformance
# Seen this one flake a few times already

View File

@@ -1,12 +1,17 @@
# Slow tests (> 1 minute to run)
spec@!opengl 1.1@streaming-texture-leak
spec@!opengl 1.2@tex3d-maxsize
spec@arb_texture_multisample@large-float-texture-array-fp16
spec@arb_texture_multisample@texelfetch fs sampler2dms 4 1x130-501x130
spec@arb_texture_multisample@texelfetch fs sampler2dms 4 1x71-501x71
spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 98x1x9-98x129x9
spec@ext_texture_env_combine@texture-env-combine
spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion
spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion
spec@!opengl 1.0@gl-1.0-blend-func
# Extensions not supported
spec@!opengl 3.2@.*
spec@arb_gpu_shader5.*
spec@arb_gpu_shader_fp64.*
spec@arb_gpu_shader_int64.*
@@ -33,6 +38,10 @@ dEQP-VK.api.external.semaphore.sync_fd.import_twice_temporary
dEQP-VK.ycbcr.subresource_offset.g8_b8_r8_3plane_420_unorm
dEQP-VK.ycbcr.subresource_offset.g8_b8r8_2plane_420_unorm
# Kernel blocks (probably GMP violations)
spec@arb_shading_language_420pack@active sampler conflict
spec@arb_texture_buffer_object@render-no-bo
# Slow tests (> 1 minute to run)
dEQP-VK.api.object_management.max_concurrent.query_pool
dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.nostore.multi.std140.comp

View File

@@ -37,7 +37,7 @@
*/
void
v3d_blitter_save(struct v3d_context *v3d, bool op_blit)
v3d_blitter_save(struct v3d_context *v3d, bool op_blit, bool render_cond)
{
util_blitter_save_fragment_constant_buffer_slot(v3d->blitter,
v3d->constbuf[PIPE_SHADER_FRAGMENT].cb);
@@ -67,6 +67,11 @@ v3d_blitter_save(struct v3d_context *v3d, bool op_blit)
v3d->tex[PIPE_SHADER_FRAGMENT].num_textures,
v3d->tex[PIPE_SHADER_FRAGMENT].textures);
}
if (!render_cond) {
util_blitter_save_render_condition(v3d->blitter, v3d->cond_query,
v3d->cond_cond, v3d->cond_mode);
}
}
static void
@@ -120,7 +125,7 @@ v3d_render_blit(struct pipe_context *ctx, struct pipe_blit_info *info)
return;
}
v3d_blitter_save(v3d, true);
v3d_blitter_save(v3d, true, info->render_condition_enable);
util_blitter_blit(v3d->blitter, info);
pipe_resource_reference(&tiled, NULL);
@@ -188,7 +193,7 @@ v3d_stencil_blit(struct pipe_context *ctx, struct pipe_blit_info *info)
struct pipe_sampler_view *src_view =
ctx->create_sampler_view(ctx, &src->base, &src_tmpl);
v3d_blitter_save(v3d, true);
v3d_blitter_save(v3d, true, info->render_condition_enable);
util_blitter_blit_generic(v3d->blitter, dst_surf, &info->dst.box,
src_view, &info->src.box,
src->base.width0, src->base.height0,
@@ -775,7 +780,7 @@ v3d_sand8_blit(struct pipe_context *pctx, struct pipe_blit_info *info)
assert(info->src.box.width == info->dst.box.width);
assert(info->src.box.height == info->dst.box.height);
v3d_blitter_save(v3d, true);
v3d_blitter_save(v3d, true, info->render_condition_enable);
struct pipe_surface dst_tmpl;
util_blitter_default_dst_texture(&dst_tmpl, info->dst.resource,
@@ -1101,7 +1106,7 @@ v3d_sand30_blit(struct pipe_context *pctx, struct pipe_blit_info *info)
assert(info->src.box.width == info->dst.box.width);
assert(info->src.box.height == info->dst.box.height);
v3d_blitter_save(v3d, true);
v3d_blitter_save(v3d, true, info->render_condition_enable);
struct pipe_surface dst_tmpl;
util_blitter_default_dst_texture(&dst_tmpl, info->dst.resource,
@@ -1181,6 +1186,9 @@ v3d_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
struct v3d_context *v3d = v3d_context(pctx);
struct pipe_blit_info info = *blit_info;
if (info.render_condition_enable && !v3d_render_condition_check(v3d))
return;
v3d_sand30_blit(pctx, &info);
v3d_sand8_blit(pctx, &info);

View File

@@ -324,6 +324,26 @@ v3d_get_sample_position(struct pipe_context *pctx,
}
}
bool
v3d_render_condition_check(struct v3d_context *v3d)
{
if (!v3d->cond_query)
return true;
perf_debug("Implementing conditional rendering on the CPU\n");
union pipe_query_result res = { 0 };
bool wait =
v3d->cond_mode != PIPE_RENDER_COND_NO_WAIT &&
v3d->cond_mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;
struct pipe_context *pctx = (struct pipe_context *)v3d;
if (pctx->get_query_result(pctx, v3d->cond_query, wait, &res))
return ((bool)res.u64) != v3d->cond_cond;
return true;
}
struct pipe_context *
v3d_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
{

View File

@@ -617,6 +617,10 @@ struct v3d_context {
uint32_t prim_counts_offset;
struct v3d_perfmon_state *active_perfmon;
struct v3d_perfmon_state *last_perfmon;
struct pipe_query *cond_query;
bool cond_cond;
enum pipe_render_cond_flag cond_mode;
/** @} */
};
@@ -768,7 +772,7 @@ bool v3d_format_supports_tlb_msaa_resolve(const struct v3d_device_info *devinfo,
void v3d_init_query_functions(struct v3d_context *v3d);
void v3d_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info);
void v3d_blitter_save(struct v3d_context *v3d, bool op_blit);
void v3d_blitter_save(struct v3d_context *v3d, bool op_blit, bool render_cond);
bool v3d_generate_mipmap(struct pipe_context *pctx,
struct pipe_resource *prsc,
enum pipe_format format,
@@ -809,6 +813,8 @@ void v3d_get_tile_buffer_size(bool is_msaa,
uint32_t *tile_height,
uint32_t *max_bpp);
bool v3d_render_condition_check(struct v3d_context *v3d);
#ifdef ENABLE_SHADER_CACHE
struct v3d_compiled_shader *v3d_disk_cache_retrieve(struct v3d_context *v3d,
const struct v3d_key *key);

View File

@@ -105,6 +105,19 @@ v3d_set_active_query_state(struct pipe_context *pctx, bool enable)
v3d->dirty |= V3D_DIRTY_STREAMOUT;
}
static void
v3d_render_condition(struct pipe_context *pipe,
struct pipe_query *query,
bool condition,
enum pipe_render_cond_flag mode)
{
struct v3d_context *v3d = v3d_context(pipe);
v3d->cond_query = query;
v3d->cond_cond = condition;
v3d->cond_mode = mode;
}
void
v3d_query_init(struct pipe_context *pctx)
{
@@ -115,4 +128,5 @@ v3d_query_init(struct pipe_context *pctx)
pctx->end_query = v3d_end_query;
pctx->get_query_result = v3d_get_query_result;
pctx->set_active_query_state = v3d_set_active_query_state;
pctx->render_condition = v3d_render_condition;
}

View File

@@ -146,6 +146,8 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
return 1;
case PIPE_CAP_POLYGON_OFFSET_CLAMP:

View File

@@ -985,6 +985,9 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info,
!u_trim_pipe_prim(info->mode, (unsigned*)&draws[0].count))
return;
if (!v3d_render_condition_check(v3d))
return;
/* Fall back for weird desktop GL primitive restart values. */
if (info->primitive_restart &&
info->index_size) {
@@ -1518,7 +1521,7 @@ v3d_draw_clear(struct v3d_context *v3d,
const union pipe_color_union *color,
double depth, unsigned stencil)
{
v3d_blitter_save(v3d, false);
v3d_blitter_save(v3d, false, true);
util_blitter_clear(v3d->blitter,
v3d->framebuffer.width,
v3d->framebuffer.height,
@@ -1658,8 +1661,10 @@ v3d_clear(struct pipe_context *pctx, unsigned buffers, const struct pipe_scissor
buffers &= ~v3d_tlb_clear(job, buffers, color, depth, stencil);
if (buffers)
v3d_draw_clear(v3d, buffers, color, depth, stencil);
if (!buffers || !v3d_render_condition_check(v3d))
return;
v3d_draw_clear(v3d, buffers, color, depth, stencil);
}
static void