gallium: remove PIPE_SHADER_CAP_MAX_ADDRS

This limit is fixed in Mesa core and cannot be changed.
It only affects ARB_vertex_program and ARB_fragment_program.

The minimum value for ARB_vertex_program is 1 according to the spec.
The maximum value for ARB_vertex_program is limited to 1 by Mesa core.

The value should be zero for ARB_fragment_program, because it doesn't
support ARL.

Finally, drivers shouldn't mess with these values arbitrarily.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Marek Olšák
2014-08-06 23:58:10 +02:00
parent 718d4b97ef
commit c10332bbb8
16 changed files with 1 additions and 37 deletions

View File

@@ -122,8 +122,6 @@ ilo_get_shader_param(struct pipe_screen *screen, unsigned shader,
return ILO_MAX_CONST_BUFFERS;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256;
case PIPE_SHADER_CAP_MAX_ADDRS:
return (shader == PIPE_SHADER_FRAGMENT) ? 0 : 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: