nir: add nir_texop_sampler_descriptor_amd

We'll use it to query the min/mag filter in the shader.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19422>
This commit is contained in:
Marek Olšák
2022-10-28 08:32:02 -04:00
committed by Marge Bot
parent e2dc32d755
commit c0d69b40bc
6 changed files with 18 additions and 2 deletions

View File

@@ -4767,13 +4767,19 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
/* Don't use the waterfall loop when returning a descriptor. */
tex_fetch_ptrs(ctx, instr, wctx, &args.resource, &args.sampler, &fmask_ptr,
instr->op != nir_texop_descriptor_amd);
instr->op != nir_texop_descriptor_amd &&
instr->op != nir_texop_sampler_descriptor_amd);
if (instr->op == nir_texop_descriptor_amd) {
result = args.resource;
goto write_result;
}
if (instr->op == nir_texop_sampler_descriptor_amd) {
result = args.sampler;
goto write_result;
}
for (unsigned i = 0; i < instr->num_srcs; i++) {
switch (instr->src[i].src_type) {
case nir_tex_src_coord: {

View File

@@ -3237,6 +3237,9 @@ nir_tex_instr_result_size(const nir_tex_instr *instr)
case nir_texop_descriptor_amd:
return instr->sampler_dim == GLSL_SAMPLER_DIM_BUF ? 4 : 8;
case nir_texop_sampler_descriptor_amd:
return 4;
default:
if (instr->is_shadow && instr->is_new_style_shadow)
return 1;
@@ -3254,6 +3257,7 @@ nir_tex_instr_is_query(const nir_tex_instr *instr)
case nir_texop_texture_samples:
case nir_texop_query_levels:
case nir_texop_descriptor_amd:
case nir_texop_sampler_descriptor_amd:
return true;
case nir_texop_tex:
case nir_texop_txb:

View File

@@ -2198,6 +2198,7 @@ typedef enum {
nir_texop_fragment_fetch_amd, /**< Multisample fragment color texture fetch */
nir_texop_fragment_mask_fetch_amd, /**< Multisample fragment mask texture fetch */
nir_texop_descriptor_amd, /**< Returns a buffer or image descriptor. */
nir_texop_sampler_descriptor_amd, /**< Returns a sampler descriptor. */
} nir_texop;
/** Represents a texture instruction */

View File

@@ -1275,6 +1275,9 @@ print_tex_instr(nir_tex_instr *instr, print_state *state)
case nir_texop_descriptor_amd:
fprintf(fp, "descriptor_amd ");
break;
case nir_texop_sampler_descriptor_amd:
fprintf(fp, "sampler_descriptor_amd ");
break;
default:
unreachable("Invalid texture operation");
break;

View File

@@ -900,6 +900,7 @@ validate_tex_instr(nir_tex_instr *instr, validate_state *state)
glsl_type_is_sampler(deref->type));
switch (instr->op) {
case nir_texop_descriptor_amd:
case nir_texop_sampler_descriptor_amd:
break;
case nir_texop_lod:
validate_assert(state, nir_alu_type_get_base_type(instr->dest_type) == nir_type_float);

View File

@@ -2844,7 +2844,8 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
vtn_fail("unexpected nir_texop_tex_prefetch");
break;
case nir_texop_descriptor_amd:
vtn_fail("unexpected nir_texop_descriptor_amd");
case nir_texop_sampler_descriptor_amd:
vtn_fail("unexpected nir_texop_*descriptor_amd");
break;
}