st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2

This commit is contained in:
Marek Olšák
2011-12-09 18:33:58 +01:00
committed by Christoph Bumiller
parent 36d66f8d4a
commit c05fafa4a0
16 changed files with 328 additions and 39 deletions

View File

@@ -79,6 +79,7 @@ struct cso_context {
struct cso_cache *cache; struct cso_cache *cache;
boolean has_geometry_shader; boolean has_geometry_shader;
boolean has_streamout;
struct sampler_info fragment_samplers; struct sampler_info fragment_samplers;
struct sampler_info vertex_samplers; struct sampler_info vertex_samplers;
@@ -89,6 +90,12 @@ struct cso_context {
uint nr_vertex_buffers_saved; uint nr_vertex_buffers_saved;
struct pipe_vertex_buffer vertex_buffers_saved[PIPE_MAX_ATTRIBS]; struct pipe_vertex_buffer vertex_buffers_saved[PIPE_MAX_ATTRIBS];
unsigned nr_so_targets;
struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS];
unsigned nr_so_targets_saved;
struct pipe_stream_output_target *so_targets_saved[PIPE_MAX_SO_BUFFERS];
/** Current and saved state. /** Current and saved state.
* The saved state is used as a 1-deep stack. * The saved state is used as a 1-deep stack.
*/ */
@@ -276,6 +283,10 @@ struct cso_context *cso_create_context( struct pipe_context *pipe )
PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
ctx->has_geometry_shader = TRUE; ctx->has_geometry_shader = TRUE;
} }
if (pipe->screen->get_param(pipe->screen,
PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) {
ctx->has_streamout = TRUE;
}
return ctx; return ctx;
@@ -306,6 +317,7 @@ void cso_release_all( struct cso_context *ctx )
ctx->pipe->set_fragment_sampler_views(ctx->pipe, 0, NULL); ctx->pipe->set_fragment_sampler_views(ctx->pipe, 0, NULL);
if (ctx->pipe->set_vertex_sampler_views) if (ctx->pipe->set_vertex_sampler_views)
ctx->pipe->set_vertex_sampler_views(ctx->pipe, 0, NULL); ctx->pipe->set_vertex_sampler_views(ctx->pipe, 0, NULL);
ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, 0);
} }
/* free fragment samplers, views */ /* free fragment samplers, views */
@@ -332,6 +344,11 @@ void cso_release_all( struct cso_context *ctx )
&ctx->nr_vertex_buffers_saved, &ctx->nr_vertex_buffers_saved,
NULL, 0); NULL, 0);
for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
pipe_so_target_reference(&ctx->so_targets[i], NULL);
pipe_so_target_reference(&ctx->so_targets_saved[i], NULL);
}
if (ctx->cache) { if (ctx->cache) {
cso_cache_delete( ctx->cache ); cso_cache_delete( ctx->cache );
ctx->cache = NULL; ctx->cache = NULL;
@@ -1311,3 +1328,87 @@ cso_restore_vertex_sampler_views(struct cso_context *ctx)
restore_sampler_views(ctx, &ctx->vertex_samplers, restore_sampler_views(ctx, &ctx->vertex_samplers,
ctx->pipe->set_vertex_sampler_views); ctx->pipe->set_vertex_sampler_views);
} }
void
cso_set_stream_outputs(struct cso_context *ctx,
unsigned num_targets,
struct pipe_stream_output_target **targets,
unsigned append_bitmask)
{
struct pipe_context *pipe = ctx->pipe;
uint i;
if (!ctx->has_streamout) {
assert(num_targets == 0);
return;
}
if (ctx->nr_so_targets == 0 && num_targets == 0) {
/* Nothing to do. */
return;
}
/* reference new targets */
for (i = 0; i < num_targets; i++) {
pipe_so_target_reference(&ctx->so_targets[i], targets[i]);
}
/* unref extra old targets, if any */
for (; i < ctx->nr_so_targets; i++) {
pipe_so_target_reference(&ctx->so_targets[i], NULL);
}
pipe->set_stream_output_targets(pipe, num_targets, targets,
append_bitmask);
ctx->nr_so_targets = num_targets;
}
void
cso_save_stream_outputs(struct cso_context *ctx)
{
uint i;
if (!ctx->has_streamout) {
return;
}
ctx->nr_so_targets_saved = ctx->nr_so_targets;
for (i = 0; i < ctx->nr_so_targets; i++) {
assert(!ctx->so_targets_saved[i]);
pipe_so_target_reference(&ctx->so_targets_saved[i], ctx->so_targets[i]);
}
}
void
cso_restore_stream_outputs(struct cso_context *ctx)
{
struct pipe_context *pipe = ctx->pipe;
uint i;
if (!ctx->has_streamout) {
return;
}
if (ctx->nr_so_targets == 0 && ctx->nr_so_targets_saved == 0) {
/* Nothing to do. */
return;
}
for (i = 0; i < ctx->nr_so_targets_saved; i++) {
pipe_so_target_reference(&ctx->so_targets[i], NULL);
/* move the reference from one pointer to another */
ctx->so_targets[i] = ctx->so_targets_saved[i];
ctx->so_targets_saved[i] = NULL;
}
for (; i < ctx->nr_so_targets; i++) {
pipe_so_target_reference(&ctx->so_targets[i], NULL);
}
/* ~0 means append */
pipe->set_stream_output_targets(pipe, ctx->nr_so_targets_saved,
ctx->so_targets, ~0);
ctx->nr_so_targets = ctx->nr_so_targets_saved;
ctx->nr_so_targets_saved = 0;
}

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@@ -117,6 +117,14 @@ void cso_save_vertex_buffers(struct cso_context *ctx);
void cso_restore_vertex_buffers(struct cso_context *ctx); void cso_restore_vertex_buffers(struct cso_context *ctx);
void cso_set_stream_outputs(struct cso_context *ctx,
unsigned num_targets,
struct pipe_stream_output_target **targets,
unsigned append_bitmask);
void cso_save_stream_outputs(struct cso_context *ctx);
void cso_restore_stream_outputs(struct cso_context *ctx);
/* These aren't really sensible -- most of the time the api provides /* These aren't really sensible -- most of the time the api provides
* object semantics for shaders anyway, and the cases where it doesn't * object semantics for shaders anyway, and the cases where it doesn't
* (eg mesa's internall-generated texenv programs), it will be up to * (eg mesa's internall-generated texenv programs), it will be up to

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@@ -529,6 +529,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_save_rasterizer(ctx->cso); cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso); cso_save_samplers(ctx->cso);
cso_save_fragment_sampler_views(ctx->cso); cso_save_fragment_sampler_views(ctx->cso);
cso_save_stream_outputs(ctx->cso);
cso_save_viewport(ctx->cso); cso_save_viewport(ctx->cso);
cso_save_framebuffer(ctx->cso); cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso); cso_save_fragment_shader(ctx->cso);
@@ -546,6 +547,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
cso_set_clip(ctx->cso, &ctx->clip); cso_set_clip(ctx->cso, &ctx->clip);
cso_set_vertex_elements(ctx->cso, 2, ctx->velem); cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
cso_set_stream_outputs(ctx->cso, 0, NULL, 0);
/* sampler */ /* sampler */
ctx->sampler.normalized_coords = normalized; ctx->sampler.normalized_coords = normalized;
@@ -622,6 +624,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_restore_clip(ctx->cso); cso_restore_clip(ctx->cso);
cso_restore_vertex_elements(ctx->cso); cso_restore_vertex_elements(ctx->cso);
cso_restore_vertex_buffers(ctx->cso); cso_restore_vertex_buffers(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
pipe_sampler_view_reference(&sampler_view, NULL); pipe_sampler_view_reference(&sampler_view, NULL);
if (dst_surface != dst) if (dst_surface != dst)
@@ -722,6 +725,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_save_rasterizer(ctx->cso); cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso); cso_save_samplers(ctx->cso);
cso_save_fragment_sampler_views(ctx->cso); cso_save_fragment_sampler_views(ctx->cso);
cso_save_stream_outputs(ctx->cso);
cso_save_viewport(ctx->cso); cso_save_viewport(ctx->cso);
cso_save_framebuffer(ctx->cso); cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso); cso_save_fragment_shader(ctx->cso);
@@ -737,6 +741,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
cso_set_clip(ctx->cso, &ctx->clip); cso_set_clip(ctx->cso, &ctx->clip);
cso_set_vertex_elements(ctx->cso, 2, ctx->velem); cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
cso_set_stream_outputs(ctx->cso, 0, NULL, 0);
/* sampler */ /* sampler */
ctx->sampler.normalized_coords = normalized; ctx->sampler.normalized_coords = normalized;
@@ -801,4 +806,5 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_restore_clip(ctx->cso); cso_restore_clip(ctx->cso);
cso_restore_vertex_elements(ctx->cso); cso_restore_vertex_elements(ctx->cso);
cso_restore_vertex_buffers(ctx->cso); cso_restore_vertex_buffers(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
} }

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@@ -1558,6 +1558,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_save_rasterizer(ctx->cso); cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso); cso_save_samplers(ctx->cso);
cso_save_fragment_sampler_views(ctx->cso); cso_save_fragment_sampler_views(ctx->cso);
cso_save_stream_outputs(ctx->cso);
cso_save_framebuffer(ctx->cso); cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso); cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso); cso_save_vertex_shader(ctx->cso);
@@ -1572,6 +1573,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
cso_set_clip(ctx->cso, &ctx->clip); cso_set_clip(ctx->cso, &ctx->clip);
cso_set_vertex_elements(ctx->cso, 2, ctx->velem); cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
cso_set_stream_outputs(ctx->cso, 0, NULL, 0);
set_fragment_shader(ctx, type); set_fragment_shader(ctx, type);
set_vertex_shader(ctx); set_vertex_shader(ctx);
@@ -1688,4 +1690,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_restore_viewport(ctx->cso); cso_restore_viewport(ctx->cso);
cso_restore_clip(ctx->cso); cso_restore_clip(ctx->cso);
cso_restore_vertex_elements(ctx->cso); cso_restore_vertex_elements(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
} }

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@@ -256,9 +256,11 @@ static void update_raster_state( struct st_context *st )
/* _NEW_FRAG_CLAMP */ /* _NEW_FRAG_CLAMP */
raster->clamp_fragment_color = ctx->Color._ClampFragmentColor; raster->clamp_fragment_color = ctx->Color._ClampFragmentColor;
raster->gl_rasterization_rules = 1; raster->gl_rasterization_rules = 1;
/* _NEW_TRANSFORM */
raster->rasterizer_discard = ctx->TransformFeedback.RasterDiscard;
cso_set_rasterizer(st->cso_context, raster); cso_set_rasterizer(st->cso_context, raster);
} }
@@ -273,7 +275,8 @@ const struct st_tracked_state st_update_rasterizer = {
_NEW_POLYGON | _NEW_POLYGON |
_NEW_PROGRAM | _NEW_PROGRAM |
_NEW_SCISSOR | _NEW_SCISSOR |
_NEW_FRAG_CLAMP), /* mesa state dependencies*/ _NEW_FRAG_CLAMP |
_NEW_TRANSFORM), /* mesa state dependencies*/
ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */ ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */
}, },
update_raster_state /* update function */ update_raster_state /* update function */

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@@ -483,6 +483,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_save_fragment_sampler_views(cso); cso_save_fragment_sampler_views(cso);
cso_save_viewport(cso); cso_save_viewport(cso);
cso_save_fragment_shader(cso); cso_save_fragment_shader(cso);
cso_save_stream_outputs(cso);
cso_save_vertex_shader(cso); cso_save_vertex_shader(cso);
cso_save_geometry_shader(cso); cso_save_geometry_shader(cso);
cso_save_vertex_elements(cso); cso_save_vertex_elements(cso);
@@ -542,6 +543,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
} }
cso_set_vertex_elements(cso, 3, st->velems_util_draw); cso_set_vertex_elements(cso, 3, st->velems_util_draw);
cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
/* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */ /* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */
z = z * 2.0f - 1.0f; z = z * 2.0f - 1.0f;
@@ -568,6 +570,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_geometry_shader(cso); cso_restore_geometry_shader(cso);
cso_restore_vertex_elements(cso); cso_restore_vertex_elements(cso);
cso_restore_vertex_buffers(cso); cso_restore_vertex_buffers(cso);
cso_restore_stream_outputs(cso);
} }

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@@ -250,6 +250,7 @@ clear_with_quad(struct gl_context *ctx,
cso_save_viewport(st->cso_context); cso_save_viewport(st->cso_context);
cso_save_clip(st->cso_context); cso_save_clip(st->cso_context);
cso_save_fragment_shader(st->cso_context); cso_save_fragment_shader(st->cso_context);
cso_save_stream_outputs(st->cso_context);
cso_save_vertex_shader(st->cso_context); cso_save_vertex_shader(st->cso_context);
cso_save_geometry_shader(st->cso_context); cso_save_geometry_shader(st->cso_context);
cso_save_vertex_elements(st->cso_context); cso_save_vertex_elements(st->cso_context);
@@ -306,6 +307,7 @@ clear_with_quad(struct gl_context *ctx,
} }
cso_set_vertex_elements(st->cso_context, 2, st->velems_util_draw); cso_set_vertex_elements(st->cso_context, 2, st->velems_util_draw);
cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
cso_set_rasterizer(st->cso_context, &st->clear.raster); cso_set_rasterizer(st->cso_context, &st->clear.raster);
@@ -350,6 +352,7 @@ clear_with_quad(struct gl_context *ctx,
cso_restore_geometry_shader(st->cso_context); cso_restore_geometry_shader(st->cso_context);
cso_restore_vertex_elements(st->cso_context); cso_restore_vertex_elements(st->cso_context);
cso_restore_vertex_buffers(st->cso_context); cso_restore_vertex_buffers(st->cso_context);
cso_restore_stream_outputs(st->cso_context);
} }

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@@ -671,6 +671,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_save_samplers(cso); cso_save_samplers(cso);
cso_save_fragment_sampler_views(cso); cso_save_fragment_sampler_views(cso);
cso_save_fragment_shader(cso); cso_save_fragment_shader(cso);
cso_save_stream_outputs(cso);
cso_save_vertex_shader(cso); cso_save_vertex_shader(cso);
cso_save_geometry_shader(cso); cso_save_geometry_shader(cso);
cso_save_vertex_elements(cso); cso_save_vertex_elements(cso);
@@ -761,6 +762,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
} }
cso_set_vertex_elements(cso, 3, st->velems_util_draw); cso_set_vertex_elements(cso, 3, st->velems_util_draw);
cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
/* texture state: */ /* texture state: */
cso_set_fragment_sampler_views(cso, num_sampler_view, sv); cso_set_fragment_sampler_views(cso, num_sampler_view, sv);
@@ -796,6 +798,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_geometry_shader(cso); cso_restore_geometry_shader(cso);
cso_restore_vertex_elements(cso); cso_restore_vertex_elements(cso);
cso_restore_vertex_buffers(cso); cso_restore_vertex_buffers(cso);
cso_restore_stream_outputs(cso);
if (write_stencil) { if (write_stencil) {
cso_restore_depth_stencil_alpha(cso); cso_restore_depth_stencil_alpha(cso);
cso_restore_blend(cso); cso_restore_blend(cso);

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@@ -227,6 +227,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
cso_save_viewport(cso); cso_save_viewport(cso);
cso_save_stream_outputs(cso);
cso_save_vertex_shader(cso); cso_save_vertex_shader(cso);
cso_save_geometry_shader(cso); cso_save_geometry_shader(cso);
cso_save_vertex_elements(cso); cso_save_vertex_elements(cso);
@@ -246,6 +247,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
} }
cso_set_vertex_elements(cso, numAttribs, velements); cso_set_vertex_elements(cso, numAttribs, velements);
cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
/* viewport state: viewport matching window dims */ /* viewport state: viewport matching window dims */
{ {
@@ -281,6 +283,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
cso_restore_geometry_shader(cso); cso_restore_geometry_shader(cso);
cso_restore_vertex_elements(cso); cso_restore_vertex_elements(cso);
cso_restore_vertex_buffers(cso); cso_restore_vertex_buffers(cso);
cso_restore_stream_outputs(cso);
} }

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@@ -30,70 +30,122 @@
* Transform feedback functions. * Transform feedback functions.
* *
* \author Brian Paul * \author Brian Paul
* Marek Olšák
*/ */
#include "main/imports.h" #include "main/bufferobj.h"
#include "main/context.h" #include "main/context.h"
#include "main/mfeatures.h" #include "main/mfeatures.h"
#include "main/transformfeedback.h" #include "main/transformfeedback.h"
#include "st_cb_bufferobjects.h"
#include "st_cb_xformfb.h" #include "st_cb_xformfb.h"
#include "st_context.h"
#include "pipe/p_context.h"
#include "util/u_draw.h"
#include "util/u_inlines.h"
#include "cso_cache/cso_context.h"
#if FEATURE_EXT_transform_feedback #if FEATURE_EXT_transform_feedback
#if 0 struct st_transform_feedback_object {
struct gl_transform_feedback_object base;
unsigned num_targets;
struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
};
static struct gl_transform_feedback_object * static struct gl_transform_feedback_object *
st_new_transform_feedback(struct gl_context *ctx, GLuint name) st_new_transform_feedback(struct gl_context *ctx, GLuint name)
{ {
struct gl_transform_feedback_object *obj; struct st_transform_feedback_object *obj;
obj = CALLOC_STRUCT(gl_transform_feedback_object);
if (obj) { obj = CALLOC_STRUCT(st_transform_feedback_object);
obj->Name = name; if (!obj)
obj->RefCount = 1; return NULL;
}
return obj; obj->base.Name = name;
} obj->base.RefCount = 1;
#endif return &obj->base;
}
#if 0
static void static void
st_delete_transform_feedback(struct gl_context *ctx, st_delete_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj) struct gl_transform_feedback_object *obj)
{ {
GLuint i; struct st_transform_feedback_object *sobj =
(struct st_transform_feedback_object*)obj;
unsigned i;
for (i = 0; i < Elements(obj->Buffers); i++) { /* Unreference targets. */
_mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL); for (i = 0; i < sobj->num_targets; i++) {
pipe_so_target_reference(&sobj->targets[i], NULL);
}
for (i = 0; i < Elements(sobj->base.Buffers); i++) {
_mesa_reference_buffer_object(ctx, &sobj->base.Buffers[i], NULL);
} }
free(obj); free(obj);
} }
#endif
/* XXX Do we really need the mode? */
static void static void
st_begin_transform_feedback(struct gl_context *ctx, GLenum mode, st_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
struct gl_transform_feedback_object *obj) struct gl_transform_feedback_object *obj)
{ {
/* to-do */ struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_transform_feedback_object *sobj =
(struct st_transform_feedback_object*)obj;
unsigned i, max_num_targets;
max_num_targets = MIN2(Elements(sobj->base.Buffers),
Elements(sobj->targets));
/* Convert the transform feedback state into the gallium representation. */
for (i = 0; i < max_num_targets; i++) {
struct st_buffer_object *bo = st_buffer_object(sobj->base.Buffers[i]);
if (bo) {
/* Check whether we need to recreate the target. */
if (!sobj->targets[i] ||
sobj->targets[i]->buffer != bo->buffer ||
sobj->targets[i]->buffer_offset != sobj->base.Offset[i] ||
sobj->targets[i]->buffer_size != sobj->base.Size[i]) {
/* Create a new target. */
struct pipe_stream_output_target *so_target =
pipe->create_stream_output_target(pipe, bo->buffer,
sobj->base.Offset[i],
sobj->base.Size[i]);
pipe_so_target_reference(&sobj->targets[i], NULL);
sobj->targets[i] = so_target;
}
sobj->num_targets = i+1;
} else {
pipe_so_target_reference(&sobj->targets[i], NULL);
}
}
/* Start writing at the beginning of each target. */
cso_set_stream_outputs(st->cso_context, sobj->num_targets, sobj->targets,
0);
} }
static void static void
st_end_transform_feedback(struct gl_context *ctx, st_stop_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj) struct gl_transform_feedback_object *obj)
{ {
/* to-do */ struct st_context *st = st_context(ctx);
} cso_set_stream_outputs(st->cso_context, 0, NULL, 0);
static void
st_pause_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj)
{
/* to-do */
} }
@@ -101,20 +153,44 @@ static void
st_resume_transform_feedback(struct gl_context *ctx, st_resume_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj) struct gl_transform_feedback_object *obj)
{ {
/* to-do */ struct st_context *st = st_context(ctx);
struct st_transform_feedback_object *sobj =
(struct st_transform_feedback_object*)obj;
cso_set_stream_outputs(st->cso_context, sobj->num_targets, sobj->targets,
~0);
}
/* Set count_from_stream_output to any stream output target
* from the transform feedback object. */
void
st_transform_feedback_draw_init(struct gl_transform_feedback_object *obj,
struct pipe_draw_info *out)
{
struct st_transform_feedback_object *sobj =
(struct st_transform_feedback_object*)obj;
unsigned i;
for (i = 0; i < Elements(sobj->targets); i++) {
if (sobj->targets[i]) {
out->count_from_stream_output = sobj->targets[i];
return;
}
}
assert(0);
out->count_from_stream_output = NULL;
} }
void void
st_init_xformfb_functions(struct dd_function_table *functions) st_init_xformfb_functions(struct dd_function_table *functions)
{ {
/* let core Mesa plug in its functions */ functions->NewTransformFeedback = st_new_transform_feedback;
_mesa_init_transform_feedback_functions(functions); functions->DeleteTransformFeedback = st_delete_transform_feedback;
/* then override a few: */
functions->BeginTransformFeedback = st_begin_transform_feedback; functions->BeginTransformFeedback = st_begin_transform_feedback;
functions->EndTransformFeedback = st_end_transform_feedback; functions->EndTransformFeedback = st_stop_transform_feedback;
functions->PauseTransformFeedback = st_pause_transform_feedback; functions->PauseTransformFeedback = st_stop_transform_feedback;
functions->ResumeTransformFeedback = st_resume_transform_feedback; functions->ResumeTransformFeedback = st_resume_transform_feedback;
} }

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@@ -33,12 +33,18 @@
#include "main/mfeatures.h" #include "main/mfeatures.h"
struct dd_function_table; struct dd_function_table;
struct gl_transform_feedback_object;
struct pipe_draw_info;
#if FEATURE_EXT_transform_feedback #if FEATURE_EXT_transform_feedback
extern void extern void
st_init_xformfb_functions(struct dd_function_table *functions); st_init_xformfb_functions(struct dd_function_table *functions);
extern void
st_transform_feedback_draw_init(struct gl_transform_feedback_object *obj,
struct pipe_draw_info *out);
#else #else
static INLINE void static INLINE void
@@ -46,6 +52,12 @@ st_init_xformfb_functions(struct dd_function_table *functions)
{ {
} }
static INLINE void
st_transform_feedback_draw_init(struct gl_transform_feedback_object *obj,
struct pipe_draw_info *out)
{
}
#endif /* FEATURE_EXT_transform_feedback */ #endif /* FEATURE_EXT_transform_feedback */
#endif /* ST_CB_XFORMFB_H */ #endif /* ST_CB_XFORMFB_H */

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@@ -51,6 +51,7 @@
#include "st_context.h" #include "st_context.h"
#include "st_atom.h" #include "st_atom.h"
#include "st_cb_bufferobjects.h" #include "st_cb_bufferobjects.h"
#include "st_cb_xformfb.h"
#include "st_draw.h" #include "st_draw.h"
#include "st_program.h" #include "st_program.h"
@@ -940,7 +941,6 @@ st_draw_vbo(struct gl_context *ctx,
/* Mesa core state should have been validated already */ /* Mesa core state should have been validated already */
assert(ctx->NewState == 0x0); assert(ctx->NewState == 0x0);
assert(!tfb_vertcount);
if (ib) { if (ib) {
/* Gallium probably doesn't want this in some cases. */ /* Gallium probably doesn't want this in some cases. */
@@ -1034,6 +1034,11 @@ st_draw_vbo(struct gl_context *ctx,
info.restart_index = ctx->Array.RestartIndex; info.restart_index = ctx->Array.RestartIndex;
} }
/* Set info.count_from_stream_output. */
if (tfb_vertcount) {
st_transform_feedback_draw_init(tfb_vertcount, &info);
}
/* do actual drawing */ /* do actual drawing */
for (i = 0; i < nr_prims; i++) { for (i = 0; i < nr_prims; i++) {
info.mode = translate_prim( ctx, prims[i].mode ); info.mode = translate_prim( ctx, prims[i].mode );
@@ -1046,7 +1051,10 @@ st_draw_vbo(struct gl_context *ctx,
info.max_index = info.start + info.count - 1; info.max_index = info.start + info.count - 1;
} }
if (info.primitive_restart) { if (info.count_from_stream_output) {
pipe->draw_vbo(pipe, &info);
}
else if (info.primitive_restart) {
if (st->sw_primitive_restart) { if (st->sw_primitive_restart) {
/* Handle primitive restart for drivers that doesn't support it */ /* Handle primitive restart for drivers that doesn't support it */
handle_fallback_primitive_restart(pipe, ib, &ibuffer, &info); handle_fallback_primitive_restart(pipe, ib, &ibuffer, &info);

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@@ -221,6 +221,13 @@ void st_init_limits(struct st_context *st)
c->UniformBooleanTrue = ~0; c->UniformBooleanTrue = ~0;
c->MaxTransformFeedbackSeparateAttribs =
screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS);
c->MaxTransformFeedbackSeparateComponents =
screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS);
c->MaxTransformFeedbackInterleavedComponents =
screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS);
c->StripTextureBorder = GL_TRUE; c->StripTextureBorder = GL_TRUE;
c->GLSLSkipStrictMaxUniformLimitCheck = c->GLSLSkipStrictMaxUniformLimitCheck =
@@ -682,4 +689,12 @@ void st_init_extensions(struct st_context *st)
PIPE_BIND_SAMPLER_VIEW)) PIPE_BIND_SAMPLER_VIEW))
ctx->Extensions.ARB_texture_rgb10_a2ui = GL_TRUE; ctx->Extensions.ARB_texture_rgb10_a2ui = GL_TRUE;
if (screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) {
ctx->Extensions.EXT_transform_feedback = GL_TRUE;
if (screen->get_param(screen,
PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME) != 0) {
ctx->Extensions.ARB_transform_feedback2 = GL_TRUE;
}
}
} }

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@@ -5095,4 +5095,31 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
return GL_TRUE; return GL_TRUE;
} }
void
st_translate_stream_output_info(struct glsl_to_tgsi_visitor *glsl_to_tgsi,
const GLuint outputMapping[],
struct pipe_stream_output_info *so)
{
static unsigned comps_to_mask[] = {
0,
TGSI_WRITEMASK_X,
TGSI_WRITEMASK_XY,
TGSI_WRITEMASK_XYZ,
TGSI_WRITEMASK_XYZW
};
unsigned i;
struct gl_transform_feedback_info *info =
&glsl_to_tgsi->shader_program->LinkedTransformFeedback;
for (i = 0; i < info->NumOutputs; i++) {
assert(info->Outputs[i].NumComponents < Elements(comps_to_mask));
so->output[i].register_index =
outputMapping[info->Outputs[i].OutputRegister];
so->output[i].register_mask =
comps_to_mask[info->Outputs[i].NumComponents];
so->output[i].output_buffer = info->Outputs[i].OutputBuffer;
}
so->num_outputs = info->NumOutputs;
}
} /* extern "C" */ } /* extern "C" */

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@@ -66,6 +66,12 @@ st_new_shader_program(struct gl_context *ctx, GLuint name);
GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
void
st_translate_stream_output_info(struct glsl_to_tgsi_visitor *glsl_to_tgsi,
const GLuint outputMapping[],
struct pipe_stream_output_info *so);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

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@@ -367,6 +367,12 @@ st_translate_vertex_program(struct st_context *st,
ureg_destroy( ureg ); ureg_destroy( ureg );
if (stvp->glsl_to_tgsi) {
st_translate_stream_output_info(stvp->glsl_to_tgsi,
stvp->result_to_output,
&vpv->tgsi.stream_output);
}
vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi); vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
if (ST_DEBUG & DEBUG_TGSI) { if (ST_DEBUG & DEBUG_TGSI) {
@@ -994,6 +1000,12 @@ st_translate_geometry_program(struct st_context *st,
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL ); stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg ); ureg_destroy( ureg );
if (stgp->glsl_to_tgsi) {
st_translate_stream_output_info(stgp->glsl_to_tgsi,
outputMapping,
&stgp->tgsi.stream_output);
}
/* fill in new variant */ /* fill in new variant */
gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi); gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
gpv->key = *key; gpv->key = *key;