glsl ast_to_hir: move uniform block symbols to interface blocks namespace
Uniform/interface blocks are a separate namespace from types. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -4164,7 +4164,7 @@ ast_interface_block::hir(exec_list *instructions,
|
|||||||
packing,
|
packing,
|
||||||
this->block_name);
|
this->block_name);
|
||||||
|
|
||||||
if (!state->symbols->add_type(block_type->name, block_type)) {
|
if (!state->symbols->add_interface(block_type->name, block_type, ir_var_uniform)) {
|
||||||
YYLTYPE loc = this->get_location();
|
YYLTYPE loc = this->get_location();
|
||||||
_mesa_glsl_error(&loc, state, "Uniform block name `%s' already taken in "
|
_mesa_glsl_error(&loc, state, "Uniform block name `%s' already taken in "
|
||||||
"the current scope.\n", this->block_name);
|
"the current scope.\n", this->block_name);
|
||||||
|
Reference in New Issue
Block a user