glsl ast_to_hir: move uniform block symbols to interface blocks namespace

Uniform/interface blocks are a separate namespace from types.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jordan Justen
2013-03-21 11:10:04 -07:00
parent 3919c19468
commit c00387497d

View File

@@ -4164,7 +4164,7 @@ ast_interface_block::hir(exec_list *instructions,
packing,
this->block_name);
if (!state->symbols->add_type(block_type->name, block_type)) {
if (!state->symbols->add_interface(block_type->name, block_type, ir_var_uniform)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "Uniform block name `%s' already taken in "
"the current scope.\n", this->block_name);