v3d: Remove some dead members of struct v3d_compile.
These are more vc4 leftovers.
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@@ -609,18 +609,6 @@ struct v3d_compile {
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*/
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uint32_t num_inputs;
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/**
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* Number of inputs from num_inputs remaining to be queued to the read
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* FIFO in the VS/CS.
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*/
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uint32_t num_inputs_remaining;
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/* Number of inputs currently in the read FIFO for the VS/CS */
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uint32_t num_inputs_in_fifo;
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/** Next offset in the VPM to read from in the VS/CS */
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uint32_t vpm_read_offset;
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uint32_t program_id;
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uint32_t variant_id;
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