glsl: Include main/core.h.
Make glsl include only main/core.h from core mesa.
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@@ -100,7 +100,7 @@
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#include <inttypes.h>
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#include "glcpp.h"
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#include "main/mtypes.h"
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#include "main/core.h" /* for struct gl_extensions */
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#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
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#define glcpp_printf(stream, fmt, args, ...) \
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@@ -29,7 +29,7 @@
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#include <inttypes.h>
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#include "glcpp.h"
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#include "main/mtypes.h"
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#include "main/core.h" /* for struct gl_extensions */
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#define glcpp_print(stream, str) stream = talloc_strdup_append(stream, str)
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#define glcpp_printf(stream, fmt, args, ...) \
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