i965: Skip IR annotations with INTEL_DEBUG=noann.
Running shader-db with INTEL_DEBUG=noann reduces the runtime from ~90 to ~80 seconds on my machine. It also reduces the disk space consumed by the .out files from 660 MB (676 on disk) to 343 MB (358 on disk). Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -65,6 +65,7 @@ static const struct dri_debug_control debug_control[] = {
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{ "blorp", DEBUG_BLORP },
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{ "nodualobj", DEBUG_NO_DUAL_OBJECT_GS },
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{ "optimizer", DEBUG_OPTIMIZER },
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{ "noann", DEBUG_NO_ANNOTATION },
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{ NULL, 0 }
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};
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