nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().
Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -198,6 +198,7 @@ lower_clip_vs(nir_function_impl *impl, unsigned ucp_enables,
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bool
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nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
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{
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nir_function_impl *impl = nir_shader_get_entrypoint(shader);
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int clipvertex = -1;
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int position = -1;
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int maxloc = -1;
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@@ -249,10 +250,7 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
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out[1] =
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create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST1);
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nir_foreach_function(function, shader) {
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if (!strcmp(function->name, "main"))
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lower_clip_vs(function->impl, ucp_enables, cv, out);
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}
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lower_clip_vs(impl, ucp_enables, cv, out);
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return true;
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}
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