nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke
2017-05-21 19:26:03 -07:00
parent c8a35285f0
commit bfa789aceb

View File

@@ -198,6 +198,7 @@ lower_clip_vs(nir_function_impl *impl, unsigned ucp_enables,
bool
nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
{
nir_function_impl *impl = nir_shader_get_entrypoint(shader);
int clipvertex = -1;
int position = -1;
int maxloc = -1;
@@ -249,10 +250,7 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
out[1] =
create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST1);
nir_foreach_function(function, shader) {
if (!strcmp(function->name, "main"))
lower_clip_vs(function->impl, ucp_enables, cv, out);
}
lower_clip_vs(impl, ucp_enables, cv, out);
return true;
}