intel/isl: Add support for emitting depth/stencil/hiz
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
@@ -144,32 +144,39 @@ ISL_FILES = \
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ISL_GEN4_FILES = \
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isl/isl_gen4.c \
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isl/isl_gen4.h \
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isl/isl_emit_depth_stencil.c \
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isl/isl_surface_state.c
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ISL_GEN5_FILES = \
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isl/isl_emit_depth_stencil.c \
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isl/isl_surface_state.c
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ISL_GEN6_FILES = \
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isl/isl_gen6.c \
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isl/isl_gen6.h \
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isl/isl_emit_depth_stencil.c \
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isl/isl_surface_state.c
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ISL_GEN7_FILES = \
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isl/isl_gen7.c \
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isl/isl_gen7.h \
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isl/isl_emit_depth_stencil.c \
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isl/isl_surface_state.c
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ISL_GEN75_FILES = \
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isl/isl_emit_depth_stencil.c \
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isl/isl_surface_state.c
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ISL_GEN8_FILES = \
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isl/isl_gen8.c \
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isl/isl_gen8.h \
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isl/isl_emit_depth_stencil.c \
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isl/isl_surface_state.c
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ISL_GEN9_FILES = \
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isl/isl_gen9.c \
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isl/isl_gen9.h \
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isl/isl_emit_depth_stencil.c \
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isl/isl_surface_state.c
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ISL_GENERATED_FILES = \
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@@ -83,6 +83,32 @@ isl_device_init(struct isl_device *dev,
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*/
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dev->ss.aux_addr_offset =
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(RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
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dev->ds.size =
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_3DSTATE_DEPTH_BUFFER_length(info) * 4 +
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_3DSTATE_STENCIL_BUFFER_length(info) * 4 +
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_3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 +
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_3DSTATE_CLEAR_PARAMS_length(info) * 4;
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assert(_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
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dev->ds.depth_offset =
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_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
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if (info->has_hiz_and_separate_stencil) {
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assert(_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
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dev->ds.stencil_offset =
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_3DSTATE_DEPTH_BUFFER_length(info) * 4 +
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_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) / 8;
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assert(_3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
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dev->ds.hiz_offset =
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_3DSTATE_DEPTH_BUFFER_length(info) * 4 +
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_3DSTATE_STENCIL_BUFFER_length(info) * 4 +
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_3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
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} else {
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dev->ds.stencil_offset = 0;
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dev->ds.hiz_offset = 0;
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}
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}
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/**
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@@ -1684,6 +1710,73 @@ isl_buffer_fill_state_s(const struct isl_device *dev, void *state,
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}
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}
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void
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isl_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
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const struct isl_depth_stencil_hiz_emit_info *restrict info)
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{
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if (info->depth_surf && info->stencil_surf) {
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if (!dev->info->has_hiz_and_separate_stencil) {
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assert(info->depth_surf == info->stencil_surf);
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assert(info->depth_address == info->stencil_address);
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}
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assert(info->depth_surf->dim == info->stencil_surf->dim);
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}
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if (info->depth_surf) {
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assert((info->depth_surf->usage & ISL_SURF_USAGE_DEPTH_BIT));
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if (info->depth_surf->dim == ISL_SURF_DIM_3D) {
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assert(info->view->base_array_layer + info->view->array_len <=
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info->depth_surf->logical_level0_px.depth);
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} else {
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assert(info->view->base_array_layer + info->view->array_len <=
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info->depth_surf->logical_level0_px.array_len);
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}
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}
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if (info->stencil_surf) {
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assert((info->stencil_surf->usage & ISL_SURF_USAGE_STENCIL_BIT));
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if (info->stencil_surf->dim == ISL_SURF_DIM_3D) {
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assert(info->view->base_array_layer + info->view->array_len <=
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info->stencil_surf->logical_level0_px.depth);
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} else {
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assert(info->view->base_array_layer + info->view->array_len <=
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info->stencil_surf->logical_level0_px.array_len);
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}
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}
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switch (ISL_DEV_GEN(dev)) {
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case 4:
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if (ISL_DEV_IS_G4X(dev)) {
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/* G45 surface state is the same as gen5 */
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isl_gen5_emit_depth_stencil_hiz_s(dev, batch, info);
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} else {
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isl_gen4_emit_depth_stencil_hiz_s(dev, batch, info);
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}
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break;
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case 5:
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isl_gen5_emit_depth_stencil_hiz_s(dev, batch, info);
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break;
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case 6:
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isl_gen6_emit_depth_stencil_hiz_s(dev, batch, info);
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break;
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case 7:
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if (ISL_DEV_IS_HASWELL(dev)) {
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isl_gen75_emit_depth_stencil_hiz_s(dev, batch, info);
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} else {
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isl_gen7_emit_depth_stencil_hiz_s(dev, batch, info);
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}
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break;
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case 8:
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isl_gen8_emit_depth_stencil_hiz_s(dev, batch, info);
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break;
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case 9:
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isl_gen9_emit_depth_stencil_hiz_s(dev, batch, info);
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break;
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default:
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assert(!"Cannot fill surface state for this gen");
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}
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}
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/**
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* A variant of isl_surf_get_image_offset_sa() specific to
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* ISL_DIM_LAYOUT_GEN4_2D.
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@@ -682,6 +682,17 @@ struct isl_device {
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uint8_t addr_offset;
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uint8_t aux_addr_offset;
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} ss;
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/**
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* Describes the layout of the depth/stencil/hiz commands as emitted by
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* isl_emit_depth_stencil_hiz.
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*/
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struct {
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uint8_t size;
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uint8_t depth_offset;
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uint8_t stencil_offset;
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uint8_t hiz_offset;
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} ds;
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};
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struct isl_extent2d {
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@@ -1017,6 +1028,61 @@ struct isl_buffer_fill_state_info {
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uint32_t stride;
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};
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struct isl_depth_stencil_hiz_emit_info {
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/**
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* The depth surface
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*/
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const struct isl_surf *depth_surf;
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/**
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* The stencil surface
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*
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* If separate stencil is not available, this must point to the same
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* isl_surf as depth_surf.
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*/
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const struct isl_surf *stencil_surf;
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/**
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* The view into the depth and stencil surfaces.
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*
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* This view applies to both surfaces simultaneously.
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*/
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const struct isl_view *view;
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/**
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* The address of the depth surface in GPU memory
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*/
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uint64_t depth_address;
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/**
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* The address of the stencil surface in GPU memory
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*
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* If separate stencil is not available, this must have the same value as
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* depth_address.
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*/
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uint64_t stencil_address;
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/**
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* The Memory Object Control state for depth and stencil buffers
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*
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* Both depth and stencil will get the same MOCS value. The exact format
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* of this value depends on hardware generation.
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*/
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uint32_t mocs;
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/**
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* The HiZ surfae or NULL if HiZ is disabled.
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*/
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const struct isl_surf *hiz_surf;
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enum isl_aux_usage hiz_usage;
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uint64_t hiz_address;
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/**
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* The depth clear value
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*/
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float depth_clear_value;
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};
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extern const struct isl_format_layout isl_format_layouts[];
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void
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@@ -1315,6 +1381,14 @@ void
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isl_buffer_fill_state_s(const struct isl_device *dev, void *state,
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const struct isl_buffer_fill_state_info *restrict info);
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#define isl_emit_depth_stencil_hiz(dev, batch, ...) \
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isl_emit_depth_stencil_hiz_s((dev), (batch), \
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&(struct isl_depth_stencil_hiz_emit_info) { __VA_ARGS__ })
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void
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isl_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
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const struct isl_depth_stencil_hiz_emit_info *restrict info);
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void
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isl_surf_fill_image_param(const struct isl_device *dev,
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struct brw_image_param *param,
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199
src/intel/isl/isl_emit_depth_stencil.c
Normal file
199
src/intel/isl/isl_emit_depth_stencil.c
Normal file
@@ -0,0 +1,199 @@
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/*
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* Copyright 2016 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <stdint.h>
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#define __gen_address_type uint64_t
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#define __gen_user_data void
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static inline uint64_t
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__gen_combine_address(void *data, void *loc, uint64_t addr, uint32_t delta)
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{
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return addr + delta;
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}
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#include "genxml/gen_macros.h"
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#include "genxml/genX_pack.h"
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#include "isl_priv.h"
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#define __PASTE2(x, y) x ## y
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#define __PASTE(x, y) __PASTE2(x, y)
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#define isl_genX(x) __PASTE(isl_, genX(x))
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static const uint32_t isl_to_gen_ds_surftype [] = {
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#if GEN_GEN >= 9
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/* From the SKL PRM, "3DSTATE_DEPTH_STENCIL::SurfaceType":
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*
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* "If depth/stencil is enabled with 1D render target, depth/stencil
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* surface type needs to be set to 2D surface type and height set to 1.
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* Depth will use (legacy) TileY and stencil will use TileW. For this
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* case only, the Surface Type of the depth buffer can be 2D while the
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* Surface Type of the render target(s) are 1D, representing an
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* exception to a programming note above.
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*/
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[ISL_SURF_DIM_1D] = SURFTYPE_2D,
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#else
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[ISL_SURF_DIM_1D] = SURFTYPE_1D,
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#endif
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[ISL_SURF_DIM_2D] = SURFTYPE_2D,
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[ISL_SURF_DIM_3D] = SURFTYPE_3D,
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};
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void
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isl_genX(emit_depth_stencil_hiz_s)(const struct isl_device *dev, void *batch,
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const struct isl_depth_stencil_hiz_emit_info *restrict info)
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{
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struct GENX(3DSTATE_DEPTH_BUFFER) db = {
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GENX(3DSTATE_DEPTH_BUFFER_header),
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};
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if (info->depth_surf) {
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db.SurfaceType = isl_to_gen_ds_surftype[info->depth_surf->dim];
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db.SurfaceFormat = isl_surf_get_depth_format(dev, info->depth_surf);
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db.Width = info->depth_surf->logical_level0_px.width - 1;
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db.Height = info->depth_surf->logical_level0_px.height - 1;
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} else if (info->stencil_surf) {
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db.SurfaceType = isl_to_gen_ds_surftype[info->stencil_surf->dim];
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db.SurfaceFormat = D32_FLOAT;
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db.Width = info->stencil_surf->logical_level0_px.width - 1;
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db.Height = info->stencil_surf->logical_level0_px.height - 1;
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} else {
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db.SurfaceType = SURFTYPE_NULL;
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db.SurfaceFormat = D32_FLOAT;
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}
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if (info->depth_surf || info->stencil_surf) {
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/* These are based entirely on the view */
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db.Depth = db.RenderTargetViewExtent = info->view->array_len - 1;
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db.LOD = info->view->base_level;
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db.MinimumArrayElement = info->view->base_array_layer;
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}
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if (info->depth_surf) {
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#if GEN_GEN >= 7
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db.DepthWriteEnable = true;
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#endif
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db.SurfaceBaseAddress = info->depth_address;
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#if GEN_GEN >= 6
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db.DepthBufferMOCS = info->mocs;
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#endif
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#if GEN_GEN <= 6
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db.TiledSurface = info->depth_surf->tiling != ISL_TILING_LINEAR;
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db.TileWalk = info->depth_surf->tiling == ISL_TILING_Y0 ? TILEWALK_YMAJOR :
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TILEWALK_XMAJOR;
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db.MIPMapLayoutMode = MIPLAYOUT_BELOW;
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#endif
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db.SurfacePitch = info->depth_surf->row_pitch - 1;
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#if GEN_GEN >= 8
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db.SurfaceQPitch =
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isl_surf_get_array_pitch_el_rows(info->depth_surf) >> 2;
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#endif
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}
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#if GEN_GEN >= 6
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struct GENX(3DSTATE_STENCIL_BUFFER) sb = {
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GENX(3DSTATE_STENCIL_BUFFER_header),
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};
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#else
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# define sb db
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#endif
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if (info->stencil_surf) {
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#if GEN_GEN >= 7
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db.StencilWriteEnable = true;
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#endif
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#if GEN_GEN >= 8 || GEN_IS_HASWELL
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sb.StencilBufferEnable = true;
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#endif
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sb.SurfaceBaseAddress = info->stencil_address;
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#if GEN_GEN >= 6
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sb.StencilBufferMOCS = info->mocs;
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#endif
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sb.SurfacePitch = info->stencil_surf->row_pitch - 1;
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#if GEN_GEN >= 8
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sb.SurfaceQPitch =
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isl_surf_get_array_pitch_el_rows(info->stencil_surf) >> 2;
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#endif
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}
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#if GEN_GEN >= 6
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struct GENX(3DSTATE_HIER_DEPTH_BUFFER) hiz = {
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GENX(3DSTATE_HIER_DEPTH_BUFFER_header),
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};
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struct GENX(3DSTATE_CLEAR_PARAMS) clear = {
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GENX(3DSTATE_CLEAR_PARAMS_header),
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};
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assert(info->hiz_usage == ISL_AUX_USAGE_NONE ||
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info->hiz_usage == ISL_AUX_USAGE_HIZ);
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if (info->hiz_usage == ISL_AUX_USAGE_HIZ) {
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db.HierarchicalDepthBufferEnable = true;
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#if GEN_GEN == 5 || GEN_GEN == 6
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db.SeparateStencilBufferEnable = true;
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#endif
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hiz.SurfaceBaseAddress = info->hiz_address;
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hiz.HierarchicalDepthBufferMOCS = info->mocs;
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hiz.SurfacePitch = info->hiz_surf->row_pitch - 1;
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#if GEN_GEN >= 8
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/* From the SKL PRM Vol2a:
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*
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* The interpretation of this field is dependent on Surface Type
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* as follows:
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* - SURFTYPE_1D: distance in pixels between array slices
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* - SURFTYPE_2D/CUBE: distance in rows between array slices
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* - SURFTYPE_3D: distance in rows between R - slices
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*
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* Unfortunately, the docs aren't 100% accurate here. They fail to
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* mention that the 1-D rule only applies to linear 1-D images.
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* Since depth and HiZ buffers are always tiled, they are treated as
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* 2-D images. Prior to Sky Lake, this field is always in rows.
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*/
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hiz.SurfaceQPitch =
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isl_surf_get_array_pitch_sa_rows(info->hiz_surf) >> 2;
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#endif
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clear.DepthClearValueValid = true;
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clear.DepthClearValue = info->depth_clear_value;
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}
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#endif /* GEN_GEN >= 6 */
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/* Pack everything into the batch */
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uint32_t *dw = batch;
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GENX(3DSTATE_DEPTH_BUFFER_pack)(NULL, dw, &db);
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dw += GENX(3DSTATE_DEPTH_BUFFER_length);
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#if GEN_GEN >= 6
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GENX(3DSTATE_STENCIL_BUFFER_pack)(NULL, dw, &sb);
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dw += GENX(3DSTATE_STENCIL_BUFFER_length);
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GENX(3DSTATE_HIER_DEPTH_BUFFER_pack)(NULL, dw, &hiz);
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||||
dw += GENX(3DSTATE_HIER_DEPTH_BUFFER_length);
|
||||
|
||||
GENX(3DSTATE_CLEAR_PARAMS_pack)(NULL, dw, &clear);
|
||||
dw += GENX(3DSTATE_CLEAR_PARAMS_length);
|
||||
#endif
|
||||
}
|
@@ -205,4 +205,32 @@ void
|
||||
isl_gen9_buffer_fill_state_s(void *state,
|
||||
const struct isl_buffer_fill_state_info *restrict info);
|
||||
|
||||
void
|
||||
isl_gen4_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
|
||||
const struct isl_depth_stencil_hiz_emit_info *restrict info);
|
||||
|
||||
void
|
||||
isl_gen5_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
|
||||
const struct isl_depth_stencil_hiz_emit_info *restrict info);
|
||||
|
||||
void
|
||||
isl_gen6_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
|
||||
const struct isl_depth_stencil_hiz_emit_info *restrict info);
|
||||
|
||||
void
|
||||
isl_gen7_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
|
||||
const struct isl_depth_stencil_hiz_emit_info *restrict info);
|
||||
|
||||
void
|
||||
isl_gen75_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
|
||||
const struct isl_depth_stencil_hiz_emit_info *restrict info);
|
||||
|
||||
void
|
||||
isl_gen8_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
|
||||
const struct isl_depth_stencil_hiz_emit_info *restrict info);
|
||||
|
||||
void
|
||||
isl_gen9_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
|
||||
const struct isl_depth_stencil_hiz_emit_info *restrict info);
|
||||
|
||||
#endif /* ISL_PRIV_H */
|
||||
|
Reference in New Issue
Block a user