radv: implement VK_KHR_fragment_shading_rate

Only supported on GFX10.3+. Attachment Fragment Shading Rate is
for later.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7837>
This commit is contained in:
Samuel Pitoiset
2020-11-26 17:39:53 +01:00
committed by Marge Bot
parent d8c1931ca9
commit bf69d89b5a
10 changed files with 216 additions and 14 deletions

View File

@@ -459,6 +459,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
.variable_pointers = true,
.vk_memory_model = true,
.vk_memory_model_device_scope = true,
.fragment_shading_rate = device->physical_device->rad_info.chip_class >= GFX10_3,
},
.ubo_addr_format = nir_address_format_32bit_index_offset,
.ssbo_addr_format = nir_address_format_32bit_index_offset,