radv: implement VK_KHR_fragment_shading_rate
Only supported on GFX10.3+. Attachment Fragment Shading Rate is for later. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7837>
This commit is contained in:

committed by
Marge Bot

parent
d8c1931ca9
commit
bf69d89b5a
@@ -459,6 +459,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
|
||||
.variable_pointers = true,
|
||||
.vk_memory_model = true,
|
||||
.vk_memory_model_device_scope = true,
|
||||
.fragment_shading_rate = device->physical_device->rad_info.chip_class >= GFX10_3,
|
||||
},
|
||||
.ubo_addr_format = nir_address_format_32bit_index_offset,
|
||||
.ssbo_addr_format = nir_address_format_32bit_index_offset,
|
||||
|
Reference in New Issue
Block a user