gallium: document set_constant_buffer

This commit is contained in:
Roland Scheidegger
2010-01-15 18:25:14 +01:00
parent 5e5d0ad081
commit bf575b6c27

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@@ -33,7 +33,11 @@ This state describes how resources in various flavours (textures,
buffers, surfaces) are bound to the driver. buffers, surfaces) are bound to the driver.
* ``set_constant_buffer`` * ``set_constant_buffer`` sets a constant buffer to be used for a given shader
type. index is used to indicate which buffer to set (some apis may allow
multiple ones to be set, and binding a specific one later, though drivers
are mostly restricted to the first one right now).
* ``set_framebuffer_state`` * ``set_framebuffer_state``
* ``set_fragment_sampler_textures`` * ``set_fragment_sampler_textures``
* ``set_vertex_sampler_textures`` * ``set_vertex_sampler_textures``