glx: add missing fallthrough comment
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5705>
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@@ -1749,7 +1749,7 @@ __indirect_glVertexAttribPointerNV(GLuint index, GLint size,
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return;
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}
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normalized = GL_TRUE;
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/* fallthrough */
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case GL_SHORT:
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case GL_FLOAT:
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case GL_DOUBLE:
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