virgl: remove unused virgl_transfer_inline_write
It currently has no user and is probably incorrect (resource_wait is required in some more cases). Remove it so that we can focus on transfers first. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com> Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
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@@ -514,39 +514,6 @@ static void virgl_set_constant_buffer(struct pipe_context *ctx,
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}
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}
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void virgl_transfer_inline_write(struct pipe_context *ctx,
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struct pipe_resource *res,
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unsigned level,
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unsigned usage,
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const struct pipe_box *box,
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const void *data,
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unsigned stride,
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unsigned layer_stride)
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{
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struct virgl_context *vctx = virgl_context(ctx);
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struct virgl_screen *vs = virgl_screen(ctx->screen);
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struct virgl_resource *grres = virgl_resource(res);
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struct virgl_transfer trans = { 0 };
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trans.base.resource = res;
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trans.base.level = level;
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trans.base.usage = usage;
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trans.base.box = *box;
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trans.base.stride = stride;
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trans.base.layer_stride = layer_stride;
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trans.offset = box->x;
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virgl_resource_dirty(grres, 0);
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if (virgl_res_needs_flush(vctx, &trans)) {
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ctx->flush(ctx, NULL, 0);
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vs->vws->resource_wait(vs->vws, grres->hw_res);
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}
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virgl_encoder_inline_write(vctx, grres, level, usage,
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box, data, stride, layer_stride);
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}
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static void *virgl_shader_encoder(struct pipe_context *ctx,
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const struct pipe_shader_state *shader,
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unsigned type)
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@@ -115,15 +115,6 @@ void virgl_init_blit_functions(struct virgl_context *vctx);
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void virgl_init_query_functions(struct virgl_context *vctx);
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void virgl_init_so_functions(struct virgl_context *vctx);
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void virgl_transfer_inline_write(struct pipe_context *ctx,
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struct pipe_resource *res,
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unsigned level,
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unsigned usage,
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const struct pipe_box *box,
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const void *data,
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unsigned stride,
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unsigned layer_stride);
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struct tgsi_token *virgl_tgsi_transform(struct virgl_context *vctx, const struct tgsi_token *tokens_in);
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#endif
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