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@@ -129,11 +129,13 @@ make_color_shader(struct st_context *st)
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return NULL;
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}
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_mesa_init_instructions(p->Instructions, 2);
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/* MOV result.color, fragment.color; */
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p->Instructions[0].Opcode = OPCODE_MOV;
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p->Instructions[0].DstReg.File = PROGRAM_OUTPUT;
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p->Instructions[0].DstReg.Index = 0;
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p->Instructions[0].DstReg.Index = FRAG_RESULT_COLR;
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p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT;
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p->Instructions[0].SrcReg[0].Index = FRAG_ATTRIB_COL0;
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/* END; */
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p->Instructions[1].Opcode = OPCODE_END;
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p->InputsRead = FRAG_BIT_COL0;
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