radv/aco: enable shaderInt16 on GFX6-GFX7
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5226>
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@@ -942,7 +942,7 @@ void radv_GetPhysicalDeviceFeatures(
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.shaderCullDistance = true,
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.shaderCullDistance = true,
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.shaderFloat64 = true,
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.shaderFloat64 = true,
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.shaderInt64 = true,
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.shaderInt64 = true,
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.shaderInt16 = !pdevice->use_aco || pdevice->rad_info.chip_class >= GFX8,
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.shaderInt16 = true,
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.sparseBinding = true,
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.sparseBinding = true,
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.variableMultisampleRate = true,
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.variableMultisampleRate = true,
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.shaderResourceMinLod = true,
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.shaderResourceMinLod = true,
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@@ -351,7 +351,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
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}
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}
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}
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}
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}
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}
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bool int8_int16_enable = !device->physical_device->use_aco ||
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bool int8_enable = !device->physical_device->use_aco ||
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device->physical_device->rad_info.chip_class >= GFX8;
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device->physical_device->rad_info.chip_class >= GFX8;
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const struct spirv_to_nir_options spirv_options = {
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const struct spirv_to_nir_options spirv_options = {
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.lower_ubo_ssbo_access_to_offsets = true,
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.lower_ubo_ssbo_access_to_offsets = true,
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@@ -377,8 +377,8 @@ radv_shader_compile_to_nir(struct radv_device *device,
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.image_ms_array = true,
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.image_ms_array = true,
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.image_read_without_format = true,
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.image_read_without_format = true,
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.image_write_without_format = true,
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.image_write_without_format = true,
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.int8 = int8_int16_enable,
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.int8 = int8_enable,
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.int16 = int8_int16_enable,
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.int16 = true,
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.int64 = true,
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.int64 = true,
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.int64_atomics = true,
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.int64_atomics = true,
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.min_lod = true,
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.min_lod = true,
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